Player Matchup

Ymir
Ymir
AqueousTunic677
Ymir
Level 23
God Stats
4W - 7L
1,217 SR
Queue Stats
24W - 45L
1,032 Elo+
Party 3
Serqet
Serqet
LiL vixi
Serqet
Level 81
God Stats
1W - 1L
1,300 SR
Queue Stats
89W - 111L
1,239 Elo+
Party 3
Ix Chel
Ix Chel
LittleFred4
Ix Chel
Level 69
God Stats
2W - 3L
1,141 SR
Queue Stats
53W - 48L
1,468 Elo+
Party 1
Neith
Neith
UhhRude
Neith
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,336 Elo+
Party 1
Heimdallr
Heimdallr
VPhantomI
Heimdallr
Level 97
God Stats
3W - 3L
1,108 SR
Queue Stats
40W - 59L
1,244 Elo+
Party 3
Team Averages
Level 62
1,253 SR
1,264 Elo+

VS

Team Averages
Level 79
1,503 SR
1,449 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Kitsuism
Da Ji
Level 25
God Stats
3W - 7L
1,301 SR
Queue Stats
34W - 47L
1,381 Elo+
Party 2
Artio
Artio
Lich
Artio
Level 49
God Stats
27W - 20L
1,621 SR
Queue Stats
65W - 78L
1,452 Elo+
Solo
Danzaburou
Danzaburou
MurlocTaco
Danzaburou
Level 132
God Stats
27W - 18L
1,594 SR
Queue Stats
72W - 71L
1,473 Elo+
Solo
Chang'e
Chang'e
Soulzom
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 95L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,250
483
7,220
11,902
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
LiL vixi
Serqet
14
8 / 2 / 3
8,570
571
5,709
9,143
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
LittleFred4
Ix Chel
14
5 / 3 / 2
8,361
557
8,937
7,811
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
UhhRude
Neith
14
2 / 1 / 2
7,950
530
10,055
10,088
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
VPhantomI
Heimdallr
15
4 / 2 / 4
9,132
609
11,129
9,268
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 6 / 0
7,245
483
6,913
11,162
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Kitsuism
Da Ji
13
4 / 5 / 2
7,733
516
4,796
13,837
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
Lich
Artio
14
1 / 1 / 3
7,703
514
3,401
11,487
6,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Danzaburou
MurlocTaco
Danzaburou
13
2 / 3 / 3
7,313
488
10,014
12,593
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
Soulzom
Chang'e
14
1 / 5 / 1
8,305
554
6,460
12,424
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
20
Kills
10
10
Deaths
20
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
6
0
0.33
W
1
2
1
0.75
L
Da Ji
Kitsuism
Da Ji
4
5
2
1
W
Serqet
LiL vixi
Serqet
8
2
3
4.75
L
Artio
Lich
Artio
1
1
3
2.5
W
Ix Chel
LittleFred4
Ix Chel
5
3
2
2
L
Danzaburou
MurlocTaco
Danzaburou
2
3
3
1.17
L
Chang'e
Soulzom
Chang'e
1
5
1
0.3
W
Neith
UhhRude
Neith
2
1
2
3
W
Heimdallr
VPhantomI
Heimdallr
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,050
Damage
31,584
48,212
Taken
61,503
23,036
Mitigated
22,441
10,613
Healing
25,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,913
662
0
3,118
11,162
3,124
0
7,067
4,095
37,917
2,234
W
7,220
950
0
964
11,902
10,258
30
1,763
10,139
35,247
1,182
L
Da Ji
Kitsuism
Da Ji
4,796
848
0
4,807
13,837
4,579
0
1,098
12,245
0
52,760
W
Serqet
LiL vixi
Serqet
5,709
1,110
0
310
9,143
3,675
541
2,350
6,793
0
36,065
L
Artio
Lich
Artio
3,401
421
2,806
5,046
11,487
6,633
0
3,117
8,196
20,080
1,544
W
Ix Chel
LittleFred4
Ix Chel
8,937
926
838
2,094
7,811
2,654
587
4,496
3,315
45,517
0
L
Danzaburou
MurlocTaco
Danzaburou
10,014
4,614
278
4,832
12,593
4,008
15
4,715
7,568
0
62,445
L
Chang'e
Soulzom
Chang'e
6,460
292
0
4,670
12,424
4,097
36
0
12,422
56,414
4,373
W
Neith
UhhRude
Neith
10,055
3,429
0
4,026
10,088
3,142
200
2,592
7,496
0
59,917
W
Heimdallr
VPhantomI
Heimdallr
11,129
4,842
0
2,381
9,268
3,307
0
4,325
4,943
0
61,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,263
Gold Earned
38,299
384
Minions Killed
380
0
Camps Cleared
0
1,454,012
Distance Traveled
1,458,324
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,245
483
66
4
0
273,122
2
W
Ymir
7,250
483
47
3
0
288,261
0
L
Da Ji
7,733
516
83
6
0
361,032
0
W
Serqet
8,570
571
53
4
0
317,220
0
L
Artio
7,703
514
44
3
0
272,940
2
W
Ix Chel
8,361
557
85
6
0
309,167
8
L
Danzaburou
7,313
488
85
6
0
230,706
0
L
Chang'e
8,305
554
102
7
0
320,524
1
W
Neith
7,950
530
95
6
0
274,079
2
W
Heimdallr
9,132
609
104
7
0
265,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role