Player Matchup

Charybdis
Charybdis
SaucyVerse24
Charybdis
Level 87
God Stats
6W - 7L
1,549 SR
Queue Stats
58W - 94L
1,416 Elo+
Party 1
Surtr
Surtr
SkillsBoii1
Surtr
Level 104
God Stats
17W - 19L
1,513 SR
Queue Stats
99W - 137L
1,411 Elo+
Party 1
Sobek
Sobek
SotoBird25
Sobek
Level 29
God Stats
6W - 8L
1,432 SR
Queue Stats
28W - 36L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
laggin27x
Nu Wa
Level 63
God Stats
6W - 6L
1,750 SR
Queue Stats
48W - 74L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
squishyparadox
Sun Wukong
Level 99
God Stats
2W - 2L
1,693 SR
Queue Stats
63W - 103L
1,401 Elo+
Party 1
Team Averages
Level 76
1,587 SR
1,423 Elo+

VS

Team Averages
Level 113
1,570 SR
1,517 Elo+
Bellona
Bellona
BRIMST0NE
Bellona
Level 85
God Stats
148W - 112L
1,615 SR
Queue Stats
235W - 214L
1,518 Elo+
Solo
Lancelot
Lancelot
FuNKyFoXy
Lancelot
Level 102
God Stats
70W - 51L
1,621 SR
Queue Stats
271W - 252L
1,564 Elo+
Solo
Nut
Nut
NotoriusBlu
Nut
Level 122
God Stats
1W - 2L
1,623 SR
Queue Stats
21W - 29L
1,515 Elo+
Solo
Bacchus
Bacchus
RhinoxSinH
Bacchus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
ittsnot-Hander
Agni
Level 108
God Stats
6W - 6L
1,490 SR
Queue Stats
127W - 117L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SaucyVerse24
Charybdis
11
1 / 1 / 1
5,814
646
2,473
2,647
698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
7 / 3 / 1
6,485
721
5,944
9,577
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
9
1 / 0 / 3
5,389
599
1,904
6,991
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
laggin27x
Nu Wa
10
1 / 1 / 4
5,799
644
4,171
2,580
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
squishyparadox
Sun Wukong
10
0 / 2 / 1
5,593
621
2,194
5,935
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BRIMST0NE
Bellona
11
2 / 1 / 2
5,750
639
3,786
7,987
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
FuNKyFoXy
Lancelot
12
4 / 1 / 2
6,237
693
5,662
6,608
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
3,427
381
0
429
62
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
RhinoxSinH
Bacchus
10
0 / 3 / 1
5,384
598
2,276
7,247
5,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 5 / 1
5,333
593
3,313
5,308
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
7
7
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
BRIMST0NE
Bellona
2
1
2
3
L
Lancelot
FuNKyFoXy
Lancelot
4
1
2
5
L
0
0
0
0
L
Bacchus
RhinoxSinH
Bacchus
0
3
1
0.17
W
Charybdis
SaucyVerse24
Charybdis
1
1
1
1.5
W
7
3
1
2.5
W
Sobek
1
0
3
2.5
L
1
5
1
0.3
W
Nu Wa
laggin27x
Nu Wa
1
1
4
3
W
Sun Wukong
squishyparadox
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,686
Damage
15,037
27,730
Taken
27,579
14,622
Mitigated
14,709
7,941
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BRIMST0NE
Bellona
3,786
1,005
0
3,229
7,987
6,026
0
774
7,073
0
34,376
L
Lancelot
FuNKyFoXy
Lancelot
5,662
1,000
0
4,293
6,608
2,314
0
1,549
4,867
0
43,901
L
0
0
0
0
429
62
0
323
0
0
0
L
Bacchus
RhinoxSinH
Bacchus
2,276
515
0
801
7,247
5,003
0
1,370
5,782
23,488
1,023
W
Charybdis
SaucyVerse24
Charybdis
2,473
1,432
0
765
2,647
698
549
852
1,755
0
41,211
W
5,944
2,092
0
2,825
9,577
4,746
48
979
8,472
975
35,260
W
Sobek
1,904
272
0
2,534
6,991
3,928
81
2,273
4,586
11,685
0
L
3,313
138
0
901
5,308
1,304
0
1,780
3,308
26,012
697
W
Nu Wa
laggin27x
Nu Wa
4,171
680
0
1,067
2,580
679
0
957
1,411
22,503
0
W
Sun Wukong
squishyparadox
Sun Wukong
2,194
537
0
750
5,935
4,571
0
0
5,935
0
34,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
26,131
282
Minions Killed
261
0
Camps Cleared
0
959,451
Distance Traveled
798,306
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,750
639
71
8
0
186,915
2
L
Lancelot
6,237
693
87
10
0
240,786
0
L
Nut
3,427
381
0
0
0
0
0
L
Bacchus
5,384
598
47
5
0
187,474
0
W
Charybdis
5,814
646
97
11
0
184,319
0
W
Surtr
6,485
721
58
6
0
230,486
0
W
Sobek
5,389
599
21
2
0
184,245
2
L
Agni
5,333
593
56
6
0
183,131
0
W
Nu Wa
5,799
644
43
5
0
186,668
0
W
Sun Wukong
5,593
621
63
7
0
173,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role