Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ADT Leite
Ullr
Level 145
God Stats
1W - 2L
1,660 SR
Queue Stats
36W - 41L
1,505 Elo+
Party 1
Medusa
Medusa
GCzikNTC
Medusa
Level 158
God Stats
2W - 3L
1,848 SR
Queue Stats
106W - 98L
1,532 Elo+
Party 1
Fafnir
Fafnir
GuziKNTC
Fafnir
Level 208
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 99L
1,557 Elo+
Party 1
He Bo
He Bo
JotazikNTC
He Bo
Level 147
God Stats
1W - 4L
1,230 SR
Queue Stats
40W - 49L
1,521 Elo+
Party 1
Team Averages
Level 172
1,548 SR
1,523 Elo+

VS

Team Averages
Level 109
1,618 SR
1,568 Elo+
Nut
Nut
Gamust
Nut
Level 107
God Stats
12W - 7L
1,605 SR
Queue Stats
83W - 82L
1,467 Elo+
Party 3
Horus
Horus
MrKaue
Horus
Level 159
God Stats
6W - 0L
1,979 SR
Queue Stats
107W - 65L
1,657 Elo+
Party 2
Ra
Ra
Thiagus055
Ra
Level 126
God Stats
6W - 5L
1,400 SR
Queue Stats
204W - 194L
1,488 Elo+
Party 3
Apollo
Apollo
baianowp
Apollo
Level 89
God Stats
4W - 0L
1,747 SR
Queue Stats
15W - 3L
1,701 Elo+
Party 2
Cerberus
Cerberus
peleta
Cerberus
Level 65
God Stats
7W - 14L
1,357 SR
Queue Stats
312W - 298L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 8 / 0
7,683
480
5,126
13,431
9,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
14
0 / 2 / 0
7,865
492
4,062
8,133
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
GCzikNTC
Medusa
13
0 / 5 / 2
7,551
472
5,718
10,286
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
GuziKNTC
Fafnir
12
2 / 4 / 0
8,147
509
5,080
12,427
12,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

He Bo
13
1 / 6 / 0
7,579
474
8,711
12,696
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Gamust
Nut
15
2 / 0 / 8
10,100
631
6,683
9,772
3,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
MrKaue
Horus
17
6 / 1 / 7
10,120
633
8,230
14,675
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 2 / 6
10,398
650
7,816
8,377
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
baianowp
Apollo
19
12 / 1 / 4
12,681
793
13,333
11,263
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cerberus
peleta
Cerberus
14
1 / 0 / 12
9,445
590
5,827
12,780
12,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
4
Kills
24
25
Deaths
4
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
8
0
0.13
L
Ullr
0
2
0
0
L
Medusa
GCzikNTC
Medusa
0
5
2
0.2
W
Nut
Gamust
Nut
2
0
8
6
L
Fafnir
GuziKNTC
Fafnir
2
4
0
0.5
L
He Bo
1
6
0
0.17
W
Horus
MrKaue
Horus
6
1
7
9.5
W
3
2
6
3
W
Apollo
baianowp
Apollo
12
1
4
14
W
Cerberus
peleta
Cerberus
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,697
Damage
41,889
56,973
Taken
56,867
30,657
Mitigated
30,763
12,182
Healing
27,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,126
218
0
2,489
13,431
9,949
0
1,008
12,423
0
36,582
L
Ullr
4,062
1,433
0
818
8,133
2,267
0
2,003
6,050
0
59,957
L
Medusa
GCzikNTC
Medusa
5,718
1,713
0
1,966
10,286
2,886
0
4,211
6,009
0
66,402
W
Nut
Gamust
Nut
6,683
4,206
0
3,950
9,772
3,849
1,408
4,176
5,553
0
74,882
L
Fafnir
GuziKNTC
Fafnir
5,080
1,023
0
2,915
12,427
12,619
0
3,289
9,058
20,816
0
L
He Bo
8,711
541
0
3,994
12,696
2,936
0
2,795
9,847
60,670
0
W
Horus
MrKaue
Horus
8,230
3,550
2,137
5,519
14,675
6,828
315
3,787
10,888
0
78,070
W
7,816
567
2,568
3,057
8,377
3,081
405
4,366
4,011
92,013
723
W
Apollo
baianowp
Apollo
13,333
8,101
0
5,774
11,263
4,489
980
1,049
9,825
0
110,742
W
Cerberus
peleta
Cerberus
5,827
397
0
4,458
12,780
12,516
0
4,813
7,924
31,190
2,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,825
Gold Earned
52,744
433
Minions Killed
617
0
Camps Cleared
0
1,684,690
Distance Traveled
1,763,246
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,683
480
73
5
0
351,034
0
L
Ullr
7,865
492
129
8
0
339,541
4
L
Medusa
7,551
472
110
7
0
314,306
2
W
Nut
10,100
631
117
7
0
336,642
0
L
Fafnir
8,147
509
19
1
0
331,482
4
L
He Bo
7,579
474
102
6
0
348,327
4
W
Horus
10,120
633
113
7
0
389,127
3
W
Ra
10,398
650
162
10
0
353,097
0
W
Apollo
12,681
793
159
10
0
337,215
1
W
Cerberus
9,445
590
66
4
0
347,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role