Player Matchup

Thor
Thor
BRMTaco
Thor
Level 119
God Stats
2W - 3L
1,472 SR
Queue Stats
16W - 25L
1,444 Elo+
Party 1
Anhur
Anhur
JesusPotatoPro
Anhur
Level 119
God Stats
4W - 6L
1,542 SR
Queue Stats
111W - 165L
1,454 Elo+
Party 1
Sol
Sol
caballerox12
Sol
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 69L
1,399 Elo+
Party 1
Mulan
Mulan
larajacckson1
Mulan
Level 96
God Stats
19W - 28L
1,550 SR
Queue Stats
105W - 159L
1,447 Elo+
Party 1
Cerberus
Cerberus
vakuh
Cerberus
Level 64
God Stats
5W - 7L
1,507 SR
Queue Stats
101W - 140L
1,443 Elo+
Party 1
Team Averages
Level 108
1,514 SR
1,438 Elo+

VS

Team Averages
Level 107
1,583 SR
1,539 Elo+
Apollo
Apollo
 
Apollo
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Galaxyov
Xbalanque
Level 71
God Stats
9W - 14L
1,719 SR
Queue Stats
443W - 454L
1,582 Elo+
Party 2
Eset
Eset
Howwdy
Eset
Level 65
God Stats
0W - 1L
1,525 SR
Queue Stats
25W - 22L
1,523 Elo+
Solo
Aphrodite
Aphrodite
Ophisv
Aphrodite
Level 81
God Stats
3W - 8L
1,587 SR
Queue Stats
331W - 337L
1,572 Elo+
Party 2
Hades
Hades
welsy1122
Hades
Level 114
God Stats
145W - 110L
1,586 SR
Queue Stats
451W - 418L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BRMTaco
Thor
14
4 / 2 / 4
7,976
532
8,370
10,708
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
4 / 0 / 2
9,254
617
7,581
7,943
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 3
7,894
526
10,233
10,601
2,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 0
7,314
488
6,574
13,272
11,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
vakuh
Cerberus
13
2 / 0 / 6
6,991
466
6,267
11,121
6,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 7 / 2
7,264
484
8,686
14,010
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Galaxyov
Xbalanque
14
0 / 2 / 0
7,708
514
4,647
8,986
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
Howwdy
Eset
12
0 / 1 / 2
6,953
464
4,855
12,000
8,670
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
Ophisv
Aphrodite
12
0 / 2 / 1
6,529
435
5,607
9,377
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
welsy1122
Hades
16
5 / 1 / 0
9,577
638
10,271
14,563
9,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
7
8
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
7
2
0.43
W
Thor
BRMTaco
Thor
4
2
4
3
L
Xbalanque
Galaxyov
Xbalanque
0
2
0
0
L
Eset
Howwdy
Eset
0
1
2
1
W
4
0
2
5
L
Aphrodite
Ophisv
Aphrodite
0
2
1
0.25
W
2
1
3
3.5
W
1
5
0
0.2
W
Cerberus
vakuh
Cerberus
2
0
6
5
L
Hades
welsy1122
Hades
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,025
Damage
34,066
53,645
Taken
58,936
26,065
Mitigated
27,835
18,161
Healing
26,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,686
5,134
0
2,189
14,010
4,803
0
4,685
8,920
0
55,604
W
Thor
BRMTaco
Thor
8,370
2,248
0
3,812
10,708
3,368
330
3,458
7,110
0
51,450
L
Xbalanque
Galaxyov
Xbalanque
4,647
2,259
0
3,691
8,986
2,335
706
739
8,069
0
65,560
L
Eset
Howwdy
Eset
4,855
685
336
4,597
12,000
8,670
0
3,888
7,852
25,158
3,179
W
7,581
4,053
0
2,583
7,943
2,552
3,068
895
7,048
0
62,751
L
Aphrodite
Ophisv
Aphrodite
5,607
981
688
4,831
9,377
2,937
0
6,071
3,218
41,338
0
W
10,233
957
204
5,514
10,601
2,757
871
4,987
5,319
57,120
1,621
W
6,574
1,508
0
3,733
13,272
11,109
0
8,291
4,981
0
53,919
W
Cerberus
vakuh
Cerberus
6,267
110
0
2,315
11,121
6,279
46
2,315
8,714
28,585
0
L
Hades
welsy1122
Hades
10,271
1,843
55
10,577
14,563
9,090
0
89
13,894
80,392
2,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,429
Gold Earned
38,031
454
Minions Killed
464
0
Camps Cleared
0
1,409,735
Distance Traveled
1,359,656
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,264
484
85
6
0
247,381
0
W
Thor
7,976
532
85
6
0
309,120
0
L
Xbalanque
7,708
514
106
7
0
270,666
2
L
Eset
6,953
464
52
3
0
282,600
2
W
Anhur
9,254
617
124
8
0
264,435
0
L
Aphrodite
6,529
435
67
4
0
292,470
2
W
Sol
7,894
526
94
6
0
279,031
0
W
Mulan
7,314
488
87
6
0
254,162
0
W
Cerberus
6,991
466
64
4
0
302,987
0
L
Hades
9,577
638
154
10
0
266,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role