Player Matchup

Cthulhu
Cthulhu
Stray8716
Cthulhu
Level 20
God Stats
13W - 8L
1,535 SR
Queue Stats
19W - 17L
1,443 Elo+
Party 1
Medusa
Medusa
howwwlie
Medusa
Level 97
God Stats
11W - 4L
1,539 SR
Queue Stats
22W - 19L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
lLucyferl
Jormungandr
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 20L
1,402 Elo+
Party 1
Team Averages
Level 45
1,525 SR
1,416 Elo+

VS

Team Averages
Level 90
1,514 SR
1,417 Elo+
Skadi
Skadi
FlyingWeasel623
Skadi
Level 57
God Stats
9W - 9L
1,413 SR
Queue Stats
71W - 89L
1,365 Elo+
Party 2
Aphrodite
Aphrodite
KushClown33
Aphrodite
Level 147
God Stats
0W - 1L
1,700 SR
Queue Stats
10W - 9L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Sheezus5453
Cthulhu
Level 65
God Stats
16W - 17L
1,429 SR
Queue Stats
68W - 83L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Stray8716
Cthulhu
17
3 / 2 / 11
11,534
769
15,283
17,719
19,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
howwwlie
Medusa
20
11 / 0 / 2
13,376
892
12,530
12,281
5,331
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
lLucyferl
Jormungandr
18
2 / 0 / 13
11,819
788
12,187
13,254
12,236
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 1
9,984
666
9,758
12,114
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Aphrodite
KushClown33
Aphrodite
14
1 / 5 / 0
9,732
649
5,130
10,664
4,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Sheezus5453
Cthulhu
16
1 / 6 / 1
10,034
669
11,624
20,588
13,643
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
16
Kills
2
2
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Aphrodite
KushClown33
Aphrodite
1
5
0
0.2
L
Cthulhu
Sheezus5453
Cthulhu
1
6
1
0.25
W
Cthulhu
Stray8716
Cthulhu
3
2
11
4.25
W
Medusa
howwwlie
Medusa
11
0
2
12
W
Jormungandr
lLucyferl
Jormungandr
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,000
Damage
26,512
43,254
Taken
43,366
37,541
Mitigated
22,045
1,725
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,758
3,977
0
1,187
12,114
3,773
194
6,340
5,212
0
34,865
L
Aphrodite
KushClown33
Aphrodite
5,130
1,111
2,550
3,488
10,664
4,629
96
6,154
3,967
30,002
0
L
Cthulhu
Sheezus5453
Cthulhu
11,624
220
188
1,280
20,588
13,643
0
11,048
8,065
30,790
1,043
W
Cthulhu
Stray8716
Cthulhu
15,283
691
496
0
17,719
19,974
116
5,945
11,755
33,187
189
W
Medusa
howwwlie
Medusa
12,530
3,798
0
1,229
12,281
5,331
2,944
4,727
7,554
0
52,307
W
Jormungandr
lLucyferl
Jormungandr
12,187
1,870
0
0
13,254
12,236
624
5,099
8,137
36,551
2,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,729
Gold Earned
29,750
174
Minions Killed
144
0
Camps Cleared
0
809,783
Distance Traveled
665,016
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,984
666
56
4
0
236,160
0
L
Aphrodite
9,732
649
55
4
0
205,245
1
L
Cthulhu
10,034
669
33
2
0
223,611
0
W
Cthulhu
11,534
769
49
3
0
272,411
0
W
Medusa
13,376
892
76
5
0
285,630
0
W
Jormungandr
11,819
788
49
3
0
251,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role