Player Matchup

Sol
Sol
Aziixaa
Sol
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 159L
1,575 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DOРE
Kumbhakarna
Level 147
God Stats
7W - 10L
1,500 SR
Queue Stats
119W - 101L
1,565 Elo+
Party 2
Erlang Shen
Erlang Shen
Hydrozity
Erlang Shen
Level 158
God Stats
8W - 4L
1,796 SR
Queue Stats
152W - 120L
1,577 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MattyxFatty
Cu Chulainn
Level 24
God Stats
0W - 3L
1,359 SR
Queue Stats
62W - 41L
1,605 Elo+
Party 2
Nu Wa
Nu Wa
Vladimirovna
Nu Wa
Level 95
God Stats
14W - 8L
1,734 SR
Queue Stats
421W - 377L
1,607 Elo+
Solo
Team Averages
Level 112
1,578 SR
1,585 Elo+

VS

Team Averages
Level 158
1,556 SR
1,517 Elo+
Hou Yi
Hou Yi
DeadDemons
Hou Yi
Level 168
God Stats
1W - 0L
1,713 SR
Queue Stats
45W - 44L
1,537 Elo+
Solo
Bacchus
Bacchus
I23-cry
Bacchus
Level 145
God Stats
36W - 37L
1,583 SR
Queue Stats
925W - 880L
1,584 Elo+
Solo
Sylvanus
Sylvanus
Sebastiaη
Sylvanus
Level 175
God Stats
25W - 24L
1,470 SR
Queue Stats
199W - 230L
1,521 Elo+
Party 1
Tyr
Tyr
Slitrr
Tyr
Level 149
God Stats
1W - 0L
1,514 SR
Queue Stats
31W - 44L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
StardustEvie
Jormungandr
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 140L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
0 / 6 / 2
7,035
440
6,236
11,472
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
DOРE
Kumbhakarna
12
4 / 4 / 4
8,041
503
5,706
13,718
12,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
Hydrozity
Erlang Shen
15
1 / 5 / 5
7,933
496
7,046
17,293
10,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
MattyxFatty
Cu Chulainn
16
5 / 4 / 0
9,648
603
16,706
18,960
16,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 3 / 3
7,926
495
12,867
7,846
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DeadDemons
Hou Yi
15
6 / 5 / 3
9,964
623
11,959
12,817
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
I23-cry
Bacchus
11
1 / 2 / 11
8,019
501
5,480
14,590
14,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Sebastiaη
Sylvanus
16
5 / 1 / 4
9,789
612
9,009
9,106
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
Slitrr
Tyr
16
7 / 0 / 7
9,245
578
8,885
10,566
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
StardustEvie
Jormungandr
15
3 / 4 / 3
8,927
558
12,570
18,817
12,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
12
Kills
22
22
Deaths
12
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
0
6
2
0.17
L
Kumbhakarna
DOРE
Kumbhakarna
4
4
4
1.5
W
Hou Yi
DeadDemons
Hou Yi
6
5
3
1.5
L
Erlang Shen
Hydrozity
Erlang Shen
1
5
5
0.7
W
Bacchus
I23-cry
Bacchus
1
2
11
3.25
L
Cu Chulainn
MattyxFatty
Cu Chulainn
5
4
0
1.25
W
Sylvanus
Sebastiaη
Sylvanus
5
1
4
7
W
Tyr
Slitrr
Tyr
7
0
7
10.5
W
Jormungandr
StardustEvie
Jormungandr
3
4
3
1.13
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,561
Damage
47,903
69,289
Taken
65,896
43,667
Mitigated
41,355
14,126
Healing
24,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
6,236
2,317
0
3,596
11,472
2,817
0
632
10,840
42,220
0
L
Kumbhakarna
DOРE
Kumbhakarna
5,706
1,067
0
2,224
13,718
12,279
0
4,168
9,550
20,178
0
W
Hou Yi
DeadDemons
Hou Yi
11,959
4,720
0
3,778
12,817
4,673
1,487
8,062
4,645
0
67,794
L
Erlang Shen
Hydrozity
Erlang Shen
7,046
3,871
0
3,214
17,293
10,431
0
4,738
12,555
0
73,880
W
Bacchus
I23-cry
Bacchus
5,480
663
0
5,007
14,590
14,242
0
6,506
7,346
14,048
0
L
Cu Chulainn
MattyxFatty
Cu Chulainn
16,706
2,654
0
3,891
18,960
16,114
0
11,357
7,603
2,639
78,220
W
Sylvanus
Sebastiaη
Sylvanus
9,009
2,791
924
3,300
9,106
4,575
195
3,893
4,831
61,947
16,474
W
Tyr
Slitrr
Tyr
8,885
523
0
5,598
10,566
4,926
0
3,436
6,692
0
68,244
W
Jormungandr
StardustEvie
Jormungandr
12,570
3,183
0
6,115
18,817
12,939
0
1,673
16,910
62,684
1,306
L
12,867
2,280
0
1,201
7,846
2,026
36
4,921
2,925
54,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,583
Gold Earned
45,944
456
Minions Killed
473
0
Camps Cleared
0
1,596,833
Distance Traveled
1,654,449
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,035
440
84
5
0
281,007
0
L
Kumbhakarna
8,041
503
13
1
0
348,258
1
W
Hou Yi
9,964
623
109
7
0
295,383
4
L
Erlang Shen
7,933
496
113
7
0
362,824
0
W
Bacchus
8,019
501
10
1
0
329,609
0
L
Cu Chulainn
9,648
603
140
9
0
303,705
1
W
Sylvanus
9,789
612
142
9
0
353,940
0
W
Tyr
9,245
578
104
7
0
390,237
0
W
Jormungandr
8,927
558
108
7
0
285,280
7
L
Nu Wa
7,926
495
106
7
0
301,039
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role