Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FellTurtle82469
Tsukuyomi
Level 157
God Stats
3W - 3L
1,876 SR
Queue Stats
447W - 392L
1,537 Elo+
Solo
Charybdis
Charybdis
Pato1991
Charybdis
Level 140
God Stats
10W - 12L
1,437 SR
Queue Stats
31W - 45L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Warmech1914
Sun Wukong
Level 147
God Stats
5W - 2L
1,453 SR
Queue Stats
185W - 243L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
villachichis
Kuzenbo
Level 175
God Stats
3W - 3L
1,576 SR
Queue Stats
299W - 274L
1,498 Elo+
Solo
Team Averages
Level 157
1,568 SR
1,485 Elo+

VS

Team Averages
Level 155
1,666 SR
1,493 Elo+
Zeus
Zeus
Kazu02
Zeus
Level 155
God Stats
4W - 7L
1,529 SR
Queue Stats
171W - 141L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
MrSFleym
Sylvanus
Level 151
God Stats
1W - 2L
1,760 SR
Queue Stats
204W - 184L
1,514 Elo+
Party 1
Olorun
Olorun
eleafro1
Olorun
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,290 Elo+
Party 1
Erlang Shen
Erlang Shen
jorgeuriel167
Erlang Shen
Level 147
God Stats
4W - 2L
1,935 SR
Queue Stats
87W - 72L
1,561 Elo+
Party 2
Loki
Loki
lordomba
Loki
Level 162
God Stats
6W - 4L
1,606 SR
Queue Stats
178W - 159L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 4 / 2
8,486
530
4,327
9,371
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
FellTurtle82469
Tsukuyomi
16
7 / 0 / 7
9,479
592
12,665
11,896
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Pato1991
Charybdis
14
4 / 3 / 0
9,001
563
8,075
10,740
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
Warmech1914
Sun Wukong
16
8 / 0 / 2
10,023
626
9,349
14,170
11,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kuzenbo
villachichis
Kuzenbo
13
3 / 2 / 11
8,704
544
8,943
13,493
14,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kazu02
Zeus
15
3 / 3 / 1
8,407
525
9,122
9,253
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
MrSFleym
Sylvanus
14
2 / 5 / 0
7,895
493
8,896
12,340
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Olorun
eleafro1
Olorun
13
2 / 6 / 4
7,489
468
5,886
12,486
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
jorgeuriel167
Erlang Shen
13
2 / 4 / 2
7,373
461
3,898
12,316
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Loki
12
0 / 5 / 0
7,174
448
6,795
12,327
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
23
Kills
9
9
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
4
2
0.5
W
Tsukuyomi
FellTurtle82469
Tsukuyomi
7
0
7
10.5
L
Zeus
Kazu02
Zeus
3
3
1
1.17
L
Sylvanus
MrSFleym
Sylvanus
2
5
0
0.4
W
Charybdis
Pato1991
Charybdis
4
3
0
1.33
W
Sun Wukong
Warmech1914
Sun Wukong
8
0
2
9
L
Olorun
eleafro1
Olorun
2
6
4
0.67
L
Erlang Shen
jorgeuriel167
Erlang Shen
2
4
2
0.75
L
Loki
0
5
0
0
W
Kuzenbo
villachichis
Kuzenbo
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,359
Damage
34,597
59,670
Taken
58,722
37,461
Mitigated
25,164
22,704
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,327
60
259
2,046
9,371
4,080
190
6,477
2,894
60,423
2,365
W
Tsukuyomi
FellTurtle82469
Tsukuyomi
12,665
3,316
0
6,840
11,896
4,356
0
3,780
8,116
0
70,536
L
Zeus
Kazu02
Zeus
9,122
1,134
0
691
9,253
3,087
0
4,680
4,573
60,576
174
L
Sylvanus
MrSFleym
Sylvanus
8,896
3,059
135
2,969
12,340
6,300
0
2,552
9,788
49,927
10,348
W
Charybdis
Pato1991
Charybdis
8,075
3,791
0
3,907
10,740
3,189
0
6,217
4,523
0
59,067
W
Sun Wukong
Warmech1914
Sun Wukong
9,349
1,777
0
3,981
14,170
11,709
139
2,141
12,029
126
65,337
L
Olorun
eleafro1
Olorun
5,886
3,158
120
2,924
12,486
4,014
0
3,092
9,394
40,612
0
L
Erlang Shen
jorgeuriel167
Erlang Shen
3,898
1,677
0
4,729
12,316
5,981
0
1,921
10,395
0
58,401
L
Loki
6,795
1,666
40
1,683
12,327
5,782
0
752
11,575
0
51,049
W
Kuzenbo
villachichis
Kuzenbo
8,943
3,646
2,197
3,474
13,493
14,127
291
4,760
8,733
26,413
1,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,693
Gold Earned
38,338
474
Minions Killed
471
0
Camps Cleared
0
1,607,606
Distance Traveled
1,512,371
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,486
530
124
8
0
290,136
1
W
Tsukuyomi
9,479
592
103
6
0
386,208
0
L
Zeus
8,407
525
127
8
0
304,037
9
L
Sylvanus
7,895
493
108
7
0
263,739
0
W
Charybdis
9,001
563
117
7
0
287,270
6
W
Sun Wukong
10,023
626
102
6
0
324,211
4
L
Olorun
7,489
468
65
4
0
303,732
0
L
Erlang Shen
7,373
461
90
6
0
308,429
0
L
Loki
7,174
448
81
5
0
332,434
0
W
Kuzenbo
8,704
544
28
2
0
319,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role