Player Matchup

Ares
Ares
Silver III
 
Ares
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
CabanaVS
Sun Wukong
Silver IV
Level 180
God Stats
6W - 3L
1,598 SR
Queue Stats
154W - 165L
741 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
MIDNIGHTzs
Zhong Kui
Silver III
Level 192
God Stats
4W - 3L
1,543 SR
Queue Stats
725W - 779L
859 MMR
Solo
Rama
Rama
Bronze I
MoonDivinty
Rama
Bronze I
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
85W - 103L
730 MMR
Solo
Kali
Kali
Silver IV
wolFriderrrrrrr
Kali
Silver IV
Level 88
God Stats
3W - 7L
1,235 SR
Queue Stats
150W - 175L
840 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,475 SR
934 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,513 SR
824 MMR
Hachiman
Hachiman
Silver IV
Aye-Luca-Brasi
Hachiman
Silver IV
Level 54
God Stats
1W - 2L
1,559 SR
Queue Stats
44W - 73L
660 MMR
Solo
Sobek
Sobek
Silver III
GORILLA BUSTER
Sobek
Silver III
Level 107
God Stats
13W - 10L
1,497 SR
Queue Stats
35W - 50L
1,003 MMR
Party 1
Vulcan
Vulcan
Silver V
HORDESofMAGGOTS
Vulcan
Silver V
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 91L
763 MMR
Solo
Arachne
Arachne
Silver V
MrDragon7086
Arachne
Silver V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 32L
871 MMR
Solo
Maui
Maui
Silver IV
RYchessKITTIE5
Maui
Silver IV
Level 83
God Stats
12W - 12L
1,508 SR
Queue Stats
60W - 78L
825 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 4 / 5
7,273
520
6,040
14,073
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
CabanaVS
Sun Wukong
13
5 / 3 / 5
7,838
560
7,780
12,550
8,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
MIDNIGHTzs
Zhong Kui
12
4 / 3 / 8
7,397
528
11,468
11,241
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 1 / 3
7,061
504
4,833
5,690
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 2 / 9
8,411
601
10,267
13,200
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ZeusKuzenboNe ZhaMedusa

VS

Bans
MulanCharybdisBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
3 / 4 / 2
6,948
496
7,576
8,498
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 4
7,179
513
5,831
12,925
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 8 / 4
6,349
454
6,150
9,526
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
MrDragon7086
Arachne
11
3 / 4 / 4
6,755
483
6,832
13,265
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 3 / 0
7,795
557
5,740
11,528
10,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
21
Kills
13
13
Deaths
21
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
4
5
1.38
L
Hachiman
3
4
2
1
W
Sun Wukong
CabanaVS
Sun Wukong
5
3
5
2.5
L
2
2
4
2
L
2
8
4
0.5
W
Zhong Kui
MIDNIGHTzs
Zhong Kui
4
3
8
2.67
W
3
1
3
4.5
L
Arachne
MrDragon7086
Arachne
3
4
4
1.25
L
3
3
0
1
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,388
Damage
32,129
56,754
Taken
55,742
32,985
Mitigated
33,122
18,366
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,040
358
0
3,667
14,073
10,344
0
6,055
8,018
19,413
0
L
Hachiman
7,576
2,688
0
1,701
8,498
2,477
368
3,106
5,392
0
44,262
W
Sun Wukong
CabanaVS
Sun Wukong
7,780
1,836
0
2,728
12,550
8,882
0
4,701
7,849
0
43,584
L
5,831
678
0
5,616
12,925
11,009
0
5,058
7,867
22,069
1,558
L
6,150
359
0
620
9,526
3,081
0
4,284
5,242
32,939
0
W
Zhong Kui
MIDNIGHTzs
Zhong Kui
11,468
799
0
2,638
11,241
7,369
0
3,201
8,040
43,521
3,750
W
4,833
3,973
0
2,150
5,690
1,620
1,087
661
5,029
0
39,779
L
Arachne
MrDragon7086
Arachne
6,832
5,015
0
2,233
13,265
5,982
60
3,608
9,657
0
40,569
L
5,740
2,068
0
1,236
11,528
10,573
0
653
10,875
37,700
8,493
W
10,267
5,620
0
7,183
13,200
4,770
343
2,532
10,668
0
48,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
35,026
309
Minions Killed
303
0
Camps Cleared
0
1,397,930
Distance Traveled
1,284,411
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,273
520
17
1
0
281,933
0
L
Hachiman
6,948
496
77
6
0
208,459
0
W
Sun Wukong
7,838
560
73
5
0
269,496
4
L
Sobek
7,179
513
32
2
0
280,040
0
L
Vulcan
6,349
454
49
4
0
263,466
0
W
Zhong Kui
7,397
528
71
5
0
288,359
1
W
Rama
7,061
504
66
5
0
232,048
1
L
Arachne
6,755
483
67
5
0
292,413
0
L
Maui
7,795
557
78
6
0
240,033
1
W
Kali
8,411
601
82
6
0
326,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role