Player Matchup

Nox
Nox
Apes EveryWhere
Nox
Level 275
God Stats
3W - 1L
1,759 SR
Queue Stats
101W - 88L
1,600 Elo+
Solo
Danzaburou
Danzaburou
HiDadImGay
Danzaburou
Level 127
God Stats
97W - 87L
1,606 SR
Queue Stats
233W - 223L
1,551 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HiiGayImDad
Kumbhakarna
Level 149
God Stats
16W - 9L
1,695 SR
Queue Stats
253W - 244L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
HisuianZoroark
Erlang Shen
Level 104
God Stats
12W - 5L
1,810 SR
Queue Stats
538W - 489L
1,575 Elo+
Solo
Shiva
Shiva
Reach4TheSummit
Shiva
Level 100
God Stats
11W - 6L
1,828 SR
Queue Stats
324W - 280L
1,598 Elo+
Solo
Team Averages
Level 151
1,739 SR
1,569 Elo+

VS

Team Averages
Level 154
1,503 SR
1,588 Elo+
Anubis
Anubis
CleftChinChamp2
Anubis
Level 158
God Stats
10W - 15L
1,444 SR
Queue Stats
232W - 210L
1,558 Elo+
Party 2
Artio
Artio
CrosisZelda
Artio
Level 145
God Stats
41W - 25L
1,686 SR
Queue Stats
102W - 73L
1,602 Elo+
Party 2
Serqet
Serqet
Jedtarin
Serqet
Level 149
God Stats
21W - 16L
1,561 SR
Queue Stats
114W - 97L
1,555 Elo+
Solo
Mulan
Mulan
Most MidTTV
Mulan
Level 147
God Stats
0W - 3L
1,210 SR
Queue Stats
99W - 72L
1,607 Elo+
Party 2
Cupid
Cupid
Sniper1511
Cupid
Level 172
God Stats
27W - 18L
1,613 SR
Queue Stats
181W - 147L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,547
504
5,280
4,650
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HiDadImGay
Danzaburou
10
0 / 1 / 4
5,477
498
4,682
4,680
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
HiiGayImDad
Kumbhakarna
8
0 / 0 / 3
5,126
466
2,214
6,929
3,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
HisuianZoroark
Erlang Shen
10
3 / 2 / 4
5,829
530
4,035
8,086
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
5 / 1 / 1
7,160
651
9,185
10,175
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,683
608
4,895
6,690
2,923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 1 / 0
5,233
476
2,606
7,351
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Jedtarin
Serqet
10
2 / 3 / 2
5,763
524
3,866
9,797
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 3
5,686
517
6,210
11,021
7,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cupid
11
0 / 2 / 0
5,595
509
2,892
5,412
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
5
5
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
2
1
0
2
L
0
1
0
0
W
Danzaburou
HiDadImGay
Danzaburou
0
1
4
2
W
Kumbhakarna
HiiGayImDad
Kumbhakarna
0
0
3
1.5
W
Erlang Shen
HisuianZoroark
Erlang Shen
3
2
4
2.5
L
Serqet
Jedtarin
Serqet
2
3
2
1
L
1
4
3
0.63
W
5
1
1
5.5
L
Cupid
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
20,469
34,520
Taken
40,271
13,672
Mitigated
19,440
9,305
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,280
518
0
576
4,650
1,161
0
2,452
2,089
27,254
0
L
4,895
142
0
3,929
6,690
2,923
0
2,320
4,002
56,611
0
L
2,606
35
227
3,296
7,351
4,556
0
2,153
5,105
9,073
1,990
W
Danzaburou
HiDadImGay
Danzaburou
4,682
1,478
0
1,520
4,680
1,337
168
694
3,986
0
40,355
W
Kumbhakarna
HiiGayImDad
Kumbhakarna
2,214
168
0
1,491
6,929
3,257
0
2,452
4,477
5,705
917
W
Erlang Shen
HisuianZoroark
Erlang Shen
4,035
2,372
0
1,378
8,086
2,907
0
975
7,083
0
35,161
L
Serqet
Jedtarin
Serqet
3,866
862
0
5,200
9,797
3,032
0
1,294
8,248
0
36,298
L
6,210
981
0
2,221
11,021
7,333
0
347
10,122
0
26,724
W
9,185
1,706
0
4,340
10,175
5,010
0
692
9,099
0
43,832
L
Cupid
2,892
1,479
200
2,384
5,412
1,596
0
751
4,621
0
43,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
28,960
258
Minions Killed
331
0
Camps Cleared
0
1,137,177
Distance Traveled
1,042,780
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,547
504
49
4
0
214,484
4
L
Anubis
6,683
608
109
10
0
205,843
0
L
Artio
5,233
476
15
1
0
214,865
0
W
Danzaburou
5,477
498
70
6
0
204,827
0
W
Kumbhakarna
5,126
466
11
1
0
237,205
4
W
Erlang Shen
5,829
530
54
5
0
238,308
1
L
Serqet
5,763
524
68
6
0
247,517
0
L
Mulan
5,686
517
53
5
0
183,444
0
W
Shiva
7,160
651
74
7
0
242,353
2
L
Cupid
5,595
509
86
8
0
191,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role