Player Matchup

Charybdis
Charybdis
BURCHO22
Charybdis
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 62L
1,458 Elo+
Party 2
Mulan
Mulan
CalmChaos2493
Mulan
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 40L
1,332 Elo+
Party 2
Olorun
Olorun
DarrkkGandalf
Olorun
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 79L
1,490 Elo+
Party 2
Bellona
Bellona
Killer Snook
Bellona
Level 69
God Stats
3W - 3L
1,391 SR
Queue Stats
186W - 200L
1,411 Elo+
Solo
Yemoja
Yemoja
TheDankDeity
Yemoja
Level 128
God Stats
4W - 5L
1,467 SR
Queue Stats
136W - 128L
1,421 Elo+
Solo
Team Averages
Level 69
1,472 SR
1,423 Elo+

VS

Team Averages
Level 117
1,548 SR
1,456 Elo+
Mulan
Mulan
HijoDelDiablo503
Mulan
Level 120
God Stats
11W - 11L
1,518 SR
Queue Stats
181W - 194L
1,482 Elo+
Party 1
Ullr
Ullr
MrAmpharos
Ullr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 112L
1,421 Elo+
Solo
Jormungandr
Jormungandr
ShaWooM
Jormungandr
Level 159
God Stats
5W - 6L
1,453 SR
Queue Stats
17W - 25L
1,438 Elo+
Solo
Poseidon
Poseidon
angel1995tu_tata
Poseidon
Level 131
God Stats
130W - 120L
1,584 SR
Queue Stats
262W - 286L
1,452 Elo+
Party 1
Sol
Sol
ctberseroer2
Sol
Level 116
God Stats
8W - 4L
1,688 SR
Queue Stats
34W - 35L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BURCHO22
Charybdis
10
1 / 3 / 0
5,759
443
6,412
8,654
2,798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 7 / 0
6,401
492
5,349
13,305
5,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
4 / 4 / 0
7,507
577
5,913
9,255
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Killer Snook
Bellona
12
0 / 5 / 1
6,080
468
2,744
10,497
5,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
10
0 / 1 / 1
5,958
458
2,300
9,622
5,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
8,280
637
8,404
11,568
9,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 1 / 0
6,863
528
6,576
7,419
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
ShaWooM
Jormungandr
12
0 / 0 / 2
6,983
537
4,813
6,709
4,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 1 / 2
8,683
668
6,652
7,021
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
7 / 3 / 0
8,974
690
9,593
10,879
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
7
Kills
20
20
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BURCHO22
Charybdis
1
3
0
0.33
L
2
7
0
0.29
L
4
4
0
1
W
5
2
2
3
L
Bellona
Killer Snook
Bellona
0
5
1
0.1
W
2
1
0
2
W
Jormungandr
ShaWooM
Jormungandr
0
0
2
1
L
Yemoja
0
1
1
0.5
W
6
1
2
7
W
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,718
Damage
36,038
51,333
Taken
43,596
22,965
Mitigated
22,476
14,381
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BURCHO22
Charybdis
6,412
3,997
0
1,215
8,654
2,798
0
2,856
5,798
0
42,698
L
5,349
772
0
2,430
13,305
5,945
0
3,709
9,596
0
28,190
L
5,913
2,965
0
3,339
9,255
3,132
0
6,608
2,647
36,272
5,296
W
8,404
959
0
3,179
11,568
9,828
0
1,098
10,470
2,297
41,271
L
Bellona
Killer Snook
Bellona
2,744
642
0
1,132
10,497
5,511
0
4,843
5,654
0
43,073
W
6,576
1,483
0
2,429
7,419
2,368
681
941
6,478
0
44,890
W
Jormungandr
ShaWooM
Jormungandr
4,813
703
0
1,167
6,709
4,337
335
1,267
5,442
24,285
0
L
Yemoja
2,300
875
3,053
3,212
9,622
5,579
0
3,624
5,998
14,988
242
W
6,652
938
0
702
7,021
2,573
0
1,102
5,919
78,458
641
W
9,593
4,901
58
5,547
10,879
3,370
5,968
3,180
7,699
61,591
4,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,705
Gold Earned
39,783
297
Minions Killed
434
0
Camps Cleared
0
1,102,205
Distance Traveled
1,172,647
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,759
443
75
6
0
217,757
0
L
Mulan
6,401
492
56
4
0
191,506
0
L
Olorun
7,507
577
64
5
0
209,320
2
W
Mulan
8,280
637
72
6
0
246,857
4
L
Bellona
6,080
468
78
6
0
248,609
0
W
Ullr
6,863
528
89
7
0
220,948
2
W
Jormungandr
6,983
537
34
3
0
230,018
0
L
Yemoja
5,958
458
24
2
0
235,013
3
W
Poseidon
8,683
668
121
9
0
276,654
0
W
Sol
8,974
690
118
9
0
198,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role