Player Matchup

Cthulhu
Cthulhu
Gold III
Luvdmon
Cthulhu
Gold III
Level 126
God Stats
22W - 22L
1,675 SR
Queue Stats
50W - 59L
1,406 MMR
Solo
Nox
Nox
Bronze III
dexuan
Nox
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,402 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
timezap
Ne Zha
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,402 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,558 SR
1,403 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,589 SR
1,337 MMR
Xing Tian
Xing Tian
Gold IV
S0DAP0PMAN
Xing Tian
Gold IV
Level 148
God Stats
2W - 2L
1,501 SR
Queue Stats
92W - 115L
1,437 MMR
Solo
Ah Puch
Ah Puch
Silver II
UGOTOWNED46319
Ah Puch
Silver II
Level 157
God Stats
4W - 3L
1,773 SR
Queue Stats
70W - 92L
1,158 MMR
Solo
Hou Yi
Hou Yi
Gold III
elvaivas
Hou Yi
Gold III
Level 159
God Stats
172W - 186L
1,493 SR
Queue Stats
325W - 361L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Luvdmon
Cthulhu
9
0 / 2 / 1
6,425
643
4,860
7,258
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
dexuan
Nox
14
1 / 2 / 0
7,182
718
1,141
4,787
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
timezap
Ne Zha
12
0 / 2 / 1
6,601
660
4,154
7,262
4,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesHeraMulanMedusaJormungandr

VS

Bans
BastetIx ChelPersephoneVulcanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
S0DAP0PMAN
Xing Tian
13
2 / 1 / 2
7,923
792
2,895
7,432
4,842
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 2
8,695
870
8,153
3,645
1,254
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
elvaivas
Hou Yi
15
1 / 0 / 4
8,237
824
6,048
5,851
2,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
6
6
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Luvdmon
Cthulhu
0
2
1
0.25
W
Xing Tian
S0DAP0PMAN
Xing Tian
2
1
2
3
W
3
0
2
4
L
Nox
dexuan
Nox
1
2
0
0.5
W
Hou Yi
elvaivas
Hou Yi
1
0
4
3
L
Ne Zha
timezap
Ne Zha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,155
Damage
17,096
19,307
Taken
16,928
10,084
Mitigated
8,743
4,005
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Luvdmon
Cthulhu
4,860
238
56
791
7,258
3,861
0
3,984
3,104
14,045
313
W
Xing Tian
S0DAP0PMAN
Xing Tian
2,895
574
539
885
7,432
4,842
29
1,728
5,642
18,171
2,234
W
8,153
518
0
1,675
3,645
1,254
282
1,086
2,430
34,239
891
L
Nox
dexuan
Nox
1,141
506
0
1,096
4,787
1,685
0
3,041
1,596
17,272
0
W
Hou Yi
elvaivas
Hou Yi
6,048
2,529
0
1,579
5,851
2,647
791
2,478
3,130
0
31,087
L
Ne Zha
timezap
Ne Zha
4,154
1,022
0
2,062
7,262
4,538
0
3,889
3,058
0
14,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,208
Gold Earned
24,855
88
Minions Killed
156
0
Camps Cleared
0
461,786
Distance Traveled
555,385
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,425
643
25
3
0
131,810
0
W
Xing Tian
7,923
792
27
3
0
197,357
0
W
Ah Puch
8,695
870
65
7
0
182,519
4
L
Nox
7,182
718
43
4
0
154,269
0
W
Hou Yi
8,237
824
64
6
0
175,509
0
L
Ne Zha
6,601
660
20
2
0
175,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role