Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CZAironRug21
Cthulhu
Level 134
God Stats
20W - 10L
1,278 SR
Queue Stats
151W - 119L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
Trssher
Jormungandr
Level 43
God Stats
6W - 6L
1,591 SR
Queue Stats
122W - 100L
1,507 Elo+
Party 2
Discordia
Discordia
maestro3
Discordia
Level 148
God Stats
2W - 0L
1,815 SR
Queue Stats
68W - 63L
1,480 Elo+
Solo
Jing Wei
Jing Wei
ratanas
Jing Wei
Level 158
God Stats
1W - 1L
1,300 SR
Queue Stats
187W - 182L
1,481 Elo+
Party 2
Team Averages
Level 127
1,497 SR
1,497 Elo+

VS

Team Averages
Level 129
1,509 SR
1,467 Elo+
Danzaburou
Danzaburou
ALPHA__1198
Danzaburou
Level 103
God Stats
18W - 32L
1,399 SR
Queue Stats
79W - 110L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hunterowarriors
Tsukuyomi
Level 111
God Stats
55W - 53L
1,515 SR
Queue Stats
174W - 183L
1,512 Elo+
Party 1
Ymir
Ymir
JerichoRising
Ymir
Level 164
God Stats
3W - 2L
1,669 SR
Queue Stats
119W - 158L
1,394 Elo+
Party 1
Guan Yu
Guan Yu
Luv4tokee
Guan Yu
Level 119
God Stats
5W - 5L
1,580 SR
Queue Stats
349W - 314L
1,594 Elo+
Solo
Chang'e
Chang'e
aureus_deus
Chang'e
Level 147
God Stats
3W - 8L
1,380 SR
Queue Stats
103W - 142L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
9 / 2 / 6
10,374
546
16,826
16,778
7,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Cthulhu
CZAironRug21
Cthulhu
17
1 / 1 / 9
10,813
569
16,283
17,250
18,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jormungandr
Trssher
Jormungandr
16
5 / 3 / 15
10,871
572
20,748
21,903
27,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
maestro3
Discordia
17
5 / 2 / 4
10,360
545
13,688
8,886
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
ratanas
Jing Wei
19
4 / 2 / 6
11,505
606
11,841
15,367
6,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALPHA__1198
Danzaburou
16
2 / 3 / 4
10,503
553
9,578
15,087
5,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Hunterowarriors
Tsukuyomi
16
1 / 6 / 1
8,908
469
10,805
16,642
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 6 / 4
9,044
476
12,872
27,708
14,301
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Luv4tokee
Guan Yu
16
1 / 4 / 2
10,091
531
11,315
23,279
23,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chang'e
aureus_deus
Chang'e
15
1 / 5 / 2
9,563
503
7,168
19,224
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
24
Kills
10
10
Deaths
24
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
2
6
6
L
Danzaburou
ALPHA__1198
Danzaburou
2
3
4
1.33
W
Cthulhu
CZAironRug21
Cthulhu
1
1
9
5.5
L
Tsukuyomi
Hunterowarriors
Tsukuyomi
1
6
1
0.25
L
5
6
4
1.17
L
Guan Yu
Luv4tokee
Guan Yu
1
4
2
0.5
W
Jormungandr
Trssher
Jormungandr
5
3
15
4.17
L
Chang'e
aureus_deus
Chang'e
1
5
2
0.4
W
Discordia
maestro3
Discordia
5
2
4
3.5
W
Jing Wei
ratanas
Jing Wei
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,386
Damage
51,738
80,184
Taken
101,940
63,822
Mitigated
54,505
19,538
Healing
30,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
16,826
2,736
0
5,440
16,778
7,983
388
2,919
13,859
0
84,078
L
Danzaburou
ALPHA__1198
Danzaburou
9,578
1,986
0
4,016
15,087
5,064
1,713
5,936
8,981
0
77,714
W
Cthulhu
CZAironRug21
Cthulhu
16,283
869
1,603
2,950
17,250
18,773
87
2,286
14,964
81,376
994
L
Tsukuyomi
Hunterowarriors
Tsukuyomi
10,805
1,201
0
4,636
16,642
5,577
0
7,223
9,061
0
77,652
L
12,872
2,965
0
3,311
27,708
14,301
0
12,474
14,628
44,753
1,815
L
Guan Yu
Luv4tokee
Guan Yu
11,315
1,514
1,684
9,822
23,279
23,860
0
10,398
11,599
604
67,995
W
Jormungandr
Trssher
Jormungandr
20,748
6,499
0
2,342
21,903
27,183
331
7,012
14,891
46,768
1,475
L
Chang'e
aureus_deus
Chang'e
7,168
669
969
6,390
19,224
5,703
0
9,913
8,601
56,376
1,620
W
Discordia
maestro3
Discordia
13,688
1,056
0
1,175
8,886
3,238
307
3,912
4,974
63,661
641
W
Jing Wei
ratanas
Jing Wei
11,841
10,296
0
6,028
15,367
6,645
1,234
3,631
11,736
0
105,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,923
Gold Earned
48,109
593
Minions Killed
552
0
Camps Cleared
0
1,994,554
Distance Traveled
1,910,904
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,374
546
103
5
0
424,948
0
L
Danzaburou
10,503
553
134
7
0
378,535
1
W
Cthulhu
10,813
569
156
8
0
399,044
2
L
Tsukuyomi
8,908
469
110
6
0
414,750
0
L
Ymir
9,044
476
64
3
0
352,272
4
L
Guan Yu
10,091
531
133
7
0
409,540
5
W
Jormungandr
10,871
572
53
3
0
381,234
0
L
Chang'e
9,563
503
111
6
0
355,807
0
W
Discordia
10,360
545
121
6
0
395,947
5
W
Jing Wei
11,505
606
160
8
0
393,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role