Player Matchup

Anubis
Anubis
HumanitysGrace
Anubis
Level 148
God Stats
1W - 0L
1,714 SR
Queue Stats
30W - 30L
1,601 Elo+
Party 2
Bastet
Bastet
JGowe
Bastet
Level 179
God Stats
2W - 3L
1,308 SR
Queue Stats
142W - 123L
1,540 Elo+
Solo
Apollo
Apollo
Jefix
Apollo
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,746 Elo+
Party 2
Chang'e
Chang'e
ZenitsuAqatsuma
Chang'e
Level 48
God Stats
2W - 0L
1,746 SR
Queue Stats
2W - 0L
1,742 Elo+
Party 2
Achilles
Achilles
lazyexe
Achilles
Level 158
God Stats
47W - 47L
1,579 SR
Queue Stats
683W - 588L
1,569 Elo+
Solo
Team Averages
Level 136
1,569 SR
1,640 Elo+

VS

Team Averages
Level 99
1,665 SR
1,515 Elo+
Cthulhu
Cthulhu
Lebailed Out
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
McClappin
Sylvanus
Level 43
God Stats
0W - 1L
1,695 SR
Queue Stats
23W - 37L
1,405 Elo+
Solo
Hou Yi
Hou Yi
MrProPo
Hou Yi
Level 204
God Stats
7W - 3L
1,860 SR
Queue Stats
167W - 132L
1,590 Elo+
Solo
Sol
Sol
Ramen Empire
Sol
Level 133
God Stats
4W - 5L
1,487 SR
Queue Stats
376W - 352L
1,537 Elo+
Party 1
Ullr
Ullr
URBANNATOR10
Ullr
Level 101
God Stats
7W - 4L
1,781 SR
Queue Stats
237W - 220L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,343
534
4,393
4,253
1,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
JGowe
Bastet
11
3 / 2 / 1
5,984
598
6,074
9,028
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
Jefix
Apollo
9
1 / 2 / 1
5,374
537
5,866
6,582
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 4 / 2
5,066
507
3,638
8,675
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
lazyexe
Achilles
11
3 / 2 / 2
6,381
638
7,154
8,440
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lebailed Out
Cthulhu
7
2 / 5 / 1
5,276
528
4,410
9,305
3,120
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
McClappin
Sylvanus
9
4 / 2 / 2
6,034
603
3,953
9,517
4,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
MrProPo
Hou Yi
10
2 / 0 / 3
5,807
581
5,270
6,976
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 1
5,456
546
2,065
5,084
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
3 / 1 / 2
5,627
563
3,449
7,961
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
12
12
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Bastet
JGowe
Bastet
3
2
1
1.75
W
Apollo
Jefix
Apollo
1
2
1
0.75
L
Cthulhu
Lebailed Out
Cthulhu
2
5
1
0.5
L
Sylvanus
McClappin
Sylvanus
4
2
2
2.5
L
Hou Yi
MrProPo
Hou Yi
2
0
3
3.5
L
1
1
1
1.5
L
3
1
2
4
W
1
4
2
0.5
W
Achilles
lazyexe
Achilles
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
19,147
36,978
Taken
38,843
12,077
Mitigated
12,821
14,194
Healing
16,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,393
0
0
1,012
4,253
1,417
14
1,558
2,695
37,661
395
W
Bastet
JGowe
Bastet
6,074
2,048
0
4,692
9,028
2,464
0
1,521
7,507
0
46,265
W
Apollo
Jefix
Apollo
5,866
4,414
0
1,928
6,582
1,669
0
1,513
5,069
0
33,787
L
Cthulhu
Lebailed Out
Cthulhu
4,410
733
0
3,636
9,305
3,120
0
180
9,125
22,566
0
L
Sylvanus
McClappin
Sylvanus
3,953
1,275
2,352
3,939
9,517
4,184
0
3,567
5,950
15,272
0
L
Hou Yi
MrProPo
Hou Yi
5,270
2,366
0
2,546
6,976
2,118
0
1,437
5,539
0
43,637
L
2,065
551
0
1,536
5,084
1,104
0
2,130
2,954
34,009
0
L
3,449
1,220
0
2,784
7,961
2,295
0
658
7,303
0
26,923
W
3,638
501
800
2,523
8,675
2,576
0
2,053
6,622
27,270
0
W
Achilles
lazyexe
Achilles
7,154
2,062
0
3,239
8,440
3,951
0
3,783
4,657
0
36,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,148
Gold Earned
28,200
316
Minions Killed
260
0
Camps Cleared
0
990,815
Distance Traveled
941,157
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,343
534
65
7
0
182,368
0
W
Bastet
5,984
598
79
8
0
224,759
0
W
Apollo
5,374
537
64
6
0
194,990
2
L
Cthulhu
5,276
528
42
4
0
150,241
0
L
Sylvanus
6,034
603
18
2
0
190,847
0
L
Hou Yi
5,807
581
82
8
0
193,888
2
L
Sol
5,456
546
62
6
0
181,284
0
L
Ullr
5,627
563
56
6
0
224,897
0
W
Chang'e
5,066
507
43
4
0
192,344
0
W
Achilles
6,381
638
65
7
0
196,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role