Player Matchup

Gilgamesh
Gilgamesh
Royal619
Gilgamesh
Level 129
God Stats
2W - 3L
1,827 SR
Queue Stats
41W - 36L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
Zillakumaa
Nu Wa
Level 108
God Stats
5W - 1L
1,823 SR
Queue Stats
19W - 15L
1,557 Elo+
Party 1
Skadi
Skadi
dark199816
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,458 Elo+
Party 1
Team Averages
Level 89
1,717 SR
1,493 Elo+

VS

Team Averages
Level 101
1,682 SR
1,773 Elo+
Charybdis
Charybdis
Ifartusmile
Charybdis
Level 28
God Stats
37W - 2L
2,022 SR
Queue Stats
114W - 16L
1,991 Elo+
Party 2
Thoth
Thoth
Kinotay
Thoth
Level 216
God Stats
23W - 12L
1,662 SR
Queue Stats
255W - 101L
1,898 Elo+
Party 2
King Arthur
King Arthur
Shmo1yy
King Arthur
Level 58
God Stats
15W - 15L
1,362 SR
Queue Stats
47W - 40L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Royal619
Gilgamesh
14
2 / 4 / 0
8,689
790
9,158
14,545
8,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
14
0 / 5 / 3
8,246
750
6,684
9,015
1,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
0 / 6 / 0
7,771
706
3,564
11,525
2,717
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ifartusmile
Charybdis
16
6 / 1 / 9
10,490
954
7,960
8,019
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Kinotay
Thoth
16
4 / 1 / 10
10,240
931
15,044
6,154
1,872
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
Shmo1yy
King Arthur
16
5 / 1 / 8
9,801
891
8,119
14,209
14,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
15
15
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ifartusmile
Charybdis
6
1
9
10.5
W
Thoth
Kinotay
Thoth
4
1
10
9
L
Gilgamesh
Royal619
Gilgamesh
2
4
0
0.5
W
King Arthur
Shmo1yy
King Arthur
5
1
8
9
L
Nu Wa
0
5
3
0.3
L
Skadi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,406
Damage
31,123
35,085
Taken
28,382
12,632
Mitigated
18,818
3,122
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ifartusmile
Charybdis
7,960
2,837
0
2,885
8,019
2,896
1,905
1,544
6,475
0
44,688
W
Thoth
Kinotay
Thoth
15,044
110
0
635
6,154
1,872
1,490
1,241
4,913
50,038
0
L
Gilgamesh
Royal619
Gilgamesh
9,158
1,948
0
1,227
14,545
8,646
0
4,200
10,264
0
26,182
W
King Arthur
Shmo1yy
King Arthur
8,119
1,084
0
6,070
14,209
14,050
176
3,986
10,223
230
20,674
L
Nu Wa
6,684
1,494
0
690
9,015
1,269
203
5,674
3,275
17,375
0
L
Skadi
3,564
1,591
0
1,205
11,525
2,717
144
5,270
6,150
0
23,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,706
Gold Earned
30,531
96
Minions Killed
174
0
Camps Cleared
0
575,442
Distance Traveled
640,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,490
954
75
7
0
202,296
0
W
Thoth
10,240
931
77
7
0
202,672
0
L
Gilgamesh
8,689
790
36
3
0
206,101
0
W
King Arthur
9,801
891
22
2
0
235,057
0
L
Nu Wa
8,246
750
25
2
0
201,561
0
L
Skadi
7,771
706
35
3
0
167,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role