Player Matchup

Charybdis
Charybdis
AshTre37
Charybdis
Level 123
God Stats
16W - 16L
1,639 SR
Queue Stats
94W - 117L
1,505 Elo+
Party 2
Tsukuyomi
Tsukuyomi
InnerSilent
Tsukuyomi
Level 147
God Stats
31W - 23L
1,620 SR
Queue Stats
152W - 168L
1,513 Elo+
Party 2
Thoth
Thoth
IssaFraug
Thoth
Level 129
God Stats
0W - 3L
1,379 SR
Queue Stats
12W - 28L
1,359 Elo+
Party 2
Artio
Artio
joepete09
Artio
Level 129
God Stats
6W - 3L
1,752 SR
Queue Stats
116W - 127L
1,523 Elo+
Party 2
Bastet
Bastet
oPlushY
Bastet
Level 126
God Stats
2W - 4L
1,420 SR
Queue Stats
85W - 107L
1,490 Elo+
Party 2
Team Averages
Level 131
1,562 SR
1,478 Elo+

VS

Team Averages
Level 131
1,547 SR
1,528 Elo+
Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AlucardInkei
Hera
Level 127
God Stats
40W - 42L
1,534 SR
Queue Stats
248W - 232L
1,543 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Baasana
Tsukuyomi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 156L
1,567 Elo+
Party 1
Kali
Kali
Ronuborgungulus
Kali
Level 99
God Stats
2W - 0L
1,748 SR
Queue Stats
206W - 186L
1,544 Elo+
Party 1
Charybdis
Charybdis
dashcake
Charybdis
Level 126
God Stats
47W - 59L
1,455 SR
Queue Stats
511W - 502L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AshTre37
Charybdis
14
1 / 3 / 1
7,263
519
6,886
11,165
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tsukuyomi
InnerSilent
Tsukuyomi
11
0 / 5 / 0
6,570
469
7,027
14,108
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thoth
IssaFraug
Thoth
12
2 / 4 / 2
6,920
494
7,920
7,338
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
joepete09
Artio
10
0 / 6 / 2
6,409
458
5,695
16,685
11,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
oPlushY
Bastet
12
2 / 4 / 2
6,773
484
5,526
12,668
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 3 / 11
7,951
568
6,696
16,237
11,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 8
8,836
631
12,787
7,729
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Baasana
Tsukuyomi
15
4 / 1 / 1
9,312
665
9,858
14,868
12,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 0 / 4
9,004
643
6,423
12,661
6,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
dashcake
Charybdis
15
5 / 1 / 5
9,133
652
9,208
8,736
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
22
22
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
11
2.17
W
5
1
8
9
L
Charybdis
AshTre37
Charybdis
1
3
1
0.5
W
Tsukuyomi
Baasana
Tsukuyomi
4
1
1
4.5
L
Tsukuyomi
InnerSilent
Tsukuyomi
0
5
0
0
L
Thoth
IssaFraug
Thoth
2
4
2
0.75
W
7
0
4
9
W
Charybdis
dashcake
Charybdis
5
1
5
7.5
L
Artio
joepete09
Artio
0
6
2
0.17
L
Bastet
oPlushY
Bastet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,054
Damage
44,972
61,964
Taken
60,231
26,322
Mitigated
36,852
19,906
Healing
25,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,696
724
1,468
5,313
16,237
11,774
0
6,281
9,460
18,547
1,002
W
12,787
3,690
322
3,450
7,729
2,330
377
3,661
3,671
59,168
2,033
L
Charybdis
AshTre37
Charybdis
6,886
2,724
0
4,602
11,165
3,393
0
1,838
9,279
0
60,094
W
Tsukuyomi
Baasana
Tsukuyomi
9,858
2,335
0
6,488
14,868
12,823
0
163
14,705
818
64,583
L
Tsukuyomi
InnerSilent
Tsukuyomi
7,027
1,340
0
3,782
14,108
5,353
0
852
12,168
0
46,688
L
Thoth
IssaFraug
Thoth
7,920
122
0
192
7,338
2,427
0
3,994
3,054
47,803
0
W
6,423
3,020
0
5,075
12,661
6,690
0
1,564
11,035
0
76,912
W
Charybdis
dashcake
Charybdis
9,208
3,096
0
3,741
8,736
3,235
642
834
7,902
0
67,328
L
Artio
joepete09
Artio
5,695
453
840
4,505
16,685
11,313
0
9,211
7,004
22,315
401
L
Bastet
oPlushY
Bastet
5,526
1,652
0
5,985
12,668
3,836
0
2,581
9,980
0
44,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,935
Gold Earned
44,236
365
Minions Killed
480
0
Camps Cleared
0
1,412,973
Distance Traveled
1,465,183
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,951
568
32
2
0
276,324
4
W
Hera
8,836
631
120
9
0
303,249
4
L
Charybdis
7,263
519
101
7
0
249,095
0
W
Tsukuyomi
9,312
665
115
8
0
273,645
0
L
Tsukuyomi
6,570
469
57
4
0
278,040
0
L
Thoth
6,920
494
89
6
0
273,495
7
W
Kali
9,004
643
110
8
0
349,490
0
W
Charybdis
9,133
652
103
7
0
262,475
5
L
Artio
6,409
458
29
2
0
281,893
3
L
Bastet
6,773
484
89
6
0
330,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role