Player Matchup

Baron Samedi
Baron Samedi
Pickle face1
Baron Samedi
Level 149
God Stats
2W - 1L
1,467 SR
Queue Stats
132W - 111L
1,571 Elo+
Party 1
Jing Wei
Jing Wei
TheHappyApe
Jing Wei
Level 116
God Stats
2W - 0L
1,640 SR
Queue Stats
3W - 1L
1,483 Elo+
Party 1
Achilles
Achilles
TheHappyFry
Achilles
Level 141
God Stats
1W - 1L
1,450 SR
Queue Stats
44W - 35L
1,577 Elo+
Party 1
Team Averages
Level 135
1,519 SR
1,543 Elo+

VS

Team Averages
Level 110
1,577 SR
1,529 Elo+
Bacchus
Bacchus
Hampper
Bacchus
Level 139
God Stats
24W - 13L
1,931 SR
Queue Stats
582W - 387L
1,691 Elo+
Solo
Ullr
Ullr
SHO RO HEAR
Ullr
Level 169
God Stats
3W - 9L
1,299 SR
Queue Stats
114W - 130L
1,395 Elo+
Party 2
Zhong Kui
Zhong Kui
redmence
Zhong Kui
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pickle face1
Baron Samedi
12
3 / 0 / 2
6,542
1,090
6,478
4,193
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
TheHappyApe
Jing Wei
12
2 / 0 / 3
6,575
1,096
2,612
4,939
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
TheHappyFry
Achilles
9
0 / 2 / 1
5,494
916
2,368
5,573
2,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hampper
Bacchus
7
0 / 0 / 0
4,659
777
0
1,679
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 1
5,024
837
2,434
6,215
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
redmence
Zhong Kui
11
2 / 2 / 0
5,575
929
5,675
5,929
3,714
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
2
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Hampper
Bacchus
0
0
0
0
W
Baron Samedi
Pickle face1
Baron Samedi
3
0
2
4
L
0
3
1
0.17
W
Jing Wei
TheHappyApe
Jing Wei
2
0
3
3.5
W
Achilles
TheHappyFry
Achilles
0
2
1
0.25
L
Zhong Kui
redmence
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,458
Damage
8,109
14,705
Taken
13,823
5,797
Mitigated
6,346
6,070
Healing
2,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Hampper
Bacchus
0
0
0
347
1,679
989
0
559
1,045
2,560
0
W
Baron Samedi
Pickle face1
Baron Samedi
6,478
490
1,097
2,243
4,193
1,412
240
1,496
2,497
19,344
518
L
2,434
785
0
1,382
6,215
1,643
0
3,102
2,705
0
10,940
W
Jing Wei
TheHappyApe
Jing Wei
2,612
2,035
0
1,916
4,939
1,396
366
1,277
3,450
0
15,294
W
Achilles
TheHappyFry
Achilles
2,368
163
0
814
5,573
2,989
0
2,018
3,189
0
13,165
L
Zhong Kui
redmence
Zhong Kui
5,675
87
0
957
5,929
3,714
0
2,034
3,382
11,773
385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,611
Gold Earned
15,258
95
Minions Killed
44
0
Camps Cleared
0
380,755
Distance Traveled
272,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,659
777
6
1
0
52,630
0
W
Baron Samedi
6,542
1,090
32
5
0
125,449
0
L
Ullr
5,024
837
17
3
0
97,079
0
W
Jing Wei
6,575
1,096
42
7
0
131,989
0
W
Achilles
5,494
916
21
4
0
123,317
0
L
Zhong Kui
5,575
929
21
4
0
122,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role