Player Matchup

Maui
Maui
 
Maui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Shanoobot
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,107 Elo+
Party 1
The Morrigan
The Morrigan
Smokes_DeLeon
The Morrigan
Level 125
God Stats
3W - 3L
1,390 SR
Queue Stats
82W - 84L
1,534 Elo+
Solo
Guan Yu
Guan Yu
Truthfulsix66
Guan Yu
Level 109
God Stats
2W - 1L
1,515 SR
Queue Stats
82W - 71L
1,489 Elo+
Party 3
Nut
Nut
dMaster3343
Nut
Level 89
God Stats
4W - 2L
1,407 SR
Queue Stats
153W - 154L
1,478 Elo+
Party 1
Team Averages
Level 88
1,462 SR
1,422 Elo+

VS

Team Averages
Level 69
1,520 SR
1,444 Elo+
Ao Kuang
Ao Kuang
JustVibn
Ao Kuang
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,381 Elo+
Party 2
Horus
Horus
Kirigiri20
Horus
Level 89
God Stats
3W - 1L
1,865 SR
Queue Stats
244W - 228L
1,442 Elo+
Solo
Surtr
Surtr
PauRexy
Surtr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 363L
1,451 Elo+
Solo
Hun Batz
Hun Batz
SmiteBandZ
Hun Batz
Level 15
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ravana
Ravana
iiitachi_Uchiha1
Ravana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
0 / 3 / 18
8,943
994
4,324
11,052
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Zeus
15
8 / 2 / 10
9,315
1,035
11,678
7,722
2,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Smokes_DeLeon
The Morrigan
11
2 / 2 / 9
7,321
813
5,847
4,188
1,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Guan Yu
16
6 / 3 / 14
10,129
1,125
7,681
18,072
14,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 3 / 13
9,086
1,010
8,826
6,872
2,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JustVibn
Ao Kuang
16
4 / 4 / 5
8,562
951
9,686
11,751
9,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
11
2 / 6 / 5
6,798
755
4,279
13,424
11,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Surtr
PauRexy
Surtr
1
0 / 1 / 0
2,304
256
0
576
134
Hun Batz
SmiteBandZ
Hun Batz
15
5 / 5 / 2
8,435
937
11,207
9,186
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 6 / 5
6,336
704
5,438
12,606
6,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
22
Kills
11
13
Deaths
22
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
3
18
3
L
Ao Kuang
JustVibn
Ao Kuang
4
4
5
1.63
L
Horus
2
6
5
0.75
L
Surtr
PauRexy
Surtr
0
1
0
0
W
Zeus
8
2
10
6.5
L
Hun Batz
SmiteBandZ
Hun Batz
5
5
2
1.2
W
The Morrigan
Smokes_DeLeon
The Morrigan
2
2
9
3.25
W
Guan Yu
6
3
14
4.33
W
6
3
13
4.17
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,356
Damage
30,610
47,906
Taken
47,543
32,818
Mitigated
32,072
24,112
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,324
734
519
929
11,052
10,631
758
1,794
9,016
9,731
0
L
Ao Kuang
JustVibn
Ao Kuang
9,686
2,423
478
3,768
11,751
9,542
0
5,470
6,078
19,620
2,225
L
Horus
4,279
1,824
870
2,332
13,424
11,306
0
3,523
9,793
0
7,704
L
Surtr
PauRexy
Surtr
0
0
0
0
576
134
0
80
496
0
0
W
Zeus
11,678
1,841
143
2,048
7,722
2,894
1,655
3,066
4,516
24,327
590
L
Hun Batz
SmiteBandZ
Hun Batz
11,207
2,080
335
1,350
9,186
4,577
0
4,585
4,439
0
24,982
W
The Morrigan
Smokes_DeLeon
The Morrigan
5,847
791
1,010
522
4,188
1,511
1,362
683
3,240
10,109
2,730
W
Guan Yu
7,681
1,091
8,725
9,830
18,072
14,975
313
1,134
16,449
0
17,630
W
8,826
5,380
0
386
6,872
2,807
2,363
1,706
4,887
0
20,774
L
5,438
758
217
1,424
12,606
6,513
0
6,139
6,335
0
12,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,794
Gold Earned
32,435
96
Minions Killed
54
0
Camps Cleared
0
854,737
Distance Traveled
652,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,943
994
10
1
0
182,923
0
L
Ao Kuang
8,562
951
15
2
0
169,536
0
L
Horus
6,798
755
8
1
0
151,982
0
L
Surtr
2,304
256
0
0
0
0
0
W
Zeus
9,315
1,035
30
3
0
156,087
0
L
Hun Batz
8,435
937
20
2
0
167,924
0
W
The Morrigan
7,321
813
7
1
0
138,917
0
W
Guan Yu
10,129
1,125
21
2
0
203,075
0
W
Nut
9,086
1,010
28
3
0
173,735
0
L
Ravana
6,336
704
11
1
0
163,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role