Player Matchup

Da Ji
Da Ji
Abigor567
Da Ji
Level 149
God Stats
11W - 0L
1,949 SR
Queue Stats
38W - 14L
1,626 Elo+
Party 2
Mulan
Mulan
BarryMkocner
Mulan
Level 107
God Stats
112W - 106L
1,550 SR
Queue Stats
149W - 154L
1,522 Elo+
Solo
Nox
Nox
STEEL_MASON
Nox
Level 163
God Stats
4W - 3L
1,334 SR
Queue Stats
160W - 89L
1,593 Elo+
Party 2
Zhong Kui
Zhong Kui
Unsure84
Zhong Kui
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 21L
1,615 Elo+
Party 2
Danzaburou
Danzaburou
runnawaydog
Danzaburou
Level 37
God Stats
2W - 1L
1,652 SR
Queue Stats
8W - 6L
1,371 Elo+
Solo
Team Averages
Level 123
1,597 SR
1,545 Elo+

VS

Team Averages
Level 87
1,483 SR
1,544 Elo+
Mulan
Mulan
Derm-Blink
Mulan
Level 102
God Stats
11W - 14L
1,536 SR
Queue Stats
228W - 246L
1,476 Elo+
Solo
Fenrir
Fenrir
DiDuM DiRtY x
Fenrir
Level 105
God Stats
3W - 8L
1,469 SR
Queue Stats
312W - 346L
1,477 Elo+
Party 1
Olorun
Olorun
Lord Rayjuken
Olorun
Level 41
God Stats
18W - 25L
1,503 SR
Queue Stats
276W - 294L
1,486 Elo+
Party 1
Cupid
Cupid
MasterXandred92
Cupid
Level 156
God Stats
13W - 12L
1,406 SR
Queue Stats
248W - 253L
1,485 Elo+
Solo
Baba Yaga
Baba Yaga
acedeadpool91
Baba Yaga
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Abigor567
Da Ji
11
6 / 1 / 4
7,329
1,466
6,267
4,733
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 10
6,246
1,249
3,454
5,513
2,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 6
5,838
1,168
2,688
3,298
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Unsure84
Zhong Kui
11
3 / 0 / 7
7,288
1,458
3,506
4,337
4,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
runnawaydog
Danzaburou
11
2 / 2 / 7
6,435
1,287
5,818
4,586
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

388

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 3 / 1
5,268
1,054
1,413
2,807
1,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
3 / 1 / 0
6,415
1,283
5,476
6,540
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
5,612
1,122
3,989
5,020
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
5,838
1,168
4,510
4,000
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baba Yaga
acedeadpool91
Baba Yaga
11
0 / 4 / 2
5,885
1,177
3,789
5,515
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
11
Kills
3
3
Deaths
11
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Abigor567
Da Ji
6
1
4
8
W
0
0
10
5
L
Mulan
0
3
1
0.17
L
3
1
0
3
L
0
2
2
0.5
L
0
1
1
0.5
W
0
0
6
3
W
Zhong Kui
Unsure84
Zhong Kui
3
0
7
6.5
L
Baba Yaga
acedeadpool91
Baba Yaga
0
4
2
0.25
W
Danzaburou
runnawaydog
Danzaburou
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,733
Damage
19,177
22,467
Taken
23,882
13,050
Mitigated
8,480
3,400
Healing
1,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Abigor567
Da Ji
6,267
2,279
0
0
4,733
2,304
0
1,061
3,672
0
9,750
W
3,454
264
0
2,115
5,513
2,939
0
2,174
3,339
0
13,322
L
Mulan
1,413
149
0
48
2,807
1,260
0
245
2,464
0
1,730
L
5,476
739
0
320
6,540
2,315
0
1,431
5,069
0
11,123
L
3,989
2,309
150
716
5,020
1,715
0
2,349
2,595
5,935
641
L
4,510
958
0
524
4,000
1,397
0
1,349
2,609
0
22,287
W
2,688
275
0
0
3,298
1,231
0
1,462
1,836
11,584
0
W
Zhong Kui
Unsure84
Zhong Kui
3,506
288
0
870
4,337
4,964
0
1,444
2,860
8,845
0
L
Baba Yaga
acedeadpool91
Baba Yaga
3,789
370
0
112
5,515
1,793
0
820
4,617
12,710
0
W
Danzaburou
runnawaydog
Danzaburou
5,818
1,494
0
415
4,586
1,612
0
1,335
3,187
0
19,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,136
Gold Earned
29,018
98
Minions Killed
90
3
Camps Cleared
3
504,135
Distance Traveled
438,877
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,329
1,466
5
1
1
105,155
0
W
Mulan
6,246
1,249
28
6
2
112,916
0
L
Mulan
5,268
1,054
0
0
0
30,650
0
L
Fenrir
6,415
1,283
12
2
1
111,282
0
L
Olorun
5,612
1,122
5
1
1
99,733
0
L
Cupid
5,838
1,168
46
9
1
98,933
2
W
Nox
5,838
1,168
31
6
0
84,122
0
W
Zhong Kui
7,288
1,458
9
2
0
110,407
0
L
Baba Yaga
5,885
1,177
27
5
0
98,279
0
W
Danzaburou
6,435
1,287
25
5
0
91,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role