Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LadiesmanX816
Ne Zha
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,374 Elo+
Solo
Janus
Janus
LazerStorm48
Janus
Level 157
God Stats
7W - 9L
1,532 SR
Queue Stats
295W - 289L
1,562 Elo+
Party 2
Bacchus
Bacchus
Thirst4morE
Bacchus
Level 178
God Stats
2W - 1L
1,828 SR
Queue Stats
299W - 283L
1,423 Elo+
Solo
Ullr
Ullr
strangerhg
Ullr
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 51L
1,529 Elo+
Party 2
Team Averages
Level 137
1,572 SR
1,478 Elo+

VS

Team Averages
Level 120
1,561 SR
1,471 Elo+
Maman Brigitte
Maman Brigitte
BxForte
Maman Brigitte
Level 103
God Stats
39W - 46L
1,527 SR
Queue Stats
316W - 292L
1,521 Elo+
Solo
Cerberus
Cerberus
DE BLOB 007
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,470 Elo+
Solo
Medusa
Medusa
Sduque01804
Medusa
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 69L
1,359 Elo+
Party 1
Loki
Loki
SrDiosHumilde
Loki
Level 125
God Stats
2W - 1L
1,550 SR
Queue Stats
66W - 52L
1,550 Elo+
Solo
Poseidon
Poseidon
pedgar106
Poseidon
Level 155
God Stats
3W - 1L
1,727 SR
Queue Stats
92W - 96L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 6 / 0
6,860
572
2,934
9,119
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 4 / 0
6,228
519
4,751
11,829
4,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 4
6,810
568
7,741
6,884
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Thirst4morE
Bacchus
9
2 / 1 / 4
6,481
540
3,999
6,194
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 2
6,447
537
4,490
7,539
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BxForte
Maman Brigitte
12
7 / 3 / 5
7,376
615
8,000
10,527
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
DE BLOB 007
Cerberus
12
4 / 1 / 0
7,406
617
2,108
5,192
1,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
10
0 / 4 / 5
6,128
511
4,315
7,555
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

12
5 / 3 / 4
7,381
615
6,576
11,301
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
pedgar106
Poseidon
13
0 / 1 / 4
7,678
640
5,706
7,363
1,725
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
12
Kills
16
16
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
6
0
0.67
W
Maman Brigitte
BxForte
Maman Brigitte
7
3
5
3.17
W
Cerberus
DE BLOB 007
Cerberus
4
1
0
4
L
1
4
0
0.25
L
3
2
4
2.5
W
Medusa
0
4
5
0.63
W
5
3
4
2.33
L
Bacchus
Thirst4morE
Bacchus
2
1
4
4
W
Poseidon
pedgar106
Poseidon
0
1
4
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,915
Damage
26,705
41,565
Taken
41,938
16,574
Mitigated
12,568
8,812
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,934
1,453
0
690
9,119
3,142
0
2,407
6,712
0
46,786
W
Maman Brigitte
BxForte
Maman Brigitte
8,000
791
0
2,833
10,527
3,482
0
4,097
6,144
39,754
615
W
Cerberus
DE BLOB 007
Cerberus
2,108
179
0
1,454
5,192
1,782
0
2,325
2,703
39,183
2,622
L
4,751
446
0
3,958
11,829
4,494
0
7,147
4,682
0
41,882
L
7,741
802
0
750
6,884
1,827
0
2,770
4,114
38,096
0
W
Medusa
4,315
2,329
0
1,232
7,555
2,360
0
2,540
4,973
0
26,530
W
6,576
1,744
0
3,774
11,301
3,219
9
2,244
8,913
0
51,460
L
Bacchus
Thirst4morE
Bacchus
3,999
630
0
2,068
6,194
4,661
0
1,785
4,409
18,326
448
W
Poseidon
pedgar106
Poseidon
5,706
1,028
0
3,373
7,363
1,725
0
0
7,363
60,343
1,193
L
4,490
1,965
0
1,346
7,539
2,450
782
1,449
6,090
0
35,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,826
Gold Earned
35,969
306
Minions Killed
408
0
Camps Cleared
0
1,222,150
Distance Traveled
1,236,279
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,860
572
66
6
0
261,959
1
W
Maman Brigitte
7,376
615
63
5
0
275,174
0
W
Cerberus
7,406
617
106
9
0
226,552
4
L
Ne Zha
6,228
519
56
5
0
220,086
1
L
Janus
6,810
568
71
6
0
251,056
1
W
Medusa
6,128
511
43
4
0
218,552
2
W
Loki
7,381
615
86
7
0
274,174
0
L
Bacchus
6,481
540
39
3
0
260,348
7
W
Poseidon
7,678
640
110
9
0
241,827
2
L
Ullr
6,447
537
74
6
0
228,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role