Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Abo_gaby9
Horus
Level 28
God Stats
6W - 10L
1,542 SR
Queue Stats
43W - 95L
1,177 Elo+
Party 1
Zeus
Zeus
M_C_1_R_
Zeus
Level 42
God Stats
52W - 91L
1,287 SR
Queue Stats
61W - 136L
1,230 Elo+
Party 1
Skadi
Skadi
MonkeyDLuffy-400
Skadi
Level 61
God Stats
3W - 1L
1,838 SR
Queue Stats
107W - 126L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
beso111694
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 103L
1,131 Elo+
Party 1
Team Averages
Level 39
1,534 SR
1,284 Elo+

VS

Team Averages
Level 110
1,534 SR
1,376 Elo+
Ishtar
Ishtar
AstarothDAce
Ishtar
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 26L
1,271 Elo+
Solo
Bakasura
Bakasura
Joebo493
Bakasura
Level 128
God Stats
2W - 3L
1,548 SR
Queue Stats
167W - 158L
1,411 Elo+
Solo
Ra
Ra
MrMeechie
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,341 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Themunchies4865
Cu Chulainn
Level 122
God Stats
4W - 3L
1,728 SR
Queue Stats
105W - 113L
1,408 Elo+
Solo
Sobek
Sobek
isha009
Sobek
Level 127
God Stats
2W - 8L
1,392 SR
Queue Stats
56W - 67L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 0
5,671
630
2,678
7,183
3,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Abo_gaby9
Horus
10
1 / 1 / 0
5,599
622
2,877
5,327
2,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zeus
10
4 / 1 / 1
5,956
662
3,134
3,388
933
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
4,573
508
3,809
3,337
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
beso111694
Cthulhu
9
0 / 1 / 0
5,138
571
2,651
4,788
2,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
1 / 1 / 1
4,226
470
2,415
4,845
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Joebo493
Bakasura
3
0 / 1 / 0
3,451
383
0
1,170
252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 1
4,372
486
1,025
5,004
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Themunchies4865
Cu Chulainn
10
3 / 2 / 1
5,752
639
4,581
7,630
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Sobek
isha009
Sobek
7
0 / 0 / 2
4,625
514
2,046
7,356
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
8
Kills
4
5
Deaths
8
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
0
3
W
Horus
Abo_gaby9
Horus
1
1
0
1
L
Ishtar
1
1
1
1.5
L
Bakasura
Joebo493
Bakasura
0
1
0
0
W
Zeus
4
1
1
4.5
W
0
1
0
0
L
0
4
1
0.13
L
Cu Chulainn
Themunchies4865
Cu Chulainn
3
2
1
1.75
W
Cthulhu
beso111694
Cthulhu
0
1
0
0
L
Sobek
isha009
Sobek
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,149
Damage
10,067
24,023
Taken
26,005
9,900
Mitigated
11,686
7,525
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,678
765
0
954
7,183
3,070
0
119
7,064
0
39,394
W
Horus
Abo_gaby9
Horus
2,877
1,362
24
2,138
5,327
2,582
0
477
4,850
36
30,442
L
Ishtar
2,415
1,195
0
2,595
4,845
1,367
0
1,223
3,622
0
23,363
L
Bakasura
Joebo493
Bakasura
0
0
0
435
1,170
252
0
0
1,170
0
3,671
W
Zeus
3,134
191
0
1,103
3,388
933
772
965
2,423
30,576
1,030
W
3,809
1,057
0
333
3,337
900
0
968
2,369
0
27,877
L
1,025
254
0
582
5,004
1,381
0
2,910
1,878
21,288
0
L
Cu Chulainn
Themunchies4865
Cu Chulainn
4,581
1,318
0
1,178
7,630
4,893
0
115
7,396
0
28,251
W
Cthulhu
beso111694
Cthulhu
2,651
242
1,142
1,831
4,788
2,415
135
542
4,246
19,739
2,201
L
Sobek
isha009
Sobek
2,046
66
0
2,945
7,356
3,793
0
1,341
5,902
11,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
22,426
266
Minions Killed
144
0
Camps Cleared
0
809,622
Distance Traveled
681,212
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,671
630
69
8
0
191,144
2
W
Horus
5,599
622
57
6
0
155,691
0
L
Ishtar
4,226
470
38
4
0
130,031
0
L
Bakasura
3,451
383
10
1
0
37,653
0
W
Zeus
5,956
662
59
7
0
164,151
0
W
Skadi
4,573
508
45
5
0
152,056
0
L
Ra
4,372
486
28
3
0
163,529
0
L
Cu Chulainn
5,752
639
49
5
0
183,033
0
W
Cthulhu
5,138
571
36
4
0
146,580
0
L
Sobek
4,625
514
19
2
0
166,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role