Player Matchup

Fenrir
Fenrir
Awkeno
Fenrir
Level 14
God Stats
1W - 3L
1,338 SR
Queue Stats
23W - 18L
1,566 Elo+
Party 2
Mulan
Mulan
Funkydere
Mulan
Level 143
God Stats
6W - 1L
1,620 SR
Queue Stats
135W - 126L
1,549 Elo+
Party 2
Neith
Neith
Lemnonade
Neith
Level 129
God Stats
1W - 2L
1,298 SR
Queue Stats
170W - 156L
1,543 Elo+
Solo
Xing Tian
Xing Tian
MythicalSkill
Xing Tian
Level 155
God Stats
4W - 3L
1,688 SR
Queue Stats
162W - 157L
1,531 Elo+
Party 1
Agni
Agni
ToxicMELTDOWNx1
Agni
Level 161
God Stats
6W - 0L
1,687 SR
Queue Stats
135W - 120L
1,586 Elo+
Party 1
Team Averages
Level 120
1,526 SR
1,555 Elo+

VS

Team Averages
Level 145
1,600 SR
1,512 Elo+
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DDNC INC
Ix Chel
Level 139
God Stats
1W - 2L
1,540 SR
Queue Stats
261W - 236L
1,500 Elo+
Solo
Medusa
Medusa
Devina
Medusa
Level 148
God Stats
119W - 124L
1,536 SR
Queue Stats
345W - 349L
1,495 Elo+
Solo
Chernobog
Chernobog
ElChapposLazyEye
Chernobog
Level 155
God Stats
4W - 2L
1,748 SR
Queue Stats
255W - 243L
1,552 Elo+
Solo
Nike
Nike
Incured
Nike
Level 124
God Stats
8W - 5L
1,676 SR
Queue Stats
205W - 198L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Awkeno
Fenrir
16
10 / 2 / 3
9,620
641
7,921
15,155
8,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Funkydere
Mulan
13
3 / 4 / 0
8,253
550
8,151
14,993
7,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Neith
Lemnonade
Neith
15
6 / 3 / 2
8,858
591
10,870
12,257
3,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
MythicalSkill
Xing Tian
13
2 / 1 / 7
7,438
496
10,203
17,857
11,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 3 / 5
8,919
595
8,404
8,761
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 6 / 2
6,789
453
8,210
12,292
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
DDNC INC
Ix Chel
14
7 / 5 / 2
8,968
598
13,570
11,985
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Devina
Medusa
5
0 / 1 / 0
5,197
346
1,899
3,559
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chernobog
14
2 / 7 / 2
8,365
558
14,075
15,723
5,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Incured
Nike
13
2 / 5 / 3
7,778
519
11,008
16,846
5,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
24
Kills
13
13
Deaths
24
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
6
2
0.5
W
Fenrir
Awkeno
Fenrir
10
2
3
5.75
L
Ix Chel
DDNC INC
Ix Chel
7
5
2
1.6
L
Medusa
Devina
Medusa
0
1
0
0
L
Chernobog
2
7
2
0.43
W
Mulan
Funkydere
Mulan
3
4
0
0.75
L
Nike
Incured
Nike
2
5
3
0.7
W
Neith
Lemnonade
Neith
6
3
2
2.33
W
Xing Tian
MythicalSkill
Xing Tian
2
1
7
5.5
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,549
Damage
48,762
69,023
Taken
60,405
33,841
Mitigated
18,872
19,256
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,210
1,750
0
1,410
12,292
3,655
0
5,459
6,833
0
28,815
W
Fenrir
Awkeno
Fenrir
7,921
3,406
0
3,909
15,155
8,634
0
4,083
11,072
0
67,572
L
Ix Chel
DDNC INC
Ix Chel
13,570
2,071
763
2,180
11,985
3,793
0
5,928
6,057
57,306
897
L
Medusa
Devina
Medusa
1,899
931
0
972
3,559
897
0
1,320
2,239
0
13,130
L
Chernobog
14,075
9,025
0
5,378
15,723
5,008
345
3,199
12,524
0
70,824
W
Mulan
Funkydere
Mulan
8,151
1,454
0
5,005
14,993
7,803
0
1,308
13,685
0
52,489
L
Nike
Incured
Nike
11,008
1,571
0
2,232
16,846
5,519
0
2,425
14,421
0
48,257
W
Neith
Lemnonade
Neith
10,870
5,077
0
4,460
12,257
3,818
0
616
11,641
0
64,313
W
Xing Tian
MythicalSkill
Xing Tian
10,203
1,274
345
3,367
17,857
11,414
0
2,381
14,888
42,992
1,849
W
8,404
597
0
2,170
8,761
2,172
151
5,199
3,014
56,765
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,088
Gold Earned
37,097
473
Minions Killed
364
0
Camps Cleared
0
1,439,977
Distance Traveled
1,304,537
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,789
453
45
3
0
299,357
0
W
Fenrir
9,620
641
107
7
0
331,317
1
L
Ix Chel
8,968
598
98
7
0
308,523
3
L
Medusa
5,197
346
30
2
0
118,408
3
L
Chernobog
8,365
558
104
7
0
282,820
2
W
Mulan
8,253
550
97
6
0
259,130
1
L
Nike
7,778
519
87
6
0
295,429
0
W
Neith
8,858
591
120
8
0
267,242
1
W
Xing Tian
7,438
496
48
3
0
288,595
0
W
Agni
8,919
595
101
7
0
293,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role