Player Matchup

Thanatos
Thanatos
Avefenixrdk
Thanatos
Level 142
God Stats
1W - 5L
1,138 SR
Queue Stats
101W - 101L
1,536 Elo+
Party 3
Janus
Janus
CykaFer
Janus
Level 107
God Stats
5W - 8L
1,358 SR
Queue Stats
114W - 106L
1,536 Elo+
Party 3
Vamana
Vamana
FireFlamingous
Vamana
Level 48
God Stats
3W - 2L
1,644 SR
Queue Stats
104W - 94L
1,494 Elo+
Party 4
Sylvanus
Sylvanus
MehLazlooo
Sylvanus
Level 119
God Stats
9W - 2L
2,041 SR
Queue Stats
99W - 82L
1,494 Elo+
Party 4
Chernobog
Chernobog
P4peik
Chernobog
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
130W - 121L
1,528 Elo+
Party 3
Team Averages
Level 105
1,536 SR
1,518 Elo+

VS

Team Averages
Level 94
1,465 SR
1,508 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AcroElAjolote
Achilles
Level 15
God Stats
8W - 8L
1,579 SR
Queue Stats
78W - 71L
1,471 Elo+
Party 2
Persephone
Persephone
kamissa
Persephone
Level 68
God Stats
6W - 8L
1,571 SR
Queue Stats
310W - 317L
1,478 Elo+
Party 2
Charybdis
Charybdis
tthore14
Charybdis
Level 109
God Stats
1W - 1L
1,488 SR
Queue Stats
81W - 68L
1,530 Elo+
Party 1
Freya
Freya
xMrRed17x
Freya
Level 126
God Stats
0W - 3L
1,189 SR
Queue Stats
147W - 122L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Avefenixrdk
Thanatos
13
9 / 1 / 0
7,566
688
5,700
8,691
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
CykaFer
Janus
11
2 / 1 / 5
6,218
565
6,519
6,671
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 2
6,032
548
2,896
7,591
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
MehLazlooo
Sylvanus
10
3 / 0 / 5
6,574
598
4,550
6,410
3,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chernobog
P4peik
Chernobog
11
2 / 1 / 5
6,275
570
5,762
7,938
2,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 1 / 1
5,167
470
3,221
8,931
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
AcroElAjolote
Achilles
10
1 / 2 / 0
6,056
551
4,606
8,191
8,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Persephone
kamissa
Persephone
9
1 / 4 / 0
5,469
497
5,274
5,667
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
tthore14
Charybdis
11
1 / 3 / 0
5,750
523
4,954
7,091
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
xMrRed17x
Freya
10
1 / 6 / 1
5,572
507
4,094
10,105
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
4
4
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
L
Achilles
AcroElAjolote
Achilles
1
2
0
0.5
W
Thanatos
Avefenixrdk
Thanatos
9
1
0
9
W
Janus
CykaFer
Janus
2
1
5
4.5
W
0
1
2
1
W
Sylvanus
MehLazlooo
Sylvanus
3
0
5
5.5
W
Chernobog
P4peik
Chernobog
2
1
5
4.5
L
Persephone
kamissa
Persephone
1
4
0
0.25
L
Charybdis
tthore14
Charybdis
1
3
0
0.33
L
Freya
xMrRed17x
Freya
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
22,149
37,301
Taken
39,985
15,427
Mitigated
18,394
23,928
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,221
117
0
2,641
8,931
4,400
0
3,505
5,232
13,968
1,019
L
Achilles
AcroElAjolote
Achilles
4,606
1,285
0
2,194
8,191
8,055
0
0
8,191
0
29,736
W
Thanatos
Avefenixrdk
Thanatos
5,700
1,525
0
9,946
8,691
2,514
0
2,386
6,305
0
49,557
W
Janus
CykaFer
Janus
6,519
101
0
1,990
6,671
1,668
42
5,362
1,309
37,454
0
W
2,896
799
0
2,733
7,591
5,225
100
0
7,591
0
31,450
W
Sylvanus
MehLazlooo
Sylvanus
4,550
1,578
3,496
3,648
6,410
3,462
312
1,779
4,631
18,408
0
W
Chernobog
P4peik
Chernobog
5,762
3,485
0
2,115
7,938
2,558
628
2,195
5,743
0
40,535
L
Persephone
kamissa
Persephone
5,274
193
0
378
5,667
1,379
0
2,272
3,111
26,753
0
L
Charybdis
tthore14
Charybdis
4,954
3,040
0
3,047
7,091
1,874
466
1,780
5,311
0
45,854
L
Freya
xMrRed17x
Freya
4,094
1,737
0
2,465
10,105
2,686
0
2,888
7,055
30,602
6,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
28,014
309
Minions Killed
269
0
Camps Cleared
0
1,165,296
Distance Traveled
1,020,057
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,167
470
17
2
0
228,211
4
L
Achilles
6,056
551
64
6
0
201,469
0
W
Thanatos
7,566
688
93
8
0
259,920
0
W
Janus
6,218
565
73
7
0
222,042
2
W
Vamana
6,032
548
53
5
0
232,817
0
W
Sylvanus
6,574
598
27
2
0
223,684
2
W
Chernobog
6,275
570
63
6
0
226,833
0
L
Persephone
5,469
497
60
5
0
199,308
0
L
Charybdis
5,750
523
73
7
0
180,986
0
L
Freya
5,572
507
55
5
0
210,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role