Player Matchup

Merlin
Merlin
DiscoLlama_21
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Druskj
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 139L
1,456 Elo+
Party 2
Discordia
Discordia
LegacyTen1
Discordia
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 124L
1,505 Elo+
Solo
Jormungandr
Jormungandr
lookat89mypixel
Jormungandr
Level 40
God Stats
8W - 7L
1,539 SR
Queue Stats
29W - 30L
1,421 Elo+
Solo
Thanatos
Thanatos
luv balenci
Thanatos
Level 88
God Stats
4W - 5L
1,443 SR
Queue Stats
77W - 73L
1,468 Elo+
Party 2
Team Averages
Level 50
1,496 SR
1,466 Elo+

VS

Team Averages
Level 53
1,502 SR
1,407 Elo+
Charybdis
Charybdis
BURCHO22
Charybdis
Level 49
God Stats
2W - 1L
1,541 SR
Queue Stats
57W - 62L
1,458 Elo+
Party 1
Mulan
Mulan
CalmChaos2493
Mulan
Level 35
God Stats
3W - 1L
1,541 SR
Queue Stats
24W - 40L
1,342 Elo+
Party 1
Olorun
Olorun
DarrkkGandalf
Olorun
Level 64
God Stats
2W - 1L
1,541 SR
Queue Stats
77W - 79L
1,488 Elo+
Party 1
Mercury
Mercury
KINGLEONITUS636
Mercury
Level 54
God Stats
3W - 3L
1,389 SR
Queue Stats
76W - 121L
1,303 Elo+
Solo
Bacchus
Bacchus
niwatori2828jp
Bacchus
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
328W - 342L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,767
524
3,145
8,750
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Druskj
Sun Wukong
8
0 / 5 / 0
4,740
431
3,032
8,250
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
LegacyTen1
Discordia
9
0 / 1 / 0
4,704
428
3,371
4,480
1,029
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
lookat89mypixel
Jormungandr
4
0 / 2 / 0
3,999
364
992
3,068
885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
luv balenci
Thanatos
10
3 / 7 / 0
5,585
508
7,751
13,090
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BURCHO22
Charybdis
12
4 / 1 / 1
6,894
627
5,365
6,761
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 1 / 0
7,026
639
5,326
8,553
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
7 / 1 / 2
7,777
707
8,639
8,263
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 2 / 3
5,708
519
1,358
4,424
1,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 3
6,868
624
3,404
6,661
6,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
4
Kills
19
21
Deaths
5
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BURCHO22
Charybdis
4
1
1
4.5
W
5
1
0
5
W
7
1
2
8
L
1
6
0
0.17
L
Sun Wukong
Druskj
Sun Wukong
0
5
0
0
W
0
2
3
0.75
L
Discordia
LegacyTen1
Discordia
0
1
0
0
L
Jormungandr
lookat89mypixel
Jormungandr
0
2
0
0
L
Thanatos
luv balenci
Thanatos
3
7
0
0.43
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,291
Damage
24,092
37,638
Taken
34,662
15,735
Mitigated
16,630
8,306
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BURCHO22
Charybdis
5,365
3,084
0
2,965
6,761
1,966
959
2,845
3,916
0
45,705
W
5,326
1,117
0
2,559
8,553
4,120
324
0
8,196
0
38,632
W
8,639
3,864
60
4,549
8,263
2,714
1,608
2,823
5,440
44,444
2,642
L
3,145
206
0
18
8,750
2,683
0
5,751
2,999
30,723
0
L
Sun Wukong
Druskj
Sun Wukong
3,032
837
0
1,311
8,250
6,400
0
0
8,250
0
18,564
W
1,358
1,158
0
394
4,424
1,553
352
0
4,395
0
13,867
L
Discordia
LegacyTen1
Discordia
3,371
357
0
1,174
4,480
1,029
0
980
3,500
24,704
0
L
Jormungandr
lookat89mypixel
Jormungandr
992
570
0
393
3,068
885
0
543
2,525
7,526
0
L
Thanatos
luv balenci
Thanatos
7,751
3,209
0
5,410
13,090
4,738
0
4,272
8,818
0
35,201
W
3,404
409
0
1,935
6,661
6,277
0
1,840
4,821
32,630
1,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,795
Gold Earned
34,273
191
Minions Killed
285
0
Camps Cleared
0
936,511
Distance Traveled
1,064,541
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,894
627
76
7
0
212,355
0
W
Mulan
7,026
639
68
6
0
168,683
0
W
Olorun
7,777
707
76
7
0
212,830
0
L
Merlin
5,767
524
54
5
0
200,460
0
L
Sun Wukong
4,740
431
25
2
0
188,689
0
W
Mercury
5,708
519
25
2
0
233,509
0
L
Discordia
4,704
428
42
4
0
208,874
3
L
Jormungandr
3,999
364
18
2
0
95,469
2
L
Thanatos
5,585
508
52
5
0
243,019
0
W
Bacchus
6,868
624
40
4
0
237,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role