Player Matchup

Athena
Athena
AlexCar507
Athena
Level 105
God Stats
2W - 3L
1,481 SR
Queue Stats
76W - 143L
1,341 Elo+
Party 2
Neith
Neith
Massive_05
Neith
Level 26
God Stats
4W - 12L
1,426 SR
Queue Stats
10W - 27L
1,288 Elo+
Party 2
Chaac
Chaac
darkline51
Chaac
Level 141
God Stats
0W - 4L
1,105 SR
Queue Stats
112W - 202L
1,344 Elo+
Party 2
Vulcan
Vulcan
jcorona95
Vulcan
Level 154
God Stats
2W - 10L
1,261 SR
Queue Stats
79W - 149L
1,389 Elo+
Party 2
Geb
Geb
papin0593
Geb
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 85L
1,314 Elo+
Party 2
Team Averages
Level 114
1,355 SR
1,335 Elo+

VS

Team Averages
Level 76
1,475 SR
1,472 Elo+
Baron Samedi
Baron Samedi
Ie champ
Baron Samedi
Level 81
God Stats
8W - 5L
1,427 SR
Queue Stats
73W - 67L
1,483 Elo+
Party 1
Charon
Charon
Jeffrey236
Charon
Level 81
God Stats
1W - 3L
1,316 SR
Queue Stats
62W - 56L
1,460 Elo+
Party 1
Erlang Shen
Erlang Shen
OpkxCamp
Erlang Shen
Level 67
God Stats
19W - 12L
1,641 SR
Queue Stats
185W - 168L
1,458 Elo+
Solo
Izanami
Izanami
StealthBear31
Izanami
Level 92
God Stats
6W - 3L
1,508 SR
Queue Stats
78W - 65L
1,493 Elo+
Party 1
Mulan
Mulan
TheLGBAllies
Mulan
Level 60
God Stats
12W - 13L
1,485 SR
Queue Stats
107W - 105L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlexCar507
Athena
9
0 / 2 / 2
5,700
438
3,161
14,525
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
12
0 / 3 / 1
6,578
506
3,740
7,572
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
12
2 / 5 / 1
7,292
561
8,525
12,678
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vulcan
jcorona95
Vulcan
10
1 / 4 / 2
6,531
502
5,481
7,926
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 2
6,142
472
4,219
11,482
4,608
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ie champ
Baron Samedi
13
5 / 2 / 4
7,853
604
8,316
7,548
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
Jeffrey236
Charon
13
6 / 1 / 4
8,433
649
7,046
13,528
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
OpkxCamp
Erlang Shen
14
3 / 0 / 3
7,847
604
4,579
12,212
7,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
13
1 / 1 / 6
7,332
564
7,745
5,959
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 5
8,494
653
12,024
13,426
11,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
18
18
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
AlexCar507
Athena
0
2
2
0.5
W
Baron Samedi
Ie champ
Baron Samedi
5
2
4
3.5
W
Charon
Jeffrey236
Charon
6
1
4
8
L
Neith
0
3
1
0.17
W
Erlang Shen
OpkxCamp
Erlang Shen
3
0
3
4.5
W
Izanami
1
1
6
4
W
3
0
5
5.5
L
Chaac
2
5
1
0.5
L
Vulcan
jcorona95
Vulcan
1
4
2
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,126
Damage
39,710
54,183
Taken
52,673
26,621
Mitigated
35,974
9,384
Healing
19,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AlexCar507
Athena
3,161
870
0
2,692
14,525
10,896
25
4,684
9,841
12,694
521
W
Baron Samedi
Ie champ
Baron Samedi
8,316
176
1,020
2,508
7,548
2,972
1,259
4,494
3,054
41,360
0
W
Charon
Jeffrey236
Charon
7,046
964
0
3,455
13,528
11,439
350
3,096
10,432
27,972
2,542
L
Neith
3,740
1,358
0
884
7,572
2,460
869
1,145
6,427
0
41,800
W
Erlang Shen
OpkxCamp
Erlang Shen
4,579
1,983
0
4,868
12,212
7,699
0
2,977
9,235
0
65,917
W
Izanami
7,745
4,931
0
2,970
5,959
2,020
2,101
348
5,611
0
56,405
W
12,024
1,374
0
4,819
13,426
11,844
0
2,028
11,398
0
60,830
L
Chaac
8,525
1,647
0
2,299
12,678
6,005
0
1,235
11,443
0
42,309
L
Vulcan
jcorona95
Vulcan
5,481
26
0
736
7,926
2,652
42
4,058
3,868
31,271
0
L
4,219
811
208
2,565
11,482
4,608
180
3,344
8,138
28,245
2,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,243
Gold Earned
39,959
290
Minions Killed
425
0
Camps Cleared
0
1,301,603
Distance Traveled
1,276,524
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,700
438
20
2
0
276,529
3
W
Baron Samedi
7,853
604
86
7
0
239,943
0
W
Charon
8,433
649
37
3
0
255,369
0
L
Neith
6,578
506
73
6
0
241,338
0
W
Erlang Shen
7,847
604
96
7
0
304,451
4
W
Izanami
7,332
564
105
8
0
234,810
2
W
Mulan
8,494
653
101
8
0
241,951
0
L
Chaac
7,292
561
77
6
0
239,403
0
L
Vulcan
6,531
502
59
5
0
264,713
6
L
Geb
6,142
472
61
5
0
279,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role