Player Matchup

Cthulhu
Cthulhu
Bl3ssin9
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,381 Elo+
Solo
Aphrodite
Aphrodite
Er0x1t0
Aphrodite
Level 157
God Stats
20W - 11L
1,629 SR
Queue Stats
97W - 97L
1,499 Elo+
Party 1
Da Ji
Da Ji
Ovrk-AUKingMan
Da Ji
Level 144
God Stats
0W - 1L
1,353 SR
Queue Stats
22W - 28L
1,454 Elo+
Party 1
Anhur
Anhur
RadicalMayor
Anhur
Level 123
God Stats
1W - 2L
1,646 SR
Queue Stats
19W - 17L
1,588 Elo+
Solo
Cu Chulainn
Cu Chulainn
beast0986
Cu Chulainn
Level 125
God Stats
14W - 14L
1,491 SR
Queue Stats
340W - 331L
1,511 Elo+
Solo
Team Averages
Level 135
1,524 SR
1,487 Elo+

VS

Team Averages
Level 134
1,526 SR
1,479 Elo+
Pele
Pele
 
Pele
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
DesertDemonz
Surtr
Level 148
God Stats
18W - 13L
1,624 SR
Queue Stats
131W - 114L
1,498 Elo+
Solo
Athena
Athena
Ernanepai34
Athena
Level 145
God Stats
10W - 10L
1,656 SR
Queue Stats
426W - 405L
1,423 Elo+
Solo
Medusa
Medusa
Kikyō
Medusa
Level 121
God Stats
2W - 3L
1,209 SR
Queue Stats
157W - 149L
1,491 Elo+
Solo
Nu Wa
Nu Wa
lil__ace101
Nu Wa
Level 124
God Stats
83W - 41L
1,642 SR
Queue Stats
157W - 127L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bl3ssin9
Cthulhu
9
1 / 0 / 1
5,271
586
3,230
6,972
3,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Er0x1t0
Aphrodite
8
0 / 2 / 1
4,937
549
999
3,001
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 0
4,954
550
1,432
5,351
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 1
5,307
590
1,934
6,271
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
beast0986
Cu Chulainn
12
1 / 0 / 0
6,359
707
5,372
5,926
1,961
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 1 / 0
4,109
457
1,382
6,731
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
1 / 0 / 2
4,629
514
5,092
4,854
3,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Athena
8
3 / 2 / 2
4,863
540
3,530
5,936
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kikyō
Medusa
1
0 / 0 / 0
1,710
190
0
0
0
10
2 / 1 / 1
5,710
634
2,923
2,758
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
7
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
1
0
0
L
Cthulhu
Bl3ssin9
Cthulhu
1
0
1
1.5
W
1
0
2
2
L
Aphrodite
Er0x1t0
Aphrodite
0
2
1
0.25
W
Athena
3
2
2
2
W
Medusa
Kikyō
Medusa
0
0
0
0
L
1
2
0
0.5
L
1
3
1
0.5
L
Cu Chulainn
beast0986
Cu Chulainn
1
0
0
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,967
Damage
12,927
27,521
Taken
20,279
9,807
Mitigated
8,687
7,343
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,382
185
0
369
6,731
2,315
0
0
6,731
0
19,649
L
Cthulhu
Bl3ssin9
Cthulhu
3,230
258
1,059
1,591
6,972
3,143
0
1,554
5,418
19,054
1,440
W
5,092
2,191
0
1,034
4,854
3,264
0
1,762
3,092
798
22,935
L
Aphrodite
Er0x1t0
Aphrodite
999
18
108
1,117
3,001
874
0
2,070
931
21,959
1,167
W
Athena
3,530
1,040
0
1,276
5,936
2,592
0
1,755
4,181
13,743
464
W
Medusa
Kikyō
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
1,432
303
0
328
5,351
1,813
0
812
4,539
0
35,349
L
1,934
578
0
650
6,271
2,016
17
2,041
4,230
0
36,078
L
Cu Chulainn
beast0986
Cu Chulainn
5,372
500
0
2,490
5,926
1,961
0
285
5,641
0
48,902
W
2,923
625
0
340
2,758
516
0
465
2,293
32,832
522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
21,021
306
Minions Killed
155
0
Camps Cleared
0
896,972
Distance Traveled
747,859
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,109
457
24
3
0
198,696
1
L
Cthulhu
5,271
586
36
4
0
171,335
2
W
Surtr
4,629
514
27
3
0
180,884
0
L
Aphrodite
4,937
549
39
4
0
158,995
0
W
Athena
4,863
540
25
3
0
219,044
0
W
Medusa
1,710
190
0
0
0
0
0
L
Da Ji
4,954
550
70
8
0
197,019
0
L
Anhur
5,307
590
66
7
0
160,757
0
L
Cu Chulainn
6,359
707
95
11
0
208,866
0
W
Nu Wa
5,710
634
79
9
0
149,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role