Player Matchup

Mulan
Mulan
 
Mulan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GrizzlyAdams7214
Cthulhu
Level 48
God Stats
46W - 33L
1,547 SR
Queue Stats
65W - 60L
1,448 Elo+
Solo
Chang'e
Chang'e
Milk1x-
Chang'e
Level 57
God Stats
3W - 3L
1,529 SR
Queue Stats
193W - 190L
1,448 Elo+
Party 1
Awilix
Awilix
SeraphLionKnight
Awilix
Level 129
God Stats
7W - 8L
1,495 SR
Queue Stats
162W - 162L
1,477 Elo+
Solo
Skadi
Skadi
xDemo-Jc905x
Skadi
Level 60
God Stats
2W - 2L
1,545 SR
Queue Stats
73W - 58L
1,420 Elo+
Party 1
Team Averages
Level 82
1,523 SR
1,459 Elo+

VS

Team Averages
Level 116
1,567 SR
1,473 Elo+
Neith
Neith
IKanji GodI
Neith
Level 101
God Stats
2W - 4L
1,785 SR
Queue Stats
26W - 32L
1,469 Elo+
Party 2
Amaterasu
Amaterasu
ISaber GodI
Amaterasu
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
31W - 42L
1,328 Elo+
Party 2
Da Ji
Da Ji
MsSneakyChicken
Da Ji
Level 165
God Stats
39W - 29L
1,549 SR
Queue Stats
54W - 47L
1,564 Elo+
Solo
Hera
Hera
SaikuGod
Hera
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
Xonroe
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 3 / 0
5,879
588
5,930
10,155
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 3
5,200
520
2,655
5,738
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Milk1x-
Chang'e
10
3 / 1 / 4
6,035
604
3,116
4,206
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 1 / 1
6,051
605
3,865
5,052
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 2
5,900
590
2,934
4,459
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,332
533
2,863
5,543
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ISaber GodI
Amaterasu
11
3 / 1 / 0
5,763
576
5,980
8,885
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 2 / 1
4,721
472
577
4,635
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hera
10
1 / 4 / 2
5,361
536
2,267
4,249
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Xonroe
Cthulhu
8
2 / 3 / 1
5,112
511
4,153
8,590
4,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
8
9
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
3
0
0.33
W
0
2
3
0.75
L
2
2
1
1.25
L
Amaterasu
ISaber GodI
Amaterasu
3
1
0
3
W
Chang'e
Milk1x-
Chang'e
3
1
4
5
L
0
2
1
0.25
L
Hera
1
4
2
0.5
W
6
1
1
6.5
L
Cthulhu
Xonroe
Cthulhu
2
3
1
0.83
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,500
Damage
15,840
29,610
Taken
31,902
11,032
Mitigated
15,598
8,175
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,930
1,653
0
3,263
10,155
4,654
0
0
9,626
48
32,693
W
2,655
68
0
808
5,738
2,167
0
2,455
3,283
24,219
0
L
2,863
980
0
1,096
5,543
1,432
0
449
4,938
0
25,756
L
Amaterasu
ISaber GodI
Amaterasu
5,980
2,455
0
3,662
8,885
6,973
0
48
8,288
0
22,575
W
Chang'e
Milk1x-
Chang'e
3,116
566
248
1,470
4,206
1,094
440
2,230
1,976
25,434
1,591
L
577
59
0
2,402
4,635
1,412
0
893
3,742
0
22,039
L
Hera
2,267
249
0
536
4,249
1,044
0
1,434
2,721
25,432
0
W
3,865
1,664
0
1,657
5,052
1,834
0
643
4,409
0
35,060
L
Cthulhu
Xonroe
Cthulhu
4,153
584
1,113
2,007
8,590
4,737
0
2,173
6,043
16,284
0
W
2,934
954
0
729
4,459
1,283
576
1,092
3,367
0
28,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,065
Gold Earned
26,289
253
Minions Killed
211
0
Camps Cleared
0
1,009,339
Distance Traveled
906,234
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,879
588
54
5
0
176,014
1
W
Cthulhu
5,200
520
43
4
0
201,579
0
L
Neith
5,332
533
52
5
0
173,490
0
L
Amaterasu
5,763
576
46
5
0
206,334
2
W
Chang'e
6,035
604
43
4
0
193,455
3
L
Da Ji
4,721
472
45
5
0
170,969
2
L
Hera
5,361
536
58
6
0
165,228
0
W
Awilix
6,051
605
57
6
0
250,718
0
L
Cthulhu
5,112
511
10
1
0
190,213
0
W
Skadi
5,900
590
56
6
0
187,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role