Player Matchup

Morgan Le Fay
Morgan Le Fay
Ebanks77
Morgan Le Fay
Level 68
God Stats
2W - 9L
1,275 SR
Queue Stats
38W - 46L
1,376 Elo+
Party 2
Artio
Artio
GodShockFM
Artio
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,333 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
blackVince
Ah Muzen Cab
Level 69
God Stats
4W - 8L
1,390 SR
Queue Stats
41W - 48L
1,361 Elo+
Party 2
Team Averages
Level 66
1,388 SR
1,357 Elo+

VS

Team Averages
Level 106
1,472 SR
1,286 Elo+
Sylvanus
Sylvanus
NoremacxZX
Sylvanus
Level 114
God Stats
3W - 1L
1,552 SR
Queue Stats
40W - 47L
1,310 Elo+
Party 1
Da Ji
Da Ji
darkshadow123g
Da Ji
Level 102
God Stats
4W - 2L
1,193 SR
Queue Stats
15W - 26L
1,258 Elo+
Party 1
Chang'e
Chang'e
reptarxox
Chang'e
Level 101
God Stats
5W - 2L
1,672 SR
Queue Stats
47W - 52L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ebanks77
Morgan Le Fay
13
1 / 3 / 0
7,769
706
4,010
5,978
2,128
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
13
1 / 3 / 1
7,474
679
4,197
9,174
7,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
blackVince
Ah Muzen Cab
11
0 / 3 / 1
7,242
658
3,317
6,340
1,956
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NoremacxZX
Sylvanus
15
2 / 0 / 7
9,005
819
5,061
7,603
7,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 0 / 2
9,284
844
5,901
6,134
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
reptarxox
Chang'e
14
1 / 2 / 8
8,547
777
4,898
7,109
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ebanks77
Morgan Le Fay
1
3
0
0.33
L
Artio
1
3
1
0.5
W
Sylvanus
NoremacxZX
Sylvanus
2
0
7
5.5
L
Ah Muzen Cab
blackVince
Ah Muzen Cab
0
3
1
0.17
W
6
0
2
7
W
Chang'e
reptarxox
Chang'e
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,524
Damage
15,860
21,492
Taken
20,846
11,958
Mitigated
13,070
1,760
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ebanks77
Morgan Le Fay
4,010
577
0
357
5,978
2,128
0
1,870
4,026
16,531
645
L
Artio
4,197
305
528
774
9,174
7,874
0
4,075
5,080
8,190
1,180
W
Sylvanus
NoremacxZX
Sylvanus
5,061
1,113
998
1,782
7,603
7,330
460
1,845
5,758
19,940
1,675
L
Ah Muzen Cab
blackVince
Ah Muzen Cab
3,317
1,367
0
101
6,340
1,956
0
3,609
2,690
0
17,067
W
5,901
845
0
1,234
6,134
3,032
641
2,403
3,731
0
16,028
W
Chang'e
reptarxox
Chang'e
4,898
503
1,549
2,310
7,109
2,708
379
3,384
3,725
33,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,485
Gold Earned
26,836
71
Minions Killed
123
0
Camps Cleared
0
525,454
Distance Traveled
546,702
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,769
706
26
2
0
169,183
0
L
Artio
7,474
679
9
1
0
200,312
0
W
Sylvanus
9,005
819
46
4
0
149,926
2
L
Ah Muzen Cab
7,242
658
36
3
0
155,959
0
W
Da Ji
9,284
844
25
2
0
221,589
0
W
Chang'e
8,547
777
52
5
0
175,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role