Player Matchup

Bake Kujira
Bake Kujira
Call me Ding626
Bake Kujira
Level 147
God Stats
7W - 2L
1,603 SR
Queue Stats
58W - 39L
1,646 Elo+
Party 1
Cernunnos
Cernunnos
DefconTwo
Cernunnos
Level 126
God Stats
19W - 24L
1,473 SR
Queue Stats
404W - 360L
1,491 Elo+
Solo
Tyr
Tyr
WarnedV
Tyr
Level 104
God Stats
13W - 9L
1,629 SR
Queue Stats
234W - 205L
1,562 Elo+
Solo
Lancelot
Lancelot
batouttahelll
Lancelot
Level 117
God Stats
1W - 1L
1,308 SR
Queue Stats
60W - 51L
1,526 Elo+
Party 1
Ra
Ra
serioussenpai
Ra
Level 101
God Stats
6W - 6L
1,558 SR
Queue Stats
179W - 121L
1,567 Elo+
Solo
Team Averages
Level 119
1,514 SR
1,559 Elo+

VS

Team Averages
Level 148
1,626 SR
1,531 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
LordPachi29
Horus
Level 167
God Stats
8W - 6L
1,710 SR
Queue Stats
205W - 188L
1,522 Elo+
Solo
Anhur
Anhur
Sjael
Anhur
Level 164
God Stats
1W - 2L
1,553 SR
Queue Stats
74W - 63L
1,610 Elo+
Solo
Kuzenbo
Kuzenbo
bussa45
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
slaywaves
Thanatos
Level 126
God Stats
1W - 3L
1,865 SR
Queue Stats
72W - 51L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Call me Ding626
Bake Kujira
12
1 / 4 / 8
7,627
545
6,289
12,233
8,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
DefconTwo
Cernunnos
16
7 / 0 / 3
9,680
691
8,647
8,716
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
15
4 / 0 / 3
9,723
695
10,274
13,853
10,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
batouttahelll
Lancelot
14
7 / 0 / 2
8,357
597
4,786
7,084
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 0 / 5
9,663
690
3,562
5,474
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 0
6,073
434
1,179
3,132
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
7,259
519
7,092
14,156
10,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Sjael
Anhur
13
2 / 5 / 1
7,441
532
6,831
11,587
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
bussa45
Kuzenbo
11
2 / 5 / 1
5,997
428
4,401
9,105
8,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
slaywaves
Thanatos
10
0 / 7 / 3
5,889
421
3,412
11,657
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
21
Kills
4
4
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Bake Kujira
Call me Ding626
Bake Kujira
1
4
8
1.25
W
Cernunnos
DefconTwo
Cernunnos
7
0
3
8.5
L
0
3
1
0.17
L
Anhur
Sjael
Anhur
2
5
1
0.5
W
Tyr
4
0
3
5.5
W
Lancelot
batouttahelll
Lancelot
7
0
2
8
L
Kuzenbo
bussa45
Kuzenbo
2
5
1
0.5
W
2
0
5
4.5
L
Thanatos
slaywaves
Thanatos
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,558
Damage
22,915
47,360
Taken
49,637
28,861
Mitigated
27,722
16,462
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,179
0
0
875
3,132
1,000
0
677
2,315
39,384
0
W
Bake Kujira
Call me Ding626
Bake Kujira
6,289
3,389
194
2,081
12,233
8,563
462
2,769
9,464
29,994
878
W
Cernunnos
DefconTwo
Cernunnos
8,647
3,790
0
3,138
8,716
2,716
1,892
1,011
7,705
0
78,717
L
7,092
1,693
69
4,436
14,156
10,208
0
402
13,754
9,561
52,729
L
Anhur
Sjael
Anhur
6,831
3,765
0
3,166
11,587
3,416
0
3,196
8,267
0
60,348
W
Tyr
10,274
1,535
0
7,201
13,853
10,986
0
2,725
11,128
0
74,106
W
Lancelot
batouttahelll
Lancelot
4,786
249
0
256
7,084
4,221
0
922
6,162
0
58,273
L
Kuzenbo
bussa45
Kuzenbo
4,401
2,130
0
1,400
9,105
8,993
0
2,741
6,354
18,652
0
W
3,562
0
449
3,143
5,474
2,375
170
588
4,886
84,096
1,051
L
Thanatos
slaywaves
Thanatos
3,412
1,514
0
3,743
11,657
4,105
0
2,230
9,278
0
38,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,050
Gold Earned
32,659
577
Minions Killed
394
0
Camps Cleared
0
1,571,055
Distance Traveled
1,314,527
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,073
434
71
5
0
201,376
2
W
Bake Kujira
7,627
545
40
3
0
302,219
0
W
Cernunnos
9,680
691
145
10
0
280,424
0
L
Horus
7,259
519
110
8
0
270,091
0
L
Anhur
7,441
532
106
8
0
253,992
1
W
Tyr
9,723
695
139
10
0
273,218
0
W
Lancelot
8,357
597
97
7
0
387,795
2
L
Kuzenbo
5,997
428
26
2
0
286,644
4
W
Ra
9,663
690
156
11
0
327,399
3
L
Thanatos
5,889
421
81
6
0
302,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role