Player Matchup

Kali
Kali
Diamond V
 
Kali
Diamond V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond III
Panduhh
Chronos
Diamond III
Level 159
God Stats
4W - 5L
1,948 SR
Queue Stats
94W - 65L
2,151 MMR
Party 1
Medusa
Medusa
Diamond V
Reidiculous2
Medusa
Diamond V
Level 158
God Stats
3W - 4L
1,595 SR
Queue Stats
97W - 75L
1,924 MMR
Party 1
Thor
Thor
Diamond V
Sаnity
Thor
Diamond V
Level 126
God Stats
2W - 2L
1,362 SR
Queue Stats
103W - 79L
2,021 MMR
Solo
Geb
Geb
Platinum I
Vertius04
Geb
Platinum I
Level 156
God Stats
1W - 4L
1,443 SR
Queue Stats
232W - 225L
2,112 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,570 SR
1,942 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,496 SR
1,689 MMR
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Diamond IV
 
Olorun
Diamond IV
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Diamond V
 
Terra
Diamond V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
ChavezTheTruth
Ne Zha
Diamond V
Level 105
God Stats
36W - 26L
1,580 SR
Queue Stats
343W - 332L
1,972 MMR
Solo
Achilles
Achilles
Platinum I
LEAUS
Achilles
Platinum I
Level 122
God Stats
2W - 7L
1,402 SR
Queue Stats
323W - 308L
1,971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
0 / 5 / 0
4,472
447
475
8,798
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chronos
Panduhh
Chronos
11
0 / 2 / 0
5,525
553
1,359
4,675
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Medusa
12
2 / 1 / 0
6,265
627
5,328
6,482
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Sаnity
Thor
10
0 / 2 / 0
5,496
550
950
7,503
2,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 2 / 1
4,891
489
2,089
8,183
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
FreyaKuzenboLancelotLokiCabrakan

VS

Bans
AresArtioNemesisAnhurKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
5 / 0 / 1
6,806
681
4,367
3,877
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
 
Olorun
11
1 / 1 / 1
5,870
587
5,126
5,606
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
 
Terra
10
1 / 0 / 4
5,857
586
2,681
6,362
2,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 1 / 4
5,735
574
4,366
5,060
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
LEAUS
Achilles
12
4 / 0 / 1
7,295
730
6,232
3,952
2,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
5
0
0
W
Chang'e
 
Chang'e
5
0
1
5.5
W
Olorun
 
Olorun
1
1
1
1.5
W
Terra
 
Terra
1
0
4
3
W
1
1
4
3
W
Achilles
LEAUS
Achilles
4
0
1
4.5
L
Chronos
Panduhh
Chronos
0
2
0
0
L
Medusa
2
1
0
2
L
Thor
Sаnity
Thor
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,201
Damage
22,772
35,641
Taken
24,857
12,890
Mitigated
10,121
7,831
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
475
249
0
1,980
8,798
2,172
0
1,451
7,202
0
15,993
W
Chang'e
 
Chang'e
4,367
763
652
2,079
3,877
1,209
0
1,405
2,374
53,425
0
W
Olorun
 
Olorun
5,126
2,045
191
1,840
5,606
1,719
46
670
4,936
45,717
2,574
W
Terra
 
Terra
2,681
268
1,957
2,249
6,362
2,893
28
773
5,589
11,322
2,011
W
4,366
1,285
0
2,433
5,060
1,609
0
412
4,628
0
34,228
W
Achilles
LEAUS
Achilles
6,232
1,125
0
2,097
3,952
2,691
0
0
3,952
0
48,399
L
Chronos
Panduhh
Chronos
1,359
673
0
419
4,675
1,433
0
1,261
3,414
50,330
1,079
L
Medusa
5,328
1,852
0
2,533
6,482
1,740
0
3,459
2,768
0
52,699
L
Thor
Sаnity
Thor
950
230
0
957
7,503
2,780
0
125
7,084
0
35,618
L
2,089
58
0
1,942
8,183
4,765
0
5,053
2,880
11,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
31,563
358
Minions Killed
392
0
Camps Cleared
0
1,011,732
Distance Traveled
1,064,288
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,472
447
34
3
0
186,605
0
W
Chang'e
6,806
681
104
10
0
223,876
0
W
Olorun
5,870
587
97
10
0
199,573
1
W
Terra
5,857
586
30
3
0
220,967
4
W
Ne Zha
5,735
574
67
7
0
225,046
0
W
Achilles
7,295
730
94
9
0
194,826
0
L
Chronos
5,525
553
119
12
0
221,272
2
L
Medusa
6,265
627
117
12
0
196,760
2
L
Thor
5,496
550
81
8
0
200,632
1
L
Geb
4,891
489
7
1
0
206,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role