Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
OneNole_
Erlang Shen
Gold II
Level 102
God Stats
4W - 2L
1,721 SR
Queue Stats
332W - 342L
1,390 MMR
Party 2
Charybdis
Charybdis
Silver II
antsnell_
Charybdis
Silver II
Level 109
God Stats
1W - 0L
1,634 SR
Queue Stats
530W - 539L
1,036 MMR
Party 2
The Morrigan
The Morrigan
Silver I
coolmansonic
The Morrigan
Silver I
Level 149
God Stats
3W - 2L
1,200 SR
Queue Stats
123W - 136L
1,260 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,511 SR
1,337 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,409 SR
1,288 MMR
Chernobog
Chernobog
Silver II
 
Chernobog
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Peiyz 3
Bacchus
Silver II
Level 95
God Stats
3W - 6L
1,355 SR
Queue Stats
229W - 232L
1,109 MMR
Party 1
Nemesis
Nemesis
Gold III
Peiyz4
Nemesis
Gold III
Level 125
God Stats
0W - 5L
1,306 SR
Queue Stats
146W - 155L
1,421 MMR
Party 1
Chiron
Chiron
Gold IV
T Ruhh CEO
Chiron
Gold IV
Level 152
God Stats
9W - 9L
1,458 SR
Queue Stats
189W - 204L
1,202 MMR
Solo
Hel
Hel
Silver I
TheBlackBeast83
Hel
Silver I
Level 138
God Stats
55W - 59L
1,427 SR
Queue Stats
305W - 329L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
2 / 2 / 1
3,843
769
2,636
4,855
2,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
 
Cerberus
5
0 / 1 / 0
3,773
755
516
4,359
1,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
OneNole_
Erlang Shen
6
0 / 2 / 0
3,515
703
933
4,823
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
antsnell_
Charybdis
7
0 / 0 / 0
3,920
784
354
2,341
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
coolmansonic
The Morrigan
7
2 / 0 / 0
3,969
794
2,039
3,161
1,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bans
ThorDanzaburouCu ChulainnMulan

VS

Bans
AthenaFreyaThanatosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 1 / 0
3,998
800
434
2,026
390
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Peiyz 3
Bacchus
6
1 / 1 / 3
3,771
754
1,983
3,957
2,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Peiyz4
Nemesis
7
3 / 1 / 0
3,930
786
3,480
4,935
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
T Ruhh CEO
Chiron
1
0 / 0 / 0
2,562
512
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 4
3,874
775
2,900
2,268
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
5
5
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
1
1.25
W
Cerberus
 
Cerberus
0
1
0
0
L
Chernobog
 
Chernobog
0
1
0
0
W
Erlang Shen
OneNole_
Erlang Shen
0
2
0
0
L
Bacchus
Peiyz 3
Bacchus
1
1
3
2.5
L
Nemesis
Peiyz4
Nemesis
3
1
0
3
L
Chiron
T Ruhh CEO
Chiron
0
0
0
0
L
1
1
4
3
W
Charybdis
antsnell_
Charybdis
0
0
0
0
W
The Morrigan
coolmansonic
The Morrigan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,478
Damage
8,797
19,539
Taken
13,186
7,115
Mitigated
4,276
9,110
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,636
606
0
2,026
4,855
2,001
0
1,005
3,720
0
12,437
W
Cerberus
 
Cerberus
516
163
542
1,710
4,359
1,627
0
1,355
2,914
11,787
2,292
L
Chernobog
 
Chernobog
434
235
0
640
2,026
390
0
0
1,968
0
21,843
W
Erlang Shen
OneNole_
Erlang Shen
933
541
0
2,214
4,823
1,693
0
828
3,906
0
18,267
L
Bacchus
Peiyz 3
Bacchus
1,983
322
0
1,034
3,957
2,373
0
590
3,367
9,898
0
L
Nemesis
Peiyz4
Nemesis
3,480
2,155
0
1,821
4,935
1,056
0
557
4,251
0
15,699
L
Chiron
T Ruhh CEO
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
2,900
459
600
988
2,268
457
0
903
1,269
12,583
75
W
Charybdis
antsnell_
Charybdis
354
247
0
1,509
2,341
516
1,278
207
2,134
0
24,565
W
The Morrigan
coolmansonic
The Morrigan
2,039
247
0
1,109
3,161
1,278
0
1,016
2,013
14,980
1,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,020
Gold Earned
18,135
162
Minions Killed
107
0
Camps Cleared
0
568,336
Distance Traveled
457,226
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,843
769
17
3
0
127,976
0
W
Cerberus
3,773
755
43
9
0
103,203
3
L
Chernobog
3,998
800
37
7
0
81,967
2
W
Erlang Shen
3,515
703
40
8
0
127,384
0
L
Bacchus
3,771
754
17
3
0
126,668
1
L
Nemesis
3,930
786
30
6
0
131,239
0
L
Chiron
2,562
512
0
0
0
9,132
0
L
Hel
3,874
775
23
5
0
108,220
0
W
Charybdis
3,920
784
36
7
0
81,552
1
W
The Morrigan
3,969
794
26
5
0
128,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role