Player Matchup

Bellona
Bellona
GargantuanGonads
Bellona
Level 142
God Stats
14W - 9L
1,670 SR
Queue Stats
205W - 179L
1,521 Elo+
Solo
Ra
Ra
ImFarley
Ra
Level 153
God Stats
2W - 1L
1,381 SR
Queue Stats
113W - 81L
1,586 Elo+
Solo
Mulan
Mulan
Kyraish
Mulan
Level 156
God Stats
24W - 22L
1,469 SR
Queue Stats
464W - 463L
1,558 Elo+
Party 2
Hou Yi
Hou Yi
Lagarfljot
Hou Yi
Level 161
God Stats
5W - 3L
1,452 SR
Queue Stats
354W - 321L
1,596 Elo+
Solo
Bacchus
Bacchus
mtfc0716
Bacchus
Level 120
God Stats
12W - 8L
1,652 SR
Queue Stats
457W - 454L
1,535 Elo+
Party 2
Team Averages
Level 146
1,525 SR
1,559 Elo+

VS

Team Averages
Level 173
1,581 SR
1,584 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AkamuSaber
Morgan Le Fay
Level 261
God Stats
1W - 4L
1,573 SR
Queue Stats
623W - 585L
1,581 Elo+
Party 1
Thoth
Thoth
Neopolitan
Thoth
Level 126
God Stats
1W - 2L
1,711 SR
Queue Stats
151W - 116L
1,654 Elo+
Party 3
Susano
Susano
ShiresNut
Susano
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 102L
1,560 Elo+
Party 1
Bacchus
Bacchus
xeeta
Bacchus
Level 159
God Stats
3W - 1L
1,621 SR
Queue Stats
290W - 255L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,833
603
4,945
12,865
10,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 2 / 4
7,915
609
5,500
7,376
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Kyraish
Mulan
10
2 / 2 / 7
6,071
467
7,322
7,381
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hou Yi
Lagarfljot
Hou Yi
15
9 / 2 / 4
8,840
680
12,740
10,884
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
mtfc0716
Bacchus
12
6 / 1 / 4
7,195
553
4,905
11,252
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 7 / 0
6,579
506
5,043
12,220
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
AkamuSaber
Morgan Le Fay
12
1 / 2 / 2
6,509
501
5,873
6,885
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
13
2 / 2 / 1
7,400
569
10,421
8,177
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
ShiresNut
Susano
11
4 / 5 / 1
7,164
551
6,047
11,908
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
xeeta
Bacchus
9
1 / 5 / 4
6,340
488
4,277
11,053
9,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
21
Kills
9
9
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
0
0.14
L
Morgan Le Fay
AkamuSaber
Morgan Le Fay
1
2
2
1
W
1
2
1
0.75
W
3
2
4
2.5
W
Mulan
Kyraish
Mulan
2
2
7
2.75
W
Hou Yi
Lagarfljot
Hou Yi
9
2
4
5.5
L
Thoth
2
2
1
1.25
L
Susano
ShiresNut
Susano
4
5
1
0.9
W
Bacchus
mtfc0716
Bacchus
6
1
4
8
L
Bacchus
xeeta
Bacchus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,412
Damage
31,661
49,758
Taken
50,243
28,206
Mitigated
20,172
21,929
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,043
3,601
0
3,773
12,220
3,157
0
726
11,340
0
41,564
L
Morgan Le Fay
AkamuSaber
Morgan Le Fay
5,873
156
0
1,886
6,885
2,023
0
3,657
3,161
41,578
1,076
W
4,945
377
0
3,948
12,865
10,060
0
7,626
4,031
0
52,062
W
5,500
1,010
1,091
3,674
7,376
2,612
144
4,017
2,897
67,377
611
W
Mulan
Kyraish
Mulan
7,322
749
0
1,686
7,381
5,488
0
2,973
4,206
0
20,803
W
Hou Yi
Lagarfljot
Hou Yi
12,740
7,268
0
5,648
10,884
3,877
805
1,482
9,314
0
62,893
L
Thoth
10,421
330
0
2,740
8,177
2,108
0
692
6,836
47,306
0
L
Susano
ShiresNut
Susano
6,047
1,610
0
3,450
11,908
3,384
0
2,172
9,598
0
35,670
W
Bacchus
mtfc0716
Bacchus
4,905
719
0
5,882
11,252
6,169
0
2,276
8,739
34,144
0
L
Bacchus
xeeta
Bacchus
4,277
820
0
2,391
11,053
9,500
0
3,031
7,710
14,932
976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,854
Gold Earned
33,992
404
Minions Killed
336
0
Camps Cleared
0
1,347,134
Distance Traveled
1,334,690
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,579
506
75
6
0
232,260
0
L
Morgan Le Fay
6,509
501
98
8
0
278,493
4
W
Bellona
7,833
603
92
7
0
261,791
2
W
Ra
7,915
609
120
9
0
283,363
3
W
Mulan
6,071
467
26
2
0
261,062
4
W
Hou Yi
8,840
680
103
8
0
239,692
2
L
Thoth
7,400
569
91
7
0
279,920
0
L
Susano
7,164
551
50
4
0
281,667
4
W
Bacchus
7,195
553
63
5
0
301,226
0
L
Bacchus
6,340
488
22
2
0
262,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role