Player Matchup

Baron Samedi
Baron Samedi
Gold IV
CelebisVoice
Baron Samedi
Gold IV
Level 155
God Stats
22W - 18L
1,585 SR
Queue Stats
36W - 46L
1,454 MMR
Solo
Xing Tian
Xing Tian
Silver III
Sw0bi_Xx
Xing Tian
Silver III
Level 89
God Stats
4W - 5L
1,579 SR
Queue Stats
64W - 80L
1,450 MMR
Solo
Serqet
Serqet
Gold III
ju06v
Serqet
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 554L
1,512 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,555 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,531 SR
1,453 MMR
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver IV
swanbro
Ah Puch
Silver IV
Level 127
God Stats
14W - 16L
1,592 SR
Queue Stats
37W - 57L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CelebisVoice
Baron Samedi
16
1 / 3 / 5
10,080
775
7,976
10,776
7,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Sw0bi_Xx
Xing Tian
16
2 / 4 / 4
9,608
739
5,550
15,959
16,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
ju06v
Serqet
17
4 / 2 / 2
10,309
793
6,908
16,256
16,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HorusAchillesAgniNe ZhaMedusa

VS

Bans
ThothPersephoneHou YiHeraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
4 / 2 / 4
11,735
903
9,879
15,143
20,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
 
Neith
17
3 / 2 / 6
11,243
865
15,526
9,713
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
swanbro
Ah Puch
16
2 / 3 / 4
10,542
811
9,979
7,499
2,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
9
9
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
2
4
3
W
Neith
 
Neith
3
2
6
3
L
Baron Samedi
CelebisVoice
Baron Samedi
1
3
5
1.17
L
Xing Tian
Sw0bi_Xx
Xing Tian
2
4
4
1
L
Serqet
ju06v
Serqet
4
2
2
2.5
W
Ah Puch
swanbro
Ah Puch
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,434
Damage
35,384
42,991
Taken
32,355
39,477
Mitigated
26,835
9,006
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,879
3,654
0
6,078
15,143
20,639
600
5,032
8,768
21,596
3,433
W
Neith
 
Neith
15,526
3,370
0
969
9,713
3,630
2,799
3,465
5,626
0
45,457
L
Baron Samedi
CelebisVoice
Baron Samedi
7,976
249
1,021
4,165
10,776
7,072
0
4,294
6,482
42,708
0
L
Xing Tian
Sw0bi_Xx
Xing Tian
5,550
549
0
344
15,959
16,065
0
6,477
9,458
14,449
0
L
Serqet
ju06v
Serqet
6,908
1,643
0
3,476
16,256
16,340
0
7,724
8,520
276
24,471
W
Ah Puch
swanbro
Ah Puch
9,979
220
0
2,482
7,499
2,566
140
4,133
2,342
53,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,997
Gold Earned
33,520
144
Minions Killed
180
0
Camps Cleared
0
676,160
Distance Traveled
707,817
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,735
903
36
3
0
250,193
0
W
Neith
11,243
865
56
4
0
229,192
4
L
Baron Samedi
10,080
775
82
6
0
190,405
0
L
Xing Tian
9,608
739
22
2
0
226,154
4
L
Serqet
10,309
793
40
3
0
259,601
0
W
Ah Puch
10,542
811
88
7
0
228,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role