Player Matchup

Aphrodite
Aphrodite
ARTHURPAZ379
Aphrodite
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 236L
1,433 Elo+
Solo
Nut
Nut
ChowokeMiPapi69
Nut
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 2
Chang'e
Chang'e
PixieAshie
Chang'e
Level 21
God Stats
3W - 4L
1,853 SR
Queue Stats
30W - 27L
1,460 Elo+
Party 3
Charon
Charon
WaffleQueeen
Charon
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 2
Thor
Thor
catpipegrep
Thor
Level 62
God Stats
1W - 3L
1,526 SR
Queue Stats
32W - 27L
1,460 Elo+
Party 3
Team Averages
Level 43
1,576 SR
1,342 Elo+

VS

Team Averages
Level 91
1,656 SR
1,469 Elo+
Aphrodite
Aphrodite
Aqcuiant
Aphrodite
Level 125
God Stats
4W - 1L
1,638 SR
Queue Stats
117W - 139L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Chimerathe5th
Cthulhu
Level 161
God Stats
7W - 1L
1,951 SR
Queue Stats
150W - 140L
1,491 Elo+
Solo
Arachne
Arachne
Jake32M
Arachne
Level 76
God Stats
29W - 32L
1,499 SR
Queue Stats
52W - 70L
1,436 Elo+
Party 1
Bellona
Bellona
MSU_PhiliTrlolz
Bellona
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,414 Elo+
Party 1
Jing Wei
Jing Wei
awkwardments
Jing Wei
Level 54
God Stats
2W - 0L
1,691 SR
Queue Stats
119W - 136L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ARTHURPAZ379
Aphrodite
9
0 / 3 / 0
5,583
465
1,675
10,145
6,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,525
460
3,648
8,252
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
PixieAshie
Chang'e
12
4 / 1 / 1
7,176
598
4,426
6,899
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Charon
8
0 / 2 / 0
4,878
407
3,737
5,900
2,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 1
5,587
466
3,948
8,408
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aqcuiant
Aphrodite
13
0 / 1 / 4
7,464
622
2,950
3,542
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
11
4 / 0 / 4
7,280
607
5,910
11,269
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Jake32M
Arachne
12
4 / 3 / 1
6,842
570
2,404
11,745
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
3 / 1 / 0
7,569
631
4,133
7,814
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
awkwardments
Jing Wei
12
0 / 0 / 8
6,992
583
8,714
5,353
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
11
11
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ARTHURPAZ379
Aphrodite
0
3
0
0
W
Aphrodite
Aqcuiant
Aphrodite
0
1
4
2
W
Cthulhu
4
0
4
6
L
0
3
0
0
W
Arachne
Jake32M
Arachne
4
3
1
1.5
W
3
1
0
3
L
Chang'e
PixieAshie
Chang'e
4
1
1
4.5
L
Charon
0
2
0
0
W
Jing Wei
awkwardments
Jing Wei
0
0
8
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,434
Damage
24,111
39,604
Taken
39,723
16,936
Mitigated
19,739
14,732
Healing
17,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ARTHURPAZ379
Aphrodite
1,675
527
1,242
4,964
10,145
6,761
0
2,420
7,725
22,629
0
W
Aphrodite
Aqcuiant
Aphrodite
2,950
272
917
2,327
3,542
1,078
48
1,072
2,470
51,194
933
W
Cthulhu
5,910
157
439
3,116
11,269
7,583
0
1,720
9,478
27,919
650
L
3,648
2,184
0
2,506
8,252
2,379
0
2,416
5,836
0
29,174
W
Arachne
Jake32M
Arachne
2,404
1,958
0
4,122
11,745
3,725
0
3,462
8,283
0
35,322
W
4,133
1,107
0
3,385
7,814
5,719
362
2,215
5,253
0
39,961
L
Chang'e
PixieAshie
Chang'e
4,426
588
390
3,353
6,899
2,120
0
1,964
4,935
44,696
1,253
L
Charon
3,737
566
0
1,157
5,900
2,784
0
536
5,364
16,409
480
W
Jing Wei
awkwardments
Jing Wei
8,714
6,601
0
2,764
5,353
1,634
744
817
4,536
0
48,140
L
3,948
991
0
1,120
8,408
2,892
0
1,451
6,957
0
33,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
36,147
277
Minions Killed
355
0
Camps Cleared
0
1,191,142
Distance Traveled
1,240,051
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,583
465
28
2
0
213,681
2
W
Aphrodite
7,464
622
97
8
0
251,819
4
W
Cthulhu
7,280
607
45
4
0
271,052
5
L
Nut
5,525
460
58
5
0
233,673
0
W
Arachne
6,842
570
58
5
0
274,192
0
W
Bellona
7,569
631
75
6
0
200,495
0
L
Chang'e
7,176
598
106
9
0
254,411
1
L
Charon
4,878
407
29
2
0
234,278
1
W
Jing Wei
6,992
583
80
7
0
242,493
0
L
Thor
5,587
466
56
5
0
255,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role