Player Matchup

Gilgamesh
Gilgamesh
RB ABSTRACT
Gilgamesh
Level 84
God Stats
1W - 1L
1,286 SR
Queue Stats
45W - 39L
1,615 Elo+
Solo
Ao Kuang
Ao Kuang
adamsupersaiyan2
Ao Kuang
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 35L
1,508 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
candysauras
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,399 Elo+
Party 1
Yemoja
Yemoja
mintysoxx
Yemoja
Level 75
God Stats
21W - 20L
1,530 SR
Queue Stats
63W - 55L
1,441 Elo+
Party 1
Scylla
Scylla
x_Anomaly723_x
Scylla
Level 89
God Stats
9W - 8L
1,653 SR
Queue Stats
171W - 151L
1,514 Elo+
Party 2
Team Averages
Level 71
1,494 SR
1,496 Elo+

VS

Team Averages
Level 98
1,501 SR
1,469 Elo+
Chiron
Chiron
JibblieGibblies
Chiron
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,430 Elo+
Solo
Atlas
Atlas
MintTOP7
Atlas
Level 127
God Stats
5W - 4L
1,464 SR
Queue Stats
177W - 167L
1,515 Elo+
Party 3
Lancelot
Lancelot
Mjdrax025
Lancelot
Level 105
God Stats
2W - 7L
1,521 SR
Queue Stats
247W - 211L
1,474 Elo+
Solo
Sylvanus
Sylvanus
TheExoticdaddy
Sylvanus
Level 66
God Stats
1W - 1L
1,436 SR
Queue Stats
60W - 49L
1,521 Elo+
Party 3
King Arthur
King Arthur
finoallafine_18
King Arthur
Level 146
God Stats
8W - 8L
1,584 SR
Queue Stats
258W - 254L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RB ABSTRACT
Gilgamesh
11
1 / 0 / 0
6,446
537
5,834
14,770
11,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
9 / 1 / 1
7,445
620
8,472
10,132
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
candysauras
Ah Muzen Cab
11
2 / 0 / 3
6,086
507
7,482
6,243
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
mintysoxx
Yemoja
11
1 / 0 / 4
6,201
517
3,052
4,049
2,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 5
7,178
598
3,893
6,811
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,381
448
3,790
6,613
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
MintTOP7
Atlas
12
2 / 4 / 1
7,013
584
5,942
6,603
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Mjdrax025
Lancelot
13
1 / 3 / 0
6,494
541
3,979
9,178
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
8
0 / 4 / 0
5,296
441
1,693
10,010
5,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
finoallafine_18
King Arthur
12
0 / 1 / 0
6,998
583
11,190
11,725
8,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
3
3
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Atlas
MintTOP7
Atlas
2
4
1
0.63
L
Lancelot
Mjdrax025
Lancelot
1
3
0
0.33
W
Gilgamesh
RB ABSTRACT
Gilgamesh
1
0
0
1
L
Sylvanus
0
4
0
0
W
9
1
1
9.5
W
Ah Muzen Cab
candysauras
Ah Muzen Cab
2
0
3
3.5
L
King Arthur
finoallafine_18
King Arthur
0
1
0
0
W
Yemoja
mintysoxx
Yemoja
1
0
4
3
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,733
Damage
26,594
42,005
Taken
44,129
20,997
Mitigated
21,374
10,605
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,790
881
426
1,291
6,613
2,038
0
2,745
3,761
0
33,599
L
Atlas
MintTOP7
Atlas
5,942
1,021
0
615
6,603
2,106
0
3,589
2,666
38,621
1,306
L
Lancelot
Mjdrax025
Lancelot
3,979
544
0
3,418
9,178
3,276
0
3,769
5,139
0
50,482
W
Gilgamesh
RB ABSTRACT
Gilgamesh
5,834
1,263
0
2,349
14,770
11,024
0
0
14,770
0
42,965
L
Sylvanus
1,693
771
1,506
1,567
10,010
5,657
0
4,195
5,715
15,926
0
W
8,472
2,145
0
2,156
10,132
3,257
0
1,531
8,533
42,452
0
W
Ah Muzen Cab
candysauras
Ah Muzen Cab
7,482
2,686
0
250
6,243
2,052
96
661
5,582
0
40,318
L
King Arthur
finoallafine_18
King Arthur
11,190
1,355
0
3,268
11,725
8,297
0
133
11,552
0
59,410
W
Yemoja
mintysoxx
Yemoja
3,052
417
3,730
1,120
4,049
2,931
68
236
3,813
20,045
858
W
3,893
685
0
1,000
6,811
1,733
0
4,393
1,736
41,775
974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,356
Gold Earned
31,182
352
Minions Killed
384
0
Camps Cleared
0
1,232,858
Distance Traveled
1,203,753
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,381
448
82
7
0
230,903
3
L
Atlas
7,013
584
77
6
0
259,402
1
L
Lancelot
6,494
541
91
8
0
277,867
0
W
Gilgamesh
6,446
537
94
8
0
239,257
0
L
Sylvanus
5,296
441
34
3
0
198,753
1
W
Ao Kuang
7,445
620
66
6
0
283,225
3
W
Ah Muzen Cab
6,086
507
87
7
0
245,832
0
L
King Arthur
6,998
583
100
8
0
236,828
0
W
Yemoja
6,201
517
12
1
0
222,011
2
W
Scylla
7,178
598
93
8
0
242,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role