Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ConverseRhyme60
Anubis
Level 148
God Stats
4W - 4L
1,390 SR
Queue Stats
196W - 184L
1,561 Elo+
Solo
Arachne
Arachne
TheKappaNoKap
Arachne
Level 141
God Stats
22W - 19L
1,586 SR
Queue Stats
249W - 252L
1,497 Elo+
Solo
Bacchus
Bacchus
g-green-forest
Bacchus
Level 155
God Stats
65W - 50L
1,645 SR
Queue Stats
445W - 457L
1,503 Elo+
Party 1
Team Averages
Level 141
1,524 SR
1,512 Elo+

VS

Team Averages
Level 133
1,584 SR
1,502 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LIVE_RES1N
Mulan
Level 108
God Stats
44W - 45L
1,599 SR
Queue Stats
168W - 154L
1,481 Elo+
Solo
Neith
Neith
firsthalthor
Neith
Level 123
God Stats
9W - 9L
1,750 SR
Queue Stats
333W - 312L
1,515 Elo+
Solo
Skadi
Skadi
kjtnaiai
Skadi
Level 146
God Stats
4W - 5L
1,521 SR
Queue Stats
137W - 130L
1,501 Elo+
Solo
Nu Wa
Nu Wa
maybtday
Nu Wa
Level 144
God Stats
35W - 38L
1,550 SR
Queue Stats
277W - 281L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 3 / 2
6,483
648
7,549
11,455
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
 
Charybdis
11
0 / 0 / 0
5,433
543
493
4,389
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 4 / 0
6,106
611
3,810
5,928
1,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
11
3 / 2 / 0
5,900
590
4,112
8,707
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 2 / 0
5,305
531
1,628
5,885
3,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 2 / 4
6,647
665
4,829
6,471
2,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
11
2 / 2 / 2
5,905
591
6,417
10,573
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 1 / 3
5,973
597
3,458
5,673
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
kjtnaiai
Skadi
12
1 / 0 / 2
6,245
625
3,765
3,122
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
maybtday
Nu Wa
11
2 / 1 / 1
6,120
612
4,568
2,997
928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
11
11
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
2
0.67
L
Charybdis
 
Charybdis
0
0
0
0
W
Anubis
 
Anubis
3
2
4
2.5
L
2
4
0
0.5
W
Mulan
2
2
2
1.5
L
Arachne
3
2
0
1.5
W
3
1
3
4.5
L
0
2
0
0
W
Skadi
kjtnaiai
Skadi
1
0
2
2
W
Nu Wa
maybtday
Nu Wa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,592
Damage
23,037
36,364
Taken
28,836
14,940
Mitigated
10,269
12,789
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,549
979
0
4,956
11,455
4,876
0
1,723
9,732
0
44,955
L
Charybdis
 
Charybdis
493
226
0
2,564
4,389
1,188
0
1,766
2,623
0
44,014
W
Anubis
 
Anubis
4,829
266
65
2,481
6,471
2,136
0
1,880
4,591
46,685
0
L
3,810
121
0
1,932
5,928
1,893
0
2,641
3,287
35,669
1,141
W
Mulan
6,417
306
0
3,730
10,573
4,133
0
699
9,874
0
33,256
L
Arachne
4,112
3,312
0
2,096
8,707
3,376
0
2,058
6,649
0
44,044
W
3,458
701
0
1,433
5,673
2,046
0
304
5,369
0
35,237
L
1,628
102
0
1,241
5,885
3,607
0
1,075
4,810
27,818
0
W
Skadi
kjtnaiai
Skadi
3,765
1,512
0
141
3,122
1,026
154
1,500
1,622
0
54,188
W
Nu Wa
maybtday
Nu Wa
4,568
1,654
0
676
2,997
928
285
1,003
1,994
24,349
646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,227
Gold Earned
30,890
359
Minions Killed
355
0
Camps Cleared
0
1,050,055
Distance Traveled
1,003,677
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,483
648
80
8
0
202,184
0
L
Charybdis
5,433
543
95
10
0
191,234
1
W
Anubis
6,647
665
93
9
0
187,538
6
L
Anubis
6,106
611
65
7
0
210,944
5
W
Mulan
5,905
591
60
6
0
197,697
2
L
Arachne
5,900
590
73
7
0
234,551
0
W
Neith
5,973
597
67
7
0
206,864
0
L
Bacchus
5,305
531
46
5
0
211,142
3
W
Skadi
6,245
625
104
10
0
205,466
1
W
Nu Wa
6,120
612
31
3
0
206,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role