Player Matchup

Medusa
Medusa
AllForLyeeah
Medusa
Level 148
God Stats
11W - 1L
1,777 SR
Queue Stats
313W - 83L
1,906 Elo+
Party 1
Bacchus
Bacchus
Lyeeah
Bacchus
Level 164
God Stats
7W - 0L
1,808 SR
Queue Stats
754W - 164L
1,919 Elo+
Party 1
Neith
Neith
guillermo9808
Neith
Level 101
God Stats
13W - 5L
1,654 SR
Queue Stats
345W - 346L
1,442 Elo+
Solo
Eset
Eset
偶沒k噹噹噹
Eset
Level 208
God Stats
6W - 0L
1,845 SR
Queue Stats
909W - 156L
1,983 Elo+
Party 1
Sol
Sol
大口吃小孩
Sol
Level 270
God Stats
24W - 1L
1,988 SR
Queue Stats
1,365W - 137L
1,967 Elo+
Party 1
Team Averages
Level 178
1,815 SR
1,844 Elo+

VS

Team Averages
Level 90
1,468 SR
1,452 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ChimiChungus69
Cupid
Level 129
God Stats
5W - 3L
1,510 SR
Queue Stats
155W - 175L
1,477 Elo+
Party 2
Geb
Geb
Clearnoiz2329
Geb
Level 36
God Stats
2W - 2L
1,330 SR
Queue Stats
61W - 93L
1,412 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NobleDovah
Cu Chulainn
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 87L
1,412 Elo+
Party 2
Raijin
Raijin
mrgoalieguy11
Raijin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
6 / 1 / 5
6,918
1,384
5,909
3,577
1,294
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Lyeeah
Bacchus
9
2 / 2 / 6
6,147
1,229
1,419
5,643
4,958
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
4 / 0 / 7
6,684
1,337
7,280
4,054
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 8
5,796
1,159
1,293
1,609
481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 10
6,327
1,265
5,529
2,329
687
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 3 / 2
4,491
898
1,213
3,171
883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 2 / 1
5,328
1,066
2,480
3,442
1,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 2
4,829
966
672
6,331
3,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
NobleDovah
Cu Chulainn
10
1 / 2 / 2
5,431
1,086
1,840
4,714
4,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 4 / 2
4,544
909
1,058
4,701
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
13
Kills
3
3
Deaths
13
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
2
0.33
W
Medusa
6
1
5
8.5
L
2
2
1
1.25
L
0
2
2
0.5
W
Bacchus
Lyeeah
Bacchus
2
2
6
2.5
L
Cu Chulainn
NobleDovah
Cu Chulainn
1
2
2
1
W
4
0
7
7.5
L
0
4
2
0.25
W
0
0
8
4
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,430
Damage
7,263
17,212
Taken
22,359
8,944
Mitigated
10,667
5,644
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,213
140
0
13
3,171
883
0
1,077
2,094
0
1,607
W
Medusa
5,909
1,637
438
1,280
3,577
1,294
812
426
3,080
0
11,387
L
2,480
366
298
709
3,442
1,051
0
1,067
2,375
0
11,109
L
672
0
526
972
6,331
3,083
0
2,076
4,255
2,246
0
W
Bacchus
Lyeeah
Bacchus
1,419
28
0
765
5,643
4,958
0
0
5,610
3,213
0
L
Cu Chulainn
NobleDovah
Cu Chulainn
1,840
45
553
372
4,714
4,408
0
2,017
2,697
0
2,757
W
7,280
1,420
201
1,253
4,054
1,524
755
770
3,244
0
17,336
L
1,058
48
0
0
4,701
1,242
0
1,877
2,824
5,263
0
W
1,293
33
567
413
1,609
481
198
72
1,537
3,002
240
W
5,529
709
0
727
2,329
687
2,305
462
1,867
12,782
478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
24,623
63
Minions Killed
32
0
Camps Cleared
0
541,763
Distance Traveled
421,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,491
898
1
0
0
52,296
0
W
Medusa
6,918
1,384
17
3
0
105,434
0
L
Cupid
5,328
1,066
22
4
0
99,848
0
L
Geb
4,829
966
2
0
0
101,107
0
W
Bacchus
6,147
1,229
3
1
0
103,044
0
L
Cu Chulainn
5,431
1,086
3
1
0
94,983
0
W
Neith
6,684
1,337
21
4
0
102,343
0
L
Raijin
4,544
909
4
1
0
73,593
0
W
Eset
5,796
1,159
5
1
0
115,725
0
W
Sol
6,327
1,265
17
3
0
115,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role