Player Matchup

Ix Chel
Ix Chel
Platinum III
Dashhhhhh
Ix Chel
Platinum III
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 126L
1,823 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Papitawind
Cu Chulainn
Platinum I
Level 157
God Stats
7W - 4L
1,792 SR
Queue Stats
180W - 166L
1,839 MMR
Party 2
Fenrir
Fenrir
Platinum II
SaiyansWrath
Fenrir
Platinum II
Level 146
God Stats
4W - 5L
1,639 SR
Queue Stats
202W - 191L
1,866 MMR
Party 2
Ares
Ares
Platinum III
TigerB0mb
Ares
Platinum III
Level 155
God Stats
35W - 29L
1,689 SR
Queue Stats
180W - 179L
1,840 MMR
Solo
Anhur
Anhur
Platinum II
YakeBr
Anhur
Platinum II
Level 164
God Stats
37W - 27L
1,711 SR
Queue Stats
244W - 227L
1,828 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,666 SR
1,839 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 197
1,511 SR
1,787 MMR
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Platinum III
E500
He Bo
Platinum III
Level 184
God Stats
10W - 11L
1,595 SR
Queue Stats
470W - 461L
1,855 MMR
Solo
Sylvanus
Sylvanus
Platinum I
El shadou
Sylvanus
Platinum I
Level 222
God Stats
1W - 0L
1,533 SR
Queue Stats
37W - 21L
1,928 MMR
Party 1
Arachne
Arachne
Platinum III
Smite2GoodMeme
Arachne
Platinum III
Level 194
God Stats
1W - 1L
1,567 SR
Queue Stats
70W - 56L
1,854 MMR
Solo
Jing Wei
Jing Wei
Platinum III
moralesmc
Jing Wei
Platinum III
Level 177
God Stats
2W - 4L
1,359 SR
Queue Stats
203W - 195L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dashhhhhh
Ix Chel
1
0 / 0 / 0
2,403
481
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Papitawind
Cu Chulainn
7
2 / 1 / 0
3,772
754
2,137
3,857
1,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
5
0 / 2 / 0
3,075
615
1,150
3,663
1,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
6
0 / 0 / 0
3,375
675
793
3,380
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
YakeBr
Anhur
5
0 / 2 / 0
2,981
596
1,897
3,719
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
RavanaBacchusFreyaOdin

VS

Bans
LokiChang'eSkadiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 2
3,553
711
1,573
3,361
975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
E500
He Bo
7
1 / 0 / 0
3,739
748
674
841
189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
El shadou
Sylvanus
6
1 / 2 / 1
3,753
751
1,884
4,113
1,650
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

5
1 / 0 / 2
3,309
662
1,687
2,913
832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
moralesmc
Jing Wei
7
2 / 0 / 0
3,818
764
1,947
1,641
360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
5
5
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
2
1
L
Ix Chel
Dashhhhhh
Ix Chel
0
0
0
0
W
He Bo
E500
He Bo
1
0
0
1
W
Sylvanus
El shadou
Sylvanus
1
2
1
0.75
L
Cu Chulainn
Papitawind
Cu Chulainn
2
1
0
2
L
Fenrir
0
2
0
0
W
1
0
2
2
L
Ares
0
0
0
0
L
Anhur
YakeBr
Anhur
0
2
0
0
W
Jing Wei
moralesmc
Jing Wei
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,977
Damage
7,765
14,619
Taken
12,869
4,478
Mitigated
4,006
4,646
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,573
114
815
1,820
3,361
975
0
616
2,745
6,764
1,966
L
Ix Chel
Dashhhhhh
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
E500
He Bo
674
92
0
470
841
189
0
0
841
16,122
337
W
Sylvanus
El shadou
Sylvanus
1,884
521
0
1,701
4,113
1,650
0
92
4,021
15,085
1,280
L
Cu Chulainn
Papitawind
Cu Chulainn
2,137
395
0
1,403
3,857
1,246
0
1,550
2,307
862
18,547
L
Fenrir
1,150
321
0
501
3,663
1,093
0
860
2,711
0
13,424
W
1,687
1,229
0
1,195
2,913
832
0
68
2,845
0
12,302
L
Ares
793
0
0
1,650
3,380
1,360
0
548
2,832
9,464
0
L
Anhur
YakeBr
Anhur
1,897
1,213
0
1,092
3,719
779
0
752
2,967
0
15,475
W
Jing Wei
moralesmc
Jing Wei
1,947
1,432
0
136
1,641
360
0
109
1,532
0
18,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,606
Gold Earned
18,172
115
Minions Killed
150
0
Camps Cleared
0
396,489
Distance Traveled
545,359
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,553
711
9
2
0
119,676
0
L
Ix Chel
2,403
481
0
0
0
4,415
0
W
He Bo
3,739
748
38
8
0
97,713
0
W
Sylvanus
3,753
751
35
7
0
87,316
0
L
Cu Chulainn
3,772
754
36
7
0
76,581
0
L
Fenrir
3,075
615
26
5
0
108,865
0
W
Arachne
3,309
662
27
5
0
146,080
0
L
Ares
3,375
675
21
4
0
113,424
1
L
Anhur
2,981
596
32
6
0
93,204
0
W
Jing Wei
3,818
764
41
8
0
94,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role