Player Matchup

Ganesha
Ganesha
Aldebrand
Ganesha
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,277 Elo+
Solo
Janus
Janus
Jorgernius
Janus
Level 42
God Stats
2W - 1L
1,696 SR
Queue Stats
24W - 44L
1,328 Elo+
Solo
Hercules
Hercules
Youreallmankes
Hercules
Level 28
God Stats
7W - 6L
1,519 SR
Queue Stats
94W - 96L
1,452 Elo+
Party 2
Hachiman
Hachiman
vetvrij_hommel
Hachiman
Level 33
God Stats
3W - 2L
1,512 SR
Queue Stats
92W - 150L
1,387 Elo+
Party 2
Ne Zha
Ne Zha
xX_Afromayn
Ne Zha
Level 69
God Stats
13W - 8L
1,681 SR
Queue Stats
176W - 171L
1,515 Elo+
Party 2
Team Averages
Level 65
1,582 SR
1,392 Elo+

VS

Team Averages
Level 124
1,436 SR
1,497 Elo+
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Dyjok_
Discordia
Level 121
God Stats
0W - 3L
1,182 SR
Queue Stats
210W - 201L
1,521 Elo+
Solo
Ravana
Ravana
daghene
Ravana
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 143L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aldebrand
Ganesha
10
0 / 2 / 6
6,618
552
2,795
9,046
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
10
0 / 3 / 2
6,141
512
3,866
7,000
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
14
6 / 0 / 1
8,211
684
6,591
9,421
6,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
11
0 / 1 / 1
6,130
511
3,625
5,412
1,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
14
6 / 0 / 3
7,690
641
6,576
8,628
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 2 / 2
5,928
494
4,376
6,815
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
 
Baron Samedi
8
2 / 3 / 2
5,717
476
4,572
8,409
5,354
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
 
Cliodhna
10
0 / 3 / 1
5,614
468
2,469
7,084
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Dyjok_
Discordia
11
1 / 3 / 2
6,282
524
5,832
6,531
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
daghene
Ravana
10
3 / 1 / 0
5,772
481
3,293
4,814
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
6
6
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
2
0.5
L
Baron Samedi
 
Baron Samedi
2
3
2
1
L
Cliodhna
 
Cliodhna
0
3
1
0.17
W
Ganesha
Aldebrand
Ganesha
0
2
6
1.5
L
Discordia
Dyjok_
Discordia
1
3
2
0.67
W
Janus
0
3
2
0.33
W
Hercules
6
0
1
6.5
L
Ravana
daghene
Ravana
3
1
0
3
W
Hachiman
0
1
1
0.5
W
Ne Zha
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,453
Damage
20,542
39,507
Taken
33,653
19,690
Mitigated
12,375
13,194
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,376
2,254
0
3,356
6,815
1,644
0
405
6,410
0
42,307
L
Baron Samedi
 
Baron Samedi
4,572
785
780
2,728
8,409
5,354
0
2,817
5,549
15,081
0
L
Cliodhna
 
Cliodhna
2,469
234
0
1,137
7,084
2,150
0
0
6,909
0
33,572
W
Ganesha
Aldebrand
Ganesha
2,795
272
151
3,187
9,046
6,209
240
2,908
5,984
22,539
0
L
Discordia
Dyjok_
Discordia
5,832
470
0
1,792
6,531
1,629
0
2,848
3,595
37,458
0
W
Janus
3,866
0
0
2,449
7,000
1,908
336
4,358
2,176
33,063
1,044
W
Hercules
6,591
2,783
0
3,456
9,421
6,267
1,089
286
9,135
0
52,223
L
Ravana
daghene
Ravana
3,293
890
0
2,930
4,814
1,598
0
537
4,175
0
32,206
W
Hachiman
3,625
2,042
0
2,362
5,412
1,657
0
1,274
4,138
0
44,451
W
Ne Zha
6,576
2,232
0
1,589
8,628
3,649
0
910
7,670
0
69,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
29,313
396
Minions Killed
302
0
Camps Cleared
0
1,195,628
Distance Traveled
1,087,389
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,928
494
88
7
0
205,490
2
L
Baron Samedi
5,717
476
18
2
0
204,233
2
L
Cliodhna
5,614
468
59
5
0
217,538
6
W
Ganesha
6,618
552
8
1
0
241,433
3
L
Discordia
6,282
524
81
7
0
221,562
1
W
Janus
6,141
512
77
6
0
224,000
0
W
Hercules
8,211
684
98
8
0
209,348
0
L
Ravana
5,772
481
56
5
0
238,566
4
W
Hachiman
6,130
511
98
8
0
232,098
0
W
Ne Zha
7,690
641
115
10
0
288,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role