Player Matchup

Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver III
CabanaVS
Janus
Silver III
Level 180
God Stats
8W - 10L
1,394 SR
Queue Stats
153W - 163L
927 MMR
Solo
Shiva
Shiva
Silver II
Etherealmisty
Shiva
Silver II
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 166L
933 MMR
Party 1
Charybdis
Charybdis
Bronze I
InchOverAvg
Charybdis
Bronze I
Level 155
God Stats
4W - 13L
1,203 SR
Queue Stats
274W - 327L
480 MMR
Solo
Athena
Athena
Silver V
K-E-R-U-
Athena
Silver V
Level 69
God Stats
4W - 6L
1,470 SR
Queue Stats
176W - 209L
693 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,414 SR
907 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,409 SR
783 MMR
Ra
Ra
Bronze I
Dexvin
Ra
Bronze I
Level 214
God Stats
14W - 11L
1,516 SR
Queue Stats
600W - 642L
356 MMR
Solo
Nut
Nut
Silver II
ForgottenRituaL
Nut
Silver II
Level 156
God Stats
18W - 21L
1,384 SR
Queue Stats
281W - 311L
1,010 MMR
Solo
Thor
Thor
Silver III
JC Enterprise
Thor
Silver III
Level 74
God Stats
3W - 5L
1,168 SR
Queue Stats
133W - 137L
980 MMR
Solo
Sylvanus
Sylvanus
Silver III
Lou232256
Sylvanus
Silver III
Level 158
God Stats
15W - 13L
1,601 SR
Queue Stats
273W - 298L
845 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
xBuLLiExBuLLiEx
Gilgamesh
Silver V
Level 124
God Stats
7W - 13L
1,375 SR
Queue Stats
164W - 199L
725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
7 / 1 / 2
9,354
668
11,825
9,436
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus
CabanaVS
Janus
15
7 / 1 / 4
8,538
610
7,024
7,510
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 3 / 9
8,025
573
7,978
12,682
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
InchOverAvg
Charybdis
13
2 / 2 / 4
7,822
559
5,198
8,556
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Athena
K-E-R-U-
Athena
14
3 / 0 / 7
8,510
608
6,602
12,034
10,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ArachneCthulhuPoseidonAwilix

VS

Bans
ArtioAgniBellonaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 5 / 2
7,980
570
4,818
10,531
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 3 / 0
8,248
589
2,739
7,079
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 2
7,957
568
5,272
13,913
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Lou232256
Sylvanus
10
2 / 4 / 2
6,623
473
5,170
12,278
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
xBuLLiExBuLLiEx
Gilgamesh
9
0 / 7 / 2
6,079
434
2,026
11,154
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
22
Kills
6
7
Deaths
22
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
1
2
8
W
Janus
CabanaVS
Janus
7
1
4
9
L
Ra
2
5
2
0.6
W
3
3
9
2.5
L
1
3
0
0.33
W
Charybdis
InchOverAvg
Charybdis
2
2
4
2
L
1
3
2
0.67
W
Athena
K-E-R-U-
Athena
3
0
7
6.5
L
Sylvanus
Lou232256
Sylvanus
2
4
2
0.75
L
Gilgamesh
xBuLLiExBuLLiEx
Gilgamesh
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,627
Damage
20,025
50,218
Taken
54,955
24,035
Mitigated
22,893
17,392
Healing
17,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,825
4,124
0
3,680
9,436
4,088
309
966
8,045
48,554
8,546
W
Janus
CabanaVS
Janus
7,024
211
0
2,456
7,510
2,341
869
515
6,809
56,300
845
L
Ra
4,818
275
132
3,009
10,531
3,486
210
5,649
4,882
59,089
0
W
7,978
3,138
0
5,626
12,682
4,812
463
2,785
9,719
0
53,541
L
2,739
1,503
0
2,720
7,079
2,501
355
1,272
5,807
0
65,206
W
Charybdis
InchOverAvg
Charybdis
5,198
2,524
0
3,597
8,556
2,695
2,046
980
7,576
0
55,361
L
5,272
621
0
6,671
13,913
4,541
0
4,562
9,351
0
59,014
W
Athena
K-E-R-U-
Athena
6,602
1,253
0
2,033
12,034
10,099
318
3,460
8,332
31,982
0
L
Sylvanus
Lou232256
Sylvanus
5,170
1,603
444
2,578
12,278
7,057
0
5,067
7,211
16,317
4,478
L
Gilgamesh
xBuLLiExBuLLiEx
Gilgamesh
2,026
339
0
1,504
11,154
5,308
0
8,135
3,019
0
14,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
36,887
431
Minions Killed
396
0
Camps Cleared
0
1,526,825
Distance Traveled
1,265,274
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,354
668
84
6
0
285,470
1
W
Janus
8,538
610
99
7
0
299,213
3
L
Ra
7,980
570
103
7
0
257,539
0
W
Shiva
8,025
573
92
7
0
321,397
0
L
Nut
8,248
589
125
9
0
250,931
4
W
Charybdis
7,822
559
104
7
0
285,018
0
L
Thor
7,957
568
101
7
0
290,217
1
W
Athena
8,510
608
52
4
0
335,727
0
L
Sylvanus
6,623
473
41
3
0
224,070
1
L
Gilgamesh
6,079
434
26
2
0
242,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role