Player Matchup

Anhur
Anhur
Bcrich07
Anhur
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 259L
1,428 Elo+
Party 1
Odin
Odin
Lalii_Chu
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,387 Elo+
Party 1
Raijin
Raijin
Lazark14
Raijin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 130L
1,443 Elo+
Party 1
Neith
Neith
SniffedGlue
Neith
Level 164
God Stats
1W - 2L
1,513 SR
Queue Stats
117W - 105L
1,442 Elo+
Solo
Charon
Charon
aguila-arpia787
Charon
Level 125
God Stats
0W - 1L
1,609 SR
Queue Stats
19W - 28L
1,396 Elo+
Party 1
Team Averages
Level 136
1,524 SR
1,419 Elo+

VS

Team Averages
Level 142
1,584 SR
1,481 Elo+
Anubis
Anubis
 
Anubis
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ItsH3ADSHOT23
Odin
Level 141
God Stats
2W - 0L
1,747 SR
Queue Stats
109W - 122L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
KoldKatz
Sun Wukong
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 133L
1,449 Elo+
Solo
Hercules
Hercules
VictorSú05
Hercules
Level 123
God Stats
3W - 0L
1,847 SR
Queue Stats
59W - 65L
1,462 Elo+
Solo
Freya
Freya
issa-_-vibe9
Freya
Level 114
God Stats
7W - 13L
1,325 SR
Queue Stats
421W - 423L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bcrich07
Anhur
10
0 / 1 / 1
4,892
978
1,333
2,722
713
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
10
1 / 1 / 1
5,085
1,017
2,768
4,298
1,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Lazark14
Raijin
9
1 / 1 / 0
4,914
983
2,470
2,199
768
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
4,461
892
740
1,117
237
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 1 / 0
5,177
1,035
2,395
2,809
2,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 1 / 3
5,151
1,030
2,602
1,521
521
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 4
5,217
1,043
1,425
2,143
1,807
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
KoldKatz
Sun Wukong
11
1 / 0 / 4
5,728
1,146
3,476
3,600
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
VictorSú05
Hercules
11
3 / 0 / 1
5,825
1,165
1,754
6,258
3,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 1 / 1
5,198
1,040
1,418
2,616
1,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
5
5
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
3
1.5
L
Anhur
Bcrich07
Anhur
0
1
1
0.5
W
0
0
4
2
W
Sun Wukong
KoldKatz
Sun Wukong
1
0
4
3
L
Odin
1
1
1
1.5
L
Raijin
Lazark14
Raijin
1
1
0
1
L
0
1
0
0
W
Hercules
VictorSú05
Hercules
3
0
1
3.5
L
0
1
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,706
Damage
10,675
13,145
Taken
16,138
5,841
Mitigated
9,351
4,196
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,602
38
0
317
1,521
521
0
448
1,037
7,210
0
L
Anhur
Bcrich07
Anhur
1,333
495
573
949
2,722
713
0
1,281
1,441
0
4,283
W
1,425
93
258
171
2,143
1,807
0
669
1,474
1,357
3,634
W
Sun Wukong
KoldKatz
Sun Wukong
3,476
115
372
414
3,600
2,577
0
1,241
2,249
0
12,670
L
Odin
2,768
67
0
1,059
4,298
1,902
0
1,698
2,600
0
5,857
L
Raijin
Lazark14
Raijin
2,470
557
133
414
2,199
768
0
228
1,971
8,988
322
L
740
114
347
184
1,117
237
0
579
538
0
3,058
W
Hercules
VictorSú05
Hercules
1,754
216
148
3,248
6,258
3,283
0
1,339
4,846
0
4,271
L
2,395
269
68
469
2,809
2,221
0
1,038
1,771
5,277
147
W
1,418
128
897
1,060
2,616
1,163
0
992
1,555
5,865
183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
27,119
42
Minions Killed
51
0
Camps Cleared
0
383,147
Distance Traveled
476,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,151
1,030
10
2
0
85,567
0
L
Anhur
4,892
978
12
2
0
74,478
0
W
Odin
5,217
1,043
8
2
0
89,939
0
W
Sun Wukong
5,728
1,146
18
4
0
104,753
0
L
Odin
5,085
1,017
11
2
0
94,897
0
L
Raijin
4,914
983
11
2
0
81,504
0
L
Neith
4,461
892
5
1
0
21,698
0
W
Hercules
5,825
1,165
5
1
0
102,265
0
L
Charon
5,177
1,035
3
1
0
110,570
0
W
Freya
5,198
1,040
10
2
0
94,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role