Player Matchup

King Arthur
King Arthur
BigTCallahan
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,517 Elo+
Party 2
Geb
Geb
Dr delirious32
Geb
Level 88
God Stats
2W - 3L
1,495 SR
Queue Stats
224W - 258L
1,537 Elo+
Solo
Jing Wei
Jing Wei
Pizo12
Jing Wei
Level 148
God Stats
3W - 3L
1,559 SR
Queue Stats
188W - 183L
1,496 Elo+
Solo
Raijin
Raijin
Wikky02
Raijin
Level 155
God Stats
3W - 2L
1,644 SR
Queue Stats
202W - 211L
1,529 Elo+
Party 2
Artemis
Artemis
z3ii
Artemis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,559 Elo+
Party 2
Team Averages
Level 123
1,540 SR
1,528 Elo+

VS

Team Averages
Level 131
1,599 SR
1,531 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Freemvn_
Cabrakan
Level 144
God Stats
3W - 1L
1,584 SR
Queue Stats
116W - 91L
1,578 Elo+
Solo
Hun Batz
Hun Batz
Killjox
Hun Batz
Level 146
God Stats
4W - 2L
1,606 SR
Queue Stats
233W - 226L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Treits
Cthulhu
Level 71
God Stats
8W - 2L
1,804 SR
Queue Stats
124W - 113L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigTCallahan
King Arthur
1
0 / 0 / 0
1,770
253
0
0
0
12
2 / 3 / 5
6,798
971
4,022
7,718
6,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Pizo12
Jing Wei
12
1 / 3 / 3
6,207
887
4,304
5,825
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Wikky02
Raijin
14
3 / 1 / 6
7,204
1,029
8,625
5,004
1,853
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
z3ii
Artemis
12
3 / 3 / 3
6,438
920
5,589
6,597
2,336
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
4 / 2 / 3
6,909
987
4,899
3,964
1,417
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
 
Bastet
11
1 / 2 / 6
6,097
871
5,859
5,478
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Freemvn_
Cabrakan
11
0 / 3 / 6
5,787
827
3,013
7,218
9,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
Killjox
Hun Batz
10
0 / 1 / 8
5,970
853
4,489
5,301
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Cthulhu
Treits
Cthulhu
14
5 / 1 / 3
7,930
1,133
4,908
8,381
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
9
Kills
10
10
Deaths
9
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
2
3
2.75
W
Bastet
 
Bastet
1
2
6
2
L
King Arthur
BigTCallahan
King Arthur
0
0
0
0
L
2
3
5
1.5
W
Cabrakan
Freemvn_
Cabrakan
0
3
6
1
W
Hun Batz
Killjox
Hun Batz
0
1
8
4
L
Jing Wei
Pizo12
Jing Wei
1
3
3
0.83
W
Cthulhu
Treits
Cthulhu
5
1
3
6.5
L
Raijin
Wikky02
Raijin
3
1
6
6
L
Artemis
z3ii
Artemis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,540
Damage
23,168
25,144
Taken
30,342
12,334
Mitigated
23,654
8,560
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,899
424
643
427
3,964
1,417
0
2,610
1,354
13,537
441
W
Bastet
 
Bastet
5,859
950
460
930
5,478
1,963
0
2,276
3,202
0
11,122
L
King Arthur
BigTCallahan
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
4,022
179
1,775
2,028
7,718
6,087
0
4,047
3,593
8,222
54
W
Cabrakan
Freemvn_
Cabrakan
3,013
546
463
731
7,218
9,466
0
3,068
4,150
4,991
0
W
Hun Batz
Killjox
Hun Batz
4,489
46
933
404
5,301
3,924
293
1,957
3,344
0
9,726
L
Jing Wei
Pizo12
Jing Wei
4,304
2,400
281
1,017
5,825
2,058
0
2,231
3,569
0
13,984
W
Cthulhu
Treits
Cthulhu
4,908
219
0
2,060
8,381
6,884
124
2,682
5,699
13,721
0
L
Raijin
Wikky02
Raijin
8,625
717
0
995
5,004
1,853
0
2,453
2,530
20,741
0
L
Artemis
z3ii
Artemis
5,589
2,275
549
1,915
6,597
2,336
0
3,771
2,826
0
9,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,417
Gold Earned
32,693
83
Minions Killed
74
0
Camps Cleared
0
550,896
Distance Traveled
700,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,909
987
20
3
0
131,379
0
W
Bastet
6,097
871
13
2
0
162,634
0
L
King Arthur
1,770
253
0
0
0
0
0
L
Geb
6,798
971
7
1
0
132,955
0
W
Cabrakan
5,787
827
8
1
0
128,964
0
W
Hun Batz
5,970
853
13
2
0
140,851
0
L
Jing Wei
6,207
887
29
4
0
130,694
0
W
Cthulhu
7,930
1,133
20
3
0
136,487
0
L
Raijin
7,204
1,029
24
3
0
154,278
0
L
Artemis
6,438
920
23
3
0
132,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role