Player Matchup

Ymir
Ymir
BlackNoir7791
Ymir
Level 16
God Stats
3W - 2L
1,720 SR
Queue Stats
33W - 33L
1,448 Elo+
Party 1
Izanami
Izanami
Duszteh
Izanami
Level 48
God Stats
26W - 24L
1,501 SR
Queue Stats
65W - 69L
1,445 Elo+
Party 1
Ratatoskr
Ratatoskr
Finifer
Ratatoskr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,234 Elo+
Party 3
Atlas
Atlas
MedianJungle08
Atlas
Level 154
God Stats
2W - 1L
1,650 SR
Queue Stats
13W - 16L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
gucci67
Nu Wa
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,250 Elo+
Party 3
Team Averages
Level 54
1,574 SR
1,371 Elo+

VS

Team Averages
Level 45
1,403 SR
1,339 Elo+
Osiris
Osiris
GenSlayer
Osiris
Level 42
God Stats
1W - 4L
1,313 SR
Queue Stats
50W - 72L
1,316 Elo+
Solo
Kukulkan
Kukulkan
GoodMrGary
Kukulkan
Level 8
God Stats
0W - 2L
1,123 SR
Queue Stats
0W - 5L
1,186 Elo+
Party 2
Sylvanus
Sylvanus
SPACE-CASE-ACE
Sylvanus
Level 102
God Stats
2W - 1L
1,750 SR
Queue Stats
35W - 38L
1,515 Elo+
Party 4
Hachiman
Hachiman
TxJansen13
Hachiman
Level 24
God Stats
13W - 7L
1,624 SR
Queue Stats
29W - 37L
1,489 Elo+
Party 4
Bellona
Bellona
Wheffle
Bellona
Level 49
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 5L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
6,633
663
7,607
7,939
4,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Duszteh
Izanami
10
5 / 0 / 3
6,209
621
3,929
5,741
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Finifer
Ratatoskr
8
0 / 0 / 1
4,625
463
71
3,944
1,270
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 0 / 5
5,913
591
5,681
6,469
4,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
gucci67
Nu Wa
10
2 / 0 / 2
5,518
552
4,237
3,904
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GenSlayer
Osiris
10
0 / 1 / 0
5,064
506
1,566
7,388
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
GoodMrGary
Kukulkan
9
0 / 3 / 0
5,220
522
1,304
3,099
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
9
1 / 5 / 0
5,162
516
4,863
8,958
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
TxJansen13
Hachiman
7
0 / 5 / 1
4,484
448
4,376
6,987
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Wheffle
Bellona
7
0 / 3 / 0
4,315
432
1,924
7,216
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
1
1
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Izanami
Duszteh
Izanami
5
0
3
6.5
W
Ratatoskr
Finifer
Ratatoskr
0
0
1
0.5
L
Osiris
GenSlayer
Osiris
0
1
0
0
L
Kukulkan
GoodMrGary
Kukulkan
0
3
0
0
W
4
0
5
6.5
L
Sylvanus
1
5
0
0.2
L
Hachiman
TxJansen13
Hachiman
0
5
1
0.1
L
Bellona
Wheffle
Bellona
0
3
0
0
W
Nu Wa
gucci67
Nu Wa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,525
Damage
14,033
27,997
Taken
33,648
12,863
Mitigated
12,481
9,557
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,607
1,943
0
2,334
7,939
4,265
0
1,640
6,299
38,502
3,514
W
Izanami
Duszteh
Izanami
3,929
2,577
0
3,457
5,741
1,775
279
1,766
3,975
0
39,400
W
Ratatoskr
Finifer
Ratatoskr
71
0
0
680
3,944
1,270
175
824
3,120
0
16,652
L
Osiris
GenSlayer
Osiris
1,566
108
0
2,905
7,388
3,888
0
3,572
3,816
0
27,831
L
Kukulkan
GoodMrGary
Kukulkan
1,304
0
0
10
3,099
786
0
2,082
1,017
26,968
0
W
5,681
1,722
0
2,206
6,469
4,594
70
1,118
5,351
19,825
3,150
L
Sylvanus
4,863
1,802
350
2,328
8,958
3,116
0
3,058
5,620
23,287
6,696
L
Hachiman
TxJansen13
Hachiman
4,376
2,618
0
1,477
6,987
1,857
0
3,664
3,012
0
17,748
L
Bellona
Wheffle
Bellona
1,924
410
0
310
7,216
2,834
0
4,280
2,903
0
16,521
W
Nu Wa
gucci67
Nu Wa
4,237
1,287
0
880
3,904
959
198
510
3,394
24,709
2,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
24,245
255
Minions Killed
194
0
Camps Cleared
0
960,806
Distance Traveled
1,000,447
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,633
663
70
7
0
166,744
0
W
Izanami
6,209
621
77
8
0
188,189
3
W
Ratatoskr
4,625
463
31
3
0
222,615
0
L
Osiris
5,064
506
47
5
0
188,485
0
L
Kukulkan
5,220
522
42
4
0
171,488
0
W
Atlas
5,913
591
29
3
0
181,010
2
L
Sylvanus
5,162
516
52
5
0
195,153
1
L
Hachiman
4,484
448
25
3
0
197,697
0
L
Bellona
4,315
432
28
3
0
247,624
1
W
Nu Wa
5,518
552
48
5
0
202,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role