Player Matchup

Sylvanus
Sylvanus
IRON_MAN_20
Sylvanus
Level 166
God Stats
9W - 14L
1,437 SR
Queue Stats
385W - 371L
1,493 Elo+
Solo
Nut
Nut
ONI_T1ger
Nut
Level 120
God Stats
4W - 3L
1,748 SR
Queue Stats
50W - 66L
1,477 Elo+
Solo
Merlin
Merlin
TheDankDeity
Merlin
Level 128
God Stats
12W - 16L
1,620 SR
Queue Stats
136W - 128L
1,411 Elo+
Solo
Ao Kuang
Ao Kuang
WillowII
Ao Kuang
Level 122
God Stats
6W - 1L
1,770 SR
Queue Stats
439W - 414L
1,496 Elo+
Party 1
Arachne
Arachne
ttvjahhts
Arachne
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 30L
1,462 Elo+
Party 1
Team Averages
Level 121
1,615 SR
1,468 Elo+

VS

Team Averages
Level 120
1,570 SR
1,472 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
C4NS3RB3R03133
Neith
Level 84
God Stats
26W - 19L
1,630 SR
Queue Stats
749W - 761L
1,437 Elo+
Solo
Thor
Thor
Humanoid333
Thor
Level 105
God Stats
8W - 6L
1,627 SR
Queue Stats
220W - 211L
1,577 Elo+
Solo
Achilles
Achilles
Wolfking164
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,410 Elo+
Solo
Poseidon
Poseidon
XxSirR0QU3xX
Poseidon
Level 123
God Stats
54W - 60L
1,595 SR
Queue Stats
349W - 368L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IRON_MAN_20
Sylvanus
12
4 / 2 / 7
7,805
558
6,235
9,410
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 2 / 4
7,422
530
3,897
7,224
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
13
2 / 5 / 6
8,087
578
4,396
8,721
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
WillowII
Ao Kuang
15
5 / 1 / 1
9,309
665
11,446
12,631
4,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
ttvjahhts
Arachne
15
7 / 1 / 2
8,724
623
4,168
10,157
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 3 / 2
7,344
525
5,711
9,462
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 7 / 0
5,154
368
1,239
5,976
1,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
5 / 3 / 1
7,678
548
5,651
9,813
3,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Wolfking164
Achilles
12
1 / 4 / 0
7,017
501
6,598
13,543
9,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
XxSirR0QU3xX
Poseidon
13
2 / 6 / 4
7,860
561
6,593
8,779
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
22
Kills
11
11
Deaths
23
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
2
1.33
L
0
7
0
0
L
5
3
1
1.83
W
Sylvanus
IRON_MAN_20
Sylvanus
4
2
7
3.75
W
4
2
4
3
W
Merlin
2
5
6
1
W
Ao Kuang
WillowII
Ao Kuang
5
1
1
5.5
L
Achilles
Wolfking164
Achilles
1
4
0
0.25
L
Poseidon
XxSirR0QU3xX
Poseidon
2
6
4
0.67
W
Arachne
ttvjahhts
Arachne
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,142
Damage
25,792
48,143
Taken
47,573
17,872
Mitigated
20,516
19,160
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,711
1,358
0
3,667
9,462
3,132
365
3,331
6,131
0
36,376
L
1,239
344
0
142
5,976
1,213
0
1,559
4,417
0
17,823
L
5,651
905
0
1,180
9,813
3,829
0
1,828
7,985
0
49,424
W
Sylvanus
IRON_MAN_20
Sylvanus
6,235
1,984
820
3,325
9,410
4,063
555
1,820
7,590
27,523
9,057
W
3,897
2,478
0
1,869
7,224
2,114
74
703
6,521
0
41,093
W
Merlin
4,396
128
0
763
8,721
2,387
0
4,017
4,704
47,236
828
W
Ao Kuang
WillowII
Ao Kuang
11,446
3,100
0
8,244
12,631
4,319
0
116
11,935
57,594
5,177
L
Achilles
Wolfking164
Achilles
6,598
2,221
0
4,028
13,543
9,612
0
9,706
3,837
0
41,627
L
Poseidon
XxSirR0QU3xX
Poseidon
6,593
742
0
940
8,779
2,730
362
4,766
4,013
54,759
0
W
Arachne
ttvjahhts
Arachne
4,168
3,111
0
4,139
10,157
4,989
49
53
10,104
0
58,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,347
Gold Earned
35,053
407
Minions Killed
348
0
Camps Cleared
0
1,352,895
Distance Traveled
1,183,587
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,344
525
55
4
0
274,072
6
L
Neith
5,154
368
25
2
0
139,434
0
L
Thor
7,678
548
71
5
0
283,234
0
W
Sylvanus
7,805
558
60
4
0
225,366
3
W
Nut
7,422
530
67
5
0
279,731
5
W
Merlin
8,087
578
84
6
0
248,907
6
W
Ao Kuang
9,309
665
99
7
0
273,105
0
L
Achilles
7,017
501
75
5
0
244,572
0
L
Poseidon
7,860
561
122
9
0
242,275
0
W
Arachne
8,724
623
97
7
0
325,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role