Player Matchup

Medusa
Medusa
BigCaseDawg
Medusa
Level 147
God Stats
130W - 102L
1,551 SR
Queue Stats
349W - 358L
1,462 Elo+
Solo
Surtr
Surtr
Canada Bananas
Surtr
Level 118
God Stats
9W - 7L
1,508 SR
Queue Stats
171W - 187L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
VulgarVulpine
Nu Wa
Level 123
God Stats
1W - 0L
1,536 SR
Queue Stats
128W - 148L
1,405 Elo+
Party 2
Team Averages
Level 129
1,531 SR
1,426 Elo+

VS

Team Averages
Level 43
1,542 SR
1,373 Elo+
Jing Wei
Jing Wei
IceDrgn17
Jing Wei
Level 29
God Stats
35W - 64L
1,357 SR
Queue Stats
78W - 121L
1,369 Elo+
Party 1
Fenrir
Fenrir
LittleThor2008
Fenrir
Level 66
God Stats
5W - 3L
1,828 SR
Queue Stats
108W - 148L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
ttply
Kukulkan
Level 35
God Stats
76W - 104L
1,440 SR
Queue Stats
79W - 126L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
8 / 5 / 5
12,058
928
11,433
10,483
3,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

19
9 / 3 / 6
12,268
944
8,992
16,765
17,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 14
11,208
862
11,139
5,864
1,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IceDrgn17
Jing Wei
16
2 / 6 / 6
10,286
791
7,471
14,177
4,857
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 7 / 1
11,383
876
7,210
15,111
5,098
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ttply
Kukulkan
15
1 / 7 / 6
10,178
783
5,508
9,528
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
19
Kills
10
10
Deaths
20
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
5
5
2.1
W
9
3
6
4
L
Jing Wei
IceDrgn17
Jing Wei
2
6
6
0.83
L
7
7
1
1.07
W
2
2
14
4.5
L
Kukulkan
ttply
Kukulkan
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,564
Damage
20,189
33,112
Taken
38,816
22,750
Mitigated
13,254
7,190
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,433
4,453
0
1,918
10,483
3,587
392
1,925
8,558
0
50,531
W
8,992
2,129
227
4,421
16,765
17,291
273
3,127
13,638
1,013
36,195
L
Jing Wei
IceDrgn17
Jing Wei
7,471
4,570
0
1,577
14,177
4,857
124
4,016
9,768
0
41,930
L
7,210
1,379
0
3,377
15,111
5,098
0
4,818
10,039
0
25,983
W
11,139
3,007
41
583
5,864
1,872
2,230
679
5,185
34,334
620
L
Kukulkan
ttply
Kukulkan
5,508
354
0
220
9,528
3,299
16
2,767
6,389
30,564
512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
31,847
154
Minions Killed
157
0
Camps Cleared
0
697,392
Distance Traveled
622,382
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,058
928
58
4
0
225,590
2
W
Surtr
12,268
944
53
4
0
244,163
0
L
Jing Wei
10,286
791
74
6
0
222,509
0
L
Fenrir
11,383
876
26
2
0
206,123
0
W
Nu Wa
11,208
862
43
3
0
227,639
0
L
Kukulkan
10,178
783
57
4
0
193,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role