Player Matchup

Hades
Hades
Frikkels16
Hades
Level 129
God Stats
21W - 22L
1,447 SR
Queue Stats
264W - 257L
1,444 Elo+
Party 2
Aphrodite
Aphrodite
REVISOS
Aphrodite
Level 85
God Stats
5W - 1L
1,732 SR
Queue Stats
155W - 170L
1,483 Elo+
Party 1
Hercules
Hercules
S1ru
Hercules
Level 44
God Stats
1W - 2L
1,290 SR
Queue Stats
99W - 107L
1,429 Elo+
Party 1
Skadi
Skadi
XxXShadowReaper
Skadi
Level 108
God Stats
7W - 4L
1,628 SR
Queue Stats
190W - 180L
1,500 Elo+
Party 2
Anhur
Anhur
theoverlord101
Anhur
Level 61
God Stats
13W - 9L
1,521 SR
Queue Stats
99W - 112L
1,329 Elo+
Solo
Team Averages
Level 85
1,524 SR
1,437 Elo+

VS

Team Averages
Level 64
1,561 SR
1,407 Elo+
Fenrir
Fenrir
CLOWNTERRY
Fenrir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,284 Elo+
Solo
Tyr
Tyr
Gundamboys
Tyr
Level 67
God Stats
13W - 8L
1,653 SR
Queue Stats
54W - 53L
1,437 Elo+
Solo
Poseidon
Poseidon
Noob69Master
Poseidon
Level 48
God Stats
14W - 6L
1,758 SR
Queue Stats
148W - 167L
1,458 Elo+
Solo
Yemoja
Yemoja
Toxic342310
Yemoja
Level 44
God Stats
9W - 9L
1,475 SR
Queue Stats
141W - 129L
1,437 Elo+
Solo
Cernunnos
Cernunnos
maslim12
Cernunnos
Level 80
God Stats
16W - 21L
1,419 SR
Queue Stats
262W - 242L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
3 / 3 / 1
8,235
633
7,114
10,752
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
REVISOS
Aphrodite
13
6 / 2 / 3
7,771
598
8,197
10,420
3,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
S1ru
Hercules
15
3 / 0 / 4
8,925
687
5,466
7,703
7,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 2 / 5
7,917
609
8,932
7,269
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 5
8,124
625
4,434
8,713
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CLOWNTERRY
Fenrir
13
5 / 3 / 2
7,498
577
7,340
12,961
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,248
481
4,564
10,215
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Noob69Master
Poseidon
10
1 / 4 / 3
5,898
454
4,498
7,534
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Yemoja
11
1 / 4 / 5
6,850
527
5,216
10,633
5,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
maslim12
Cernunnos
13
1 / 3 / 1
7,044
542
5,483
8,789
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
8
8
Deaths
18
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CLOWNTERRY
Fenrir
5
3
2
2
W
Hades
3
3
1
1.17
L
0
4
0
0
L
Poseidon
Noob69Master
Poseidon
1
4
3
0.63
W
Aphrodite
REVISOS
Aphrodite
6
2
3
3.75
W
Hercules
S1ru
Hercules
3
0
4
5
L
Yemoja
1
4
5
0.88
W
6
2
5
4.25
L
Cernunnos
maslim12
Cernunnos
1
3
1
0.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,143
Damage
27,101
44,857
Taken
50,132
21,235
Mitigated
17,996
23,107
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CLOWNTERRY
Fenrir
7,340
2,022
0
1,967
12,961
4,805
0
2,370
10,591
0
47,899
W
Hades
7,114
561
55
4,067
10,752
4,794
0
3,398
7,354
61,166
1,933
L
4,564
552
0
3,696
10,215
4,146
0
1,302
8,913
0
39,892
L
Poseidon
Noob69Master
Poseidon
4,498
1,193
0
2,049
7,534
1,499
0
4,191
3,343
28,959
906
W
Aphrodite
REVISOS
Aphrodite
8,197
1,827
2,572
6,166
10,420
3,690
0
3,081
7,339
43,393
0
W
Hercules
S1ru
Hercules
5,466
1,330
0
3,606
7,703
7,080
0
222
7,481
0
62,041
L
Yemoja
5,216
1,033
2,703
1,295
10,633
5,292
0
5,335
5,298
21,208
0
W
8,932
3,837
0
2,358
7,269
2,139
50
1,828
5,441
0
43,880
L
Cernunnos
maslim12
Cernunnos
5,483
2,178
0
2,560
8,789
2,254
0
1,870
6,919
0
60,480
W
4,434
1,415
0
4,283
8,713
3,532
561
1,176
7,537
0
68,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
33,538
497
Minions Killed
344
0
Camps Cleared
0
1,323,250
Distance Traveled
1,242,252
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,498
577
83
6
0
292,448
3
W
Hades
8,235
633
115
9
0
261,676
0
L
Tyr
6,248
481
72
6
0
255,324
5
L
Poseidon
5,898
454
51
4
0
216,268
3
W
Aphrodite
7,771
598
73
6
0
246,656
2
W
Hercules
8,925
687
108
8
0
251,070
0
L
Yemoja
6,850
527
30
2
0
230,202
0
W
Skadi
7,917
609
71
5
0
315,769
0
L
Cernunnos
7,044
542
108
8
0
248,010
0
W
Anhur
8,124
625
130
10
0
248,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role