Player Matchup

Hachiman
Hachiman
BakedAlaskuh
Hachiman
Level 122
God Stats
7W - 5L
1,585 SR
Queue Stats
27W - 24L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
BillyTheSigma
Cthulhu
Level 233
God Stats
2W - 3L
1,560 SR
Queue Stats
68W - 72L
1,562 Elo+
Solo
Horus
Horus
ESMILLAMO
Horus
Level 120
God Stats
5W - 1L
1,889 SR
Queue Stats
78W - 64L
1,527 Elo+
Party 2
Loki
Loki
Iso0nBums
Loki
Level 123
God Stats
13W - 6L
1,561 SR
Queue Stats
52W - 41L
1,526 Elo+
Party 1
Discordia
Discordia
lllSniper0726
Discordia
Level 142
God Stats
20W - 10L
1,692 SR
Queue Stats
108W - 100L
1,537 Elo+
Party 1
Team Averages
Level 148
1,657 SR
1,549 Elo+

VS

Team Averages
Level 146
1,473 SR
1,562 Elo+
Awilix
Awilix
 
Awilix
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CthulhuOPmain
King Arthur
Level 108
God Stats
7W - 8L
1,500 SR
Queue Stats
284W - 280L
1,559 Elo+
Solo
Tiamat
Tiamat
Elphebah
Tiamat
Level 146
God Stats
2W - 4L
1,555 SR
Queue Stats
233W - 194L
1,584 Elo+
Solo
Sobek
Sobek
ImTheMoneyGuy
Sobek
Level 145
God Stats
2W - 5L
1,310 SR
Queue Stats
189W - 162L
1,570 Elo+
Solo
Charybdis
Charybdis
S 1 B 3 R I A N
Charybdis
Level 149
God Stats
6W - 4L
1,500 SR
Queue Stats
167W - 156L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BakedAlaskuh
Hachiman
13
0 / 2 / 4
7,129
594
6,212
5,873
1,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
14
4 / 0 / 3
8,419
702
10,993
10,422
8,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Horus
ESMILLAMO
Horus
10
2 / 0 / 3
6,657
555
3,628
6,598
4,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
12
3 / 0 / 1
6,932
578
1,987
6,907
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
lllSniper0726
Discordia
12
3 / 0 / 2
7,094
591
7,754
2,097
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 3 / 0
5,925
494
4,993
11,042
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
CthulhuOPmain
King Arthur
9
0 / 4 / 0
5,636
470
4,607
12,268
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Elphebah
Tiamat
12
0 / 0 / 0
6,648
554
1,908
4,589
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,955
496
2,138
12,071
7,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
S 1 B 3 R I A N
Charybdis
12
1 / 2 / 0
6,421
535
4,272
6,180
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
2
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
3
0
0.33
W
Hachiman
BakedAlaskuh
Hachiman
0
2
4
1
W
Cthulhu
4
0
3
5.5
L
King Arthur
CthulhuOPmain
King Arthur
0
4
0
0
W
Horus
ESMILLAMO
Horus
2
0
3
3.5
L
Tiamat
Elphebah
Tiamat
0
0
0
0
L
0
3
1
0.17
W
Loki
3
0
1
3.5
L
Charybdis
S 1 B 3 R I A N
Charybdis
1
2
0
0.5
W
Discordia
lllSniper0726
Discordia
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,574
Damage
17,918
31,897
Taken
46,150
16,768
Mitigated
21,223
13,275
Healing
17,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,993
1,440
0
3,767
11,042
3,317
0
3,510
7,207
0
41,900
W
Hachiman
BakedAlaskuh
Hachiman
6,212
3,671
0
2,860
5,873
1,792
0
609
5,264
0
59,504
W
Cthulhu
10,993
629
257
4,417
10,422
8,248
0
1,514
8,464
53,723
3,086
L
King Arthur
CthulhuOPmain
King Arthur
4,607
701
0
3,288
12,268
7,470
0
6,493
5,041
2,185
28,625
W
Horus
ESMILLAMO
Horus
3,628
1,416
576
2,723
6,598
4,400
0
1,564
5,034
0
12,084
L
Tiamat
Elphebah
Tiamat
1,908
328
0
2,260
4,589
1,460
0
2,417
1,695
46,431
973
L
2,138
129
1,501
4,498
12,071
7,209
189
3,744
7,905
14,194
1,478
W
Loki
1,987
149
0
1,432
6,907
1,833
0
558
6,321
0
48,008
L
Charybdis
S 1 B 3 R I A N
Charybdis
4,272
1,979
0
2,021
6,180
1,767
724
0
6,180
0
55,643
W
Discordia
lllSniper0726
Discordia
7,754
561
0
1,010
2,097
495
0
506
1,591
47,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,231
Gold Earned
30,585
415
Minions Killed
390
0
Camps Cleared
0
1,358,025
Distance Traveled
1,203,209
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,925
494
74
6
0
273,980
2
W
Hachiman
7,129
594
108
9
0
260,697
2
W
Cthulhu
8,419
702
113
9
0
261,151
0
L
King Arthur
5,636
470
63
5
0
227,037
0
W
Horus
6,657
555
12
1
0
282,820
6
L
Tiamat
6,648
554
121
10
0
239,723
0
L
Sobek
5,955
496
15
1
0
251,658
7
W
Loki
6,932
578
82
7
0
293,137
4
L
Charybdis
6,421
535
117
10
0
210,811
0
W
Discordia
7,094
591
100
8
0
260,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role