Player Matchup

Medusa
Medusa
 
Medusa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BoperScred
King Arthur
Level 152
God Stats
11W - 11L
1,523 SR
Queue Stats
131W - 126L
1,497 Elo+
Solo
Freya
Freya
RK1Priest
Freya
Level 140
God Stats
3W - 1L
1,778 SR
Queue Stats
29W - 29L
1,541 Elo+
Solo
Camazotz
Camazotz
ReuKnight
Camazotz
Level 134
God Stats
4W - 1L
1,861 SR
Queue Stats
350W - 290L
1,624 Elo+
Solo
Artio
Artio
rippinheadzs
Artio
Level 149
God Stats
2W - 1L
1,529 SR
Queue Stats
653W - 621L
1,523 Elo+
Solo
Team Averages
Level 148
1,638 SR
1,537 Elo+

VS

Team Averages
Level 142
1,457 SR
1,533 Elo+
Cabrakan
Cabrakan
Calooooos
Cabrakan
Level 147
God Stats
2W - 2L
1,475 SR
Queue Stats
77W - 75L
1,498 Elo+
Solo
Loki
Loki
ILicionI
Loki
Level 158
God Stats
19W - 14L
1,677 SR
Queue Stats
293W - 278L
1,498 Elo+
Solo
Chernobog
Chernobog
STyrannosaurus
Chernobog
Level 149
God Stats
5W - 5L
1,342 SR
Queue Stats
192W - 191L
1,529 Elo+
Solo
Horus
Horus
SaintFester
Horus
Level 128
God Stats
1W - 3L
1,450 SR
Queue Stats
45W - 46L
1,562 Elo+
Party 1
Olorun
Olorun
WakeMason
Olorun
Level 129
God Stats
0W - 2L
1,340 SR
Queue Stats
46W - 46L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 1 / 10
9,354
585
12,126
10,014
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
BoperScred
King Arthur
16
3 / 2 / 1
9,992
625
6,935
11,810
9,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
RK1Priest
Freya
15
2 / 5 / 4
8,477
530
8,676
10,673
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Camazotz
ReuKnight
Camazotz
18
12 / 2 / 2
10,508
657
17,651
17,349
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 3 / 9
8,476
530
3,157
16,559
16,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Calooooos
Cabrakan
12
1 / 7 / 2
7,229
452
7,218
13,162
9,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Loki
16
5 / 4 / 1
8,807
550
9,303
14,302
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
STyrannosaurus
Chernobog
13
1 / 6 / 4
7,675
480
8,133
11,559
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 4 / 4
8,149
509
5,893
18,550
16,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Olorun
WakeMason
Olorun
14
3 / 4 / 3
9,347
584
10,703
12,038
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
24
Kills
13
13
Deaths
25
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
10
10
W
King Arthur
BoperScred
King Arthur
3
2
1
1.75
L
Cabrakan
Calooooos
Cabrakan
1
7
2
0.29
L
Loki
5
4
1
1.38
W
Freya
RK1Priest
Freya
2
5
4
0.8
W
Camazotz
ReuKnight
Camazotz
12
2
2
6.5
L
Chernobog
STyrannosaurus
Chernobog
1
6
4
0.5
L
3
4
4
1.25
L
Olorun
WakeMason
Olorun
3
4
3
1.13
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,545
Damage
41,250
66,405
Taken
69,611
40,845
Mitigated
38,501
24,907
Healing
26,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,126
4,931
0
2,753
10,014
4,147
617
1,054
8,960
0
65,873
W
King Arthur
BoperScred
King Arthur
6,935
719
0
3,089
11,810
9,915
167
4,964
6,846
15,107
59,927
L
Cabrakan
Calooooos
Cabrakan
7,218
1,040
0
3,728
13,162
9,663
0
1,704
11,458
38,859
685
L
Loki
9,303
2,002
0
5,383
14,302
4,602
0
2,211
11,987
0
70,409
W
Freya
RK1Priest
Freya
8,676
2,276
0
2,444
10,673
3,465
0
5,805
4,868
42,795
0
W
Camazotz
ReuKnight
Camazotz
17,651
5,485
0
11,514
17,349
7,027
846
2,289
15,060
0
93,704
L
Chernobog
STyrannosaurus
Chernobog
8,133
4,826
0
2,708
11,559
4,075
639
560
10,999
0
54,274
L
5,893
3,160
1,669
7,605
18,550
16,488
0
4,559
13,511
0
16,860
L
Olorun
WakeMason
Olorun
10,703
5,746
170
5,039
12,038
3,673
0
3,618
7,912
85,803
411
W
3,157
515
120
4,987
16,559
16,291
407
3,517
13,042
16,393
829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,807
Gold Earned
41,207
494
Minions Killed
402
0
Camps Cleared
0
1,644,850
Distance Traveled
1,472,142
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,354
585
105
7
0
321,845
2
W
King Arthur
9,992
625
147
9
0
311,605
0
L
Cabrakan
7,229
452
62
4
0
216,152
0
L
Loki
8,807
550
107
7
0
342,276
0
W
Freya
8,477
530
96
6
0
311,193
0
W
Camazotz
10,508
657
124
8
0
361,500
4
L
Chernobog
7,675
480
94
6
0
295,733
0
L
Horus
8,149
509
18
1
0
334,301
4
L
Olorun
9,347
584
121
8
0
283,680
0
W
Artio
8,476
530
22
1
0
338,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role