Player Matchup

Neith
Neith
Silver I
NexxAres
Neith
Silver I
Level 140
God Stats
2W - 4L
1,515 SR
Queue Stats
257W - 285L
1,167 MMR
Party 1
Osiris
Osiris
Gold IV
RCS_403
Osiris
Gold IV
Level 178
God Stats
16W - 11L
1,597 SR
Queue Stats
266W - 268L
1,435 MMR
Solo
Maui
Maui
Bronze III
Sr_Crabs
Maui
Bronze III
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 12L
1,340 MMR
Solo
Scylla
Scylla
Gold III
Why So Smile
Scylla
Gold III
Level 65
God Stats
28W - 24L
1,680 SR
Queue Stats
138W - 141L
1,500 MMR
Party 1
Awilix
Awilix
Gold III
xHunch
Awilix
Gold III
Level 165
God Stats
7W - 7L
1,526 SR
Queue Stats
235W - 226L
1,443 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,564 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,598 SR
1,446 MMR
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
ByViruzZ75
Ah Muzen Cab
Gold IV
Level 157
God Stats
2W - 1L
1,706 SR
Queue Stats
95W - 96L
1,425 MMR
Solo
Achilles
Achilles
Silver III
Fron7a
Achilles
Silver III
Level 123
God Stats
6W - 7L
1,722 SR
Queue Stats
190W - 194L
1,357 MMR
Solo
Nu Wa
Nu Wa
Silver III
dino9455
Nu Wa
Silver III
Level 117
God Stats
2W - 1L
1,564 SR
Queue Stats
14W - 17L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NexxAres
Neith
14
1 / 2 / 1
7,615
476
3,514
10,834
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Osiris
RCS_403
Osiris
13
0 / 2 / 2
8,113
507
7,773
16,627
13,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maui
8
0 / 6 / 0
5,859
366
1,800
11,495
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
16
3 / 1 / 2
9,173
573
7,544
5,950
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Awilix
xHunch
Awilix
14
4 / 1 / 0
8,233
515
9,641
10,943
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
JormungandrAgniAresCharybdis

VS

Bans
MedusaFreyaYmirChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 2 / 2
9,107
569
7,745
16,469
14,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ao Kuang
 
Ao Kuang
16
1 / 0 / 5
8,672
542
6,414
13,616
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
ByViruzZ75
Ah Muzen Cab
14
2 / 2 / 2
9,122
570
5,857
7,251
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Fron7a
Achilles
16
3 / 1 / 1
9,231
577
9,640
16,235
16,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nu Wa
dino9455
Nu Wa
15
2 / 3 / 1
8,543
534
8,376
5,014
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
12
12
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
2
2.5
W
Ao Kuang
 
Ao Kuang
1
0
5
3.5
W
Ah Muzen Cab
ByViruzZ75
Ah Muzen Cab
2
2
2
1.5
W
Achilles
Fron7a
Achilles
3
1
1
3.5
L
Neith
NexxAres
Neith
1
2
1
0.75
L
Osiris
RCS_403
Osiris
0
2
2
0.5
L
Maui
0
6
0
0
L
Scylla
3
1
2
4
W
Nu Wa
dino9455
Nu Wa
2
3
1
0.83
L
Awilix
xHunch
Awilix
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,272
Damage
38,032
55,849
Taken
58,585
29,450
Mitigated
39,311
14,526
Healing
24,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,745
2,993
0
6,554
16,469
14,512
21
2,941
13,528
0
40,724
W
Ao Kuang
 
Ao Kuang
6,414
1,827
0
9,365
13,616
4,737
330
1,685
11,931
68,905
2,757
W
Ah Muzen Cab
ByViruzZ75
Ah Muzen Cab
5,857
1,849
0
702
7,251
2,336
810
2,495
4,756
0
73,131
W
Achilles
Fron7a
Achilles
9,640
1,667
0
7,312
16,235
16,082
0
511
15,724
0
70,191
L
Neith
NexxAres
Neith
3,514
848
0
4,985
10,834
3,265
0
2,306
8,322
0
52,961
L
Osiris
RCS_403
Osiris
7,773
3,076
0
6,622
16,627
13,128
0
2,837
12,498
0
60,075
L
Maui
1,800
408
0
846
11,495
7,370
0
1,651
9,640
18,754
0
L
Scylla
7,544
518
0
1,608
5,950
1,523
786
3,086
2,517
72,901
703
W
Nu Wa
dino9455
Nu Wa
8,376
1,539
0
498
5,014
1,644
707
1,628
3,386
57,918
512
L
Awilix
xHunch
Awilix
9,641
3,652
0
465
10,943
4,164
0
3,815
6,833
0
68,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,993
Gold Earned
44,675
512
Minions Killed
519
0
Camps Cleared
0
1,528,786
Distance Traveled
1,624,441
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,107
569
64
4
0
323,307
6
W
Ao Kuang
8,672
542
104
7
0
368,049
0
W
Ah Muzen Cab
9,122
570
126
8
0
301,010
3
W
Achilles
9,231
577
118
7
0
326,903
2
L
Neith
7,615
476
113
7
0
280,656
0
L
Osiris
8,113
507
105
7
0
296,498
1
L
Maui
5,859
366
29
2
0
274,204
0
L
Scylla
9,173
573
147
9
0
298,071
0
W
Nu Wa
8,543
534
107
7
0
305,172
2
L
Awilix
8,233
515
118
7
0
379,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role