Player Matchup

Horus
Horus
 
Horus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BigMADMo
Poseidon
Level 75
God Stats
11W - 16L
1,586 SR
Queue Stats
79W - 69L
1,463 Elo+
Solo
Janus
Janus
DJ N3vermore
Janus
Level 86
God Stats
5W - 7L
1,716 SR
Queue Stats
75W - 93L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Steelersrock176
Cthulhu
Level 64
God Stats
7W - 5L
1,782 SR
Queue Stats
31W - 48L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
Ziggy Pog
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 57L
1,515 Elo+
Party 1
Team Averages
Level 82
1,617 SR
1,480 Elo+

VS

Team Averages
Level 94
1,531 SR
1,485 Elo+
Athena
Athena
Eulla
Athena
Level 100
God Stats
15W - 9L
1,544 SR
Queue Stats
106W - 64L
1,566 Elo+
Solo
Izanami
Izanami
IMPACTO1932
Izanami
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 261L
1,372 Elo+
Solo
Apollo
Apollo
Mjdrax025
Apollo
Level 105
God Stats
24W - 14L
1,597 SR
Queue Stats
247W - 211L
1,475 Elo+
Solo
Eset
Eset
benwe99
Eset
Level 125
God Stats
18W - 10L
1,513 SR
Queue Stats
293W - 271L
1,521 Elo+
Solo
Fenrir
Fenrir
truesilverwing
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 4 / 0
5,123
466
3,950
8,875
5,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Poseidon
BigMADMo
Poseidon
11
2 / 2 / 0
6,040
549
3,811
6,168
1,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 0
5,894
536
1,876
6,494
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 3 / 0
4,871
443
5,565
7,718
4,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Ziggy Pog
Heimdallr
9
0 / 2 / 0
5,016
456
5,114
3,849
1,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eulla
Athena
9
0 / 0 / 5
5,539
504
3,116
8,273
5,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
IMPACTO1932
Izanami
9
3 / 0 / 0
5,562
506
2,032
5,108
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Mjdrax025
Apollo
12
5 / 1 / 1
7,178
653
7,138
7,757
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Eset
benwe99
Eset
12
2 / 1 / 2
6,708
610
5,502
3,200
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 3
6,282
571
4,997
9,239
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
14
14
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
0
0
L
Poseidon
BigMADMo
Poseidon
2
2
0
1
L
0
3
0
0
W
Athena
Eulla
Athena
0
0
5
2.5
W
Izanami
IMPACTO1932
Izanami
3
0
0
3
W
Apollo
Mjdrax025
Apollo
5
1
1
5.5
L
0
3
0
0
L
Heimdallr
Ziggy Pog
Heimdallr
0
2
0
0
W
Eset
benwe99
Eset
2
1
2
3
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,316
Damage
22,785
33,104
Taken
33,577
15,252
Mitigated
16,331
8,239
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,950
2,061
40
1,687
8,875
5,916
0
232
8,108
0
22,850
L
Poseidon
BigMADMo
Poseidon
3,811
529
0
3,154
6,168
1,485
0
904
5,198
42,927
0
L
1,876
0
0
1,136
6,494
2,013
0
4,501
1,993
42,734
1,248
W
Athena
Eulla
Athena
3,116
1,267
1,927
2,872
8,273
5,502
0
2,127
6,146
13,732
0
W
Izanami
IMPACTO1932
Izanami
2,032
1,314
0
1,520
5,108
1,483
0
2,304
2,804
0
26,821
W
Apollo
Mjdrax025
Apollo
7,138
4,127
0
2,864
7,757
4,234
112
1,087
6,670
0
47,841
L
5,565
338
213
1,057
7,718
4,611
0
1,564
6,154
19,754
847
L
Heimdallr
Ziggy Pog
Heimdallr
5,114
1,918
0
952
3,849
1,227
0
1,417
2,432
0
34,497
W
Eset
benwe99
Eset
5,502
217
186
846
3,200
1,011
0
1,573
1,489
47,247
0
W
4,997
1,898
0
2,219
9,239
4,101
0
3,882
5,293
0
46,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,944
Gold Earned
31,269
303
Minions Killed
312
0
Camps Cleared
0
1,080,691
Distance Traveled
1,160,095
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,123
466
40
4
0
204,491
0
L
Poseidon
6,040
549
86
8
0
252,922
0
L
Janus
5,894
536
84
8
0
213,035
0
W
Athena
5,539
504
17
2
0
235,430
0
W
Izanami
5,562
506
58
5
0
203,727
3
W
Apollo
7,178
653
73
7
0
191,990
0
L
Cthulhu
4,871
443
26
2
0
224,872
0
L
Heimdallr
5,016
456
67
6
0
185,371
0
W
Eset
6,708
610
97
9
0
230,040
2
W
Fenrir
6,282
571
67
6
0
298,908
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role