Player Matchup

Bastet
Bastet
JustSoManyCups
Bastet
Level 84
God Stats
1W - 1L
1,619 SR
Queue Stats
3W - 2L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
NutsInYourMom69
Cthulhu
Level 27
God Stats
2W - 2L
1,575 SR
Queue Stats
36W - 21L
1,802 Elo+
Party 2
Heimdallr
Heimdallr
VentingFire
Heimdallr
Level 114
God Stats
0W - 1L
1,768 SR
Queue Stats
30W - 24L
1,548 Elo+
Party 2
Chang'e
Chang'e
glcann
Chang'e
Level 167
God Stats
195W - 182L
1,598 SR
Queue Stats
651W - 611L
1,570 Elo+
Solo
Geb
Geb
namechanged9994
Geb
Level 104
God Stats
0W - 1L
1,867 SR
Queue Stats
25W - 22L
1,489 Elo+
Party 2
Team Averages
Level 99
1,685 SR
1,606 Elo+

VS

Team Averages
Level 152
1,481 SR
1,515 Elo+
Zhong Kui
Zhong Kui
Sneedy
Zhong Kui
Level 147
God Stats
4W - 2L
1,480 SR
Queue Stats
211W - 260L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
Swoldier03
Kuzenbo
Level 145
God Stats
16W - 24L
1,526 SR
Queue Stats
218W - 250L
1,462 Elo+
Party 1
Neith
Neith
Thequagmire4999
Neith
Level 123
God Stats
27W - 44L
1,411 SR
Queue Stats
167W - 177L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
orangecanhang
Nu Wa
Level 189
God Stats
71W - 46L
1,628 SR
Queue Stats
238W - 208L
1,603 Elo+
Solo
Surtr
Surtr
swagdadylincoln
Surtr
Level 156
God Stats
11W - 8L
1,359 SR
Queue Stats
161W - 170L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,548
819
7,319
8,818
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 1
7,244
906
9,578
11,849
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
VentingFire
Heimdallr
13
1 / 4 / 0
7,337
917
2,869
8,099
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
glcann
Chang'e
12
0 / 4 / 0
6,829
854
2,959
7,790
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
6,338
792
1,631
2,334
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Sneedy
Zhong Kui
14
4 / 1 / 10
8,270
1,034
5,977
9,009
11,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Kuzenbo
Swoldier03
Kuzenbo
13
1 / 0 / 14
8,229
1,029
6,027
10,033
9,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 5
8,894
1,112
9,018
3,594
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
3 / 0 / 6
8,685
1,086
7,456
3,256
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
4 / 0 / 9
8,286
1,036
7,377
11,179
8,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
62
1
Kills
18
18
Deaths
1
1
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
3
1
0.17
W
Zhong Kui
Sneedy
Zhong Kui
4
1
10
9
W
Kuzenbo
Swoldier03
Kuzenbo
1
0
14
8
W
6
0
5
8.5
L
Heimdallr
VentingFire
Heimdallr
1
4
0
0.25
L
Chang'e
glcann
Chang'e
0
4
0
0
L
0
1
0
0
W
3
0
6
6
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,356
Damage
35,855
38,890
Taken
37,071
14,799
Mitigated
31,519
4,470
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,319
639
0
768
8,818
3,084
0
4,139
4,639
0
14,543
L
9,578
239
0
1,854
11,849
6,641
0
4,903
6,821
32,356
789
W
Zhong Kui
Sneedy
Zhong Kui
5,977
761
0
2,046
9,009
11,272
384
3,320
5,341
13,919
882
W
Kuzenbo
Swoldier03
Kuzenbo
6,027
1,830
1,943
2,823
10,033
9,038
392
2,416
7,507
13,314
0
W
9,018
1,616
0
1,626
3,594
1,446
3,024
2,085
1,368
0
25,286
L
Heimdallr
VentingFire
Heimdallr
2,869
480
0
476
8,099
2,512
0
4,377
3,589
0
18,073
L
Chang'e
glcann
Chang'e
2,959
0
304
1,068
7,790
2,115
0
3,999
3,594
15,247
0
L
1,631
0
0
0
2,334
447
0
1,666
567
3,595
0
W
7,456
1,896
90
542
3,256
1,033
2,116
1,594
1,590
33,058
871
W
7,377
2,055
0
2,804
11,179
8,730
174
3,545
7,409
950
16,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,296
Gold Earned
42,364
141
Minions Killed
187
0
Camps Cleared
0
642,169
Distance Traveled
898,592
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,548
819
14
2
0
164,886
0
L
Cthulhu
7,244
906
43
5
0
170,384
0
W
Zhong Kui
8,270
1,034
25
3
0
165,925
0
W
Kuzenbo
8,229
1,029
10
1
0
183,125
0
W
Neith
8,894
1,112
48
6
0
180,795
0
L
Heimdallr
7,337
917
47
6
0
168,359
0
L
Chang'e
6,829
854
31
4
0
111,837
1
L
Geb
6,338
792
6
1
0
26,703
0
W
Nu Wa
8,685
1,086
70
9
0
183,312
6
W
Surtr
8,286
1,036
34
4
0
185,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role